CPhysExplosion::FindEntity
0x0079f0f0 · 330 bytes · __thiscall
_ZN14CPhysExplosion10FindEntityEP11CBaseEntityS1_S1_
Decompiled
undefined (4 params)
/* CPhysExplosion::FindEntity(CBaseEntity*, CBaseEntity*, CBaseEntity*) */
void __thiscall
CPhysExplosion::FindEntity
(CPhysExplosion *this,CBaseEntity *param_1,CBaseEntity *param_2,CBaseEntity *param_3)
{
int iVar1;
char *pcVar2;
float fVar3;
if (*(char **)(this + 0x448) == (char *)0x0) {
fVar3 = *(float *)(this + 0x444);
if (fVar3 <= 0.0) {
fVar3 = *(float *)(this + 0x440) * 2.5;
}
if (((byte)this[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this);
}
CGlobalEntityList::FindEntityInSphere
((CGlobalEntityList *)gEntList,param_1,(Vector *)(this + 0x2e0),fVar3);
return;
}
iVar1 = CGlobalEntityList::FindEntityByName
((CGlobalEntityList *)gEntList,param_1,*(char **)(this + 0x448),
(CBaseEntity *)0x0,param_2,param_3,(IEntityFindFilter *)0x0);
if (iVar1 != 0) {
return;
}
fVar3 = *(float *)(this + 0x444);
if (fVar3 <= 0.0) {
fVar3 = *(float *)(this + 0x440) * 2.5;
}
if (((byte)this[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this);
}
pcVar2 = "";
if (*(char **)(this + 0x448) != (char *)0x0) {
pcVar2 = *(char **)(this + 0x448);
}
CGlobalEntityList::FindEntityByClassnameWithin
((CGlobalEntityList *)gEntList,param_1,pcVar2,(Vector *)(this + 0x2e0),fVar3);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.