PhysicsSplash
0x007895d0 · 3320 bytes · __cdecl
_Z13PhysicsSplashP23IPhysicsFluidControllerP14IPhysicsObjectP11CBaseEntity
Decompiled
undefined (3 params)
/* PhysicsSplash(IPhysicsFluidController*, IPhysicsObject*, CBaseEntity*) */
void PhysicsSplash(IPhysicsFluidController *param_1,IPhysicsObject *param_2,CBaseEntity *param_3)
{
CBaseEntity *pCVar1;
code *pcVar2;
bool bVar3;
float fVar4;
float fVar5;
float fVar6;
float fVar7;
char cVar8;
CBaseEntity *pCVar9;
undefined4 uVar10;
uint uVar11;
int iVar12;
int iVar13;
float *pfVar14;
int iVar15;
int iVar16;
longdouble lVar17;
float fVar18;
float fVar19;
float fVar20;
float fVar21;
float fVar22;
int local_f4;
float local_f0;
float local_ec;
float local_e8;
float local_e4;
float local_e0;
float local_dc;
float local_d8;
float local_d4;
float local_d0;
float local_cc;
float local_c8;
float local_c4;
float local_c0;
float local_bc;
float local_b8;
float local_b4;
float local_b0;
float local_ac;
float local_a8;
float local_a4;
float local_a0;
float local_9c;
float local_98;
float local_94;
float local_90;
float local_8c;
float local_88;
float local_84;
float local_80;
float local_7c;
float local_78;
float local_74;
undefined4 local_70;
undefined4 local_6c;
undefined4 local_68;
float local_64;
float local_60;
float local_5c;
undefined4 local_58;
undefined4 local_54;
undefined4 local_50;
uint local_4c;
undefined4 local_48;
float local_44;
undefined4 local_40;
undefined4 local_3c;
undefined4 local_38;
undefined2 local_34;
undefined4 local_30;
undefined4 local_2c;
undefined4 local_28;
undefined1 local_24;
undefined1 local_23;
(**(code **)(*(int *)param_1 + 0x10))(param_1,&local_e8,&local_ec);
if (((byte)param_3[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(param_3);
}
local_f4 = 0;
iVar16 = 0;
local_f0 = -1.0;
do {
MatrixGetColumn((matrix3x4_t *)(param_3 + 0x28c),iVar16,(Vector *)&local_7c);
fVar18 = ABS(local_e4 * local_78 + local_e8 * local_7c + local_e0 * local_74);
if (local_f0 < fVar18) {
local_f4 = iVar16;
local_f0 = fVar18;
}
iVar16 = iVar16 + 1;
} while (iVar16 != 3);
MatrixGetColumn((matrix3x4_t *)(param_3 + 0x28c),(local_f4 + 1) % 3,(Vector *)&local_dc);
local_cc = local_e0 * local_dc - local_d4 * local_e8;
local_d0 = local_d4 * local_e4 - local_e0 * local_d8;
local_c8 = local_e8 * local_d8 - local_e4 * local_dc;
VectorNormalize((Vector *)&local_d0);
local_dc = local_e0 * local_cc - local_c8 * local_e4;
local_d8 = local_c8 * local_e8 - local_e0 * local_d0;
local_d4 = local_d0 * local_e4 - local_cc * local_e8;
VectorNormalize((Vector *)&local_dc);
local_a4 = -local_d4;
local_a8 = -local_d8;
local_ac = -local_dc;
pcVar2 = *(code **)(*physcollision + 0x5c);
pCVar9 = param_3 + 0x37c;
if ((((byte)param_3[0x14d] & 8) != 0) &&
(CBaseEntity::CalcAbsolutePosition(param_3), ((byte)param_3[0x14d] & 8) != 0)) {
CBaseEntity::CalcAbsolutePosition(param_3);
}
pCVar1 = param_3 + 0x2e0;
uVar10 = (**(code **)(*(int *)param_2 + 300))(param_2);
(*pcVar2)(&local_7c,physcollision,uVar10,pCVar1,pCVar9,&local_ac);
fVar22 = local_74;
fVar19 = local_78;
fVar18 = local_7c;
pcVar2 = *(code **)(*physcollision + 0x5c);
if ((((byte)param_3[0x14d] & 8) != 0) &&
(CBaseEntity::CalcAbsolutePosition(param_3), ((byte)param_3[0x14d] & 8) != 0)) {
CBaseEntity::CalcAbsolutePosition(param_3);
}
uVar10 = (**(code **)(*(int *)param_2 + 300))(param_2);
(*pcVar2)(&local_7c,physcollision,uVar10,pCVar1,pCVar9,&local_dc);
fVar6 = local_74;
fVar21 = local_78;
fVar20 = local_7c;
local_a4 = -local_c8;
pcVar2 = *(code **)(*physcollision + 0x5c);
local_a8 = -local_cc;
local_ac = -local_d0;
if ((((byte)param_3[0x14d] & 8) != 0) &&
(CBaseEntity::CalcAbsolutePosition(param_3), ((byte)param_3[0x14d] & 8) != 0)) {
CBaseEntity::CalcAbsolutePosition(param_3);
}
uVar10 = (**(code **)(*(int *)param_2 + 300))(param_2);
(*pcVar2)(&local_7c,physcollision,uVar10,pCVar1,pCVar9,&local_ac);
fVar7 = local_74;
fVar5 = local_78;
fVar4 = local_7c;
pcVar2 = *(code **)(*physcollision + 0x5c);
if ((((byte)param_3[0x14d] & 8) != 0) &&
(CBaseEntity::CalcAbsolutePosition(param_3), ((byte)param_3[0x14d] & 8) != 0)) {
CBaseEntity::CalcAbsolutePosition(param_3);
}
uVar10 = (**(code **)(*(int *)param_2 + 300))(param_2);
(*pcVar2)(&local_7c,physcollision,uVar10,pCVar1,pCVar9,&local_d0);
fVar21 = fVar21 * local_d8 + fVar20 * local_dc + fVar6 * local_d4;
fVar20 = local_cc * local_78 + local_d0 * local_7c + local_c8 * local_74;
fVar19 = (fVar19 * local_d8 + fVar18 * local_dc + fVar22 * local_d4 + fVar21) * 0.5;
fVar21 = fVar21 - fVar19;
fVar18 = (fVar5 * local_cc + fVar4 * local_d0 + fVar7 * local_c8 + fVar20) * 0.5;
fVar20 = fVar20 - fVar18;
local_c4 = local_d0 * fVar18 + fVar19 * local_dc + local_ec * local_e8;
local_c0 = local_cc * fVar18 + fVar19 * local_d8 + local_e4 * local_ec;
local_bc = fVar18 * local_c8 + fVar19 * local_d4 + local_e0 * local_ec;
local_88 = local_c4 - local_dc * fVar21;
fVar18 = local_cc * fVar20;
local_84 = local_c0 - local_d8 * fVar21;
fVar22 = local_d0 * fVar20;
local_80 = fVar20 * local_c8;
local_98 = local_bc + fVar21 * local_d4;
local_a8 = local_84 - fVar18;
local_ac = local_88 - fVar22;
fVar19 = local_bc - fVar21 * local_d4;
local_a0 = local_dc * fVar21 + local_c4;
local_9c = local_d8 * fVar21 + local_c0;
local_a4 = fVar19 - local_80;
local_94 = local_a0 + fVar22;
local_a0 = local_a0 - fVar22;
local_90 = local_9c + fVar18;
local_9c = local_9c - fVar18;
local_88 = local_88 + fVar22;
local_8c = local_98 + local_80;
local_98 = local_98 - local_80;
local_80 = local_80 + fVar19;
local_34 = 0;
local_84 = local_84 + fVar18;
local_7c = 0.0;
local_78 = 0.0;
local_74 = 0.0;
local_70 = 0;
local_6c = 0;
local_68 = 0;
local_64 = 0.0;
local_60 = 0.0;
local_5c = 0.0;
local_58 = 0;
local_54 = 0;
local_50 = 0;
local_40 = 0;
local_3c = 0;
local_4c = 0;
local_48 = 0;
local_44 = 1.0;
local_38 = 0;
local_30 = 0;
local_2c = 0;
local_28 = 0;
local_24 = 0;
local_23 = 0;
uVar11 = (**(code **)(*(int *)param_2 + 0x50))(param_2);
if ((uVar11 & 8) == 0) {
(**(code **)(*(int *)param_2 + 0xd4))(param_2,&local_b8,0);
fVar18 = -(local_b4 * local_e4 + local_b8 * local_e8 + local_b0 * local_e0);
lVar17 = (longdouble)(**(code **)(*(int *)param_2 + 0x78))(param_2);
fVar19 = fVar18 * fVar18 * 4e-09 * fVar20 * fVar21 * (float)lVar17;
if (50.0 < fVar19) {
cVar8 = (**(code **)(*(int *)param_3 + 0x280))(param_3,&local_c4,&local_e8,fVar18,0x42480000);
fVar22 = 50.0;
if (cVar8 != '\0') {
return;
}
bVar3 = false;
}
else {
fVar22 = 0.0;
if (0.0 <= fVar19) {
fVar22 = fVar19;
}
cVar8 = (**(code **)(*(int *)param_3 + 0x280))(param_3,&local_c4,&local_e8,fVar18,fVar22);
if (cVar8 != '\0') {
return;
}
if (0.35 < fVar22) {
bVar3 = false;
}
else {
if (fVar22 <= 0.1) {
return;
}
bVar3 = true;
}
}
local_4c = 0;
fVar18 = (fVar22 + -0.35) * 0.20140988 + 8.0;
local_7c = local_c4;
local_78 = local_c0;
local_74 = local_bc;
local_64 = local_e8;
local_60 = local_e4;
local_5c = local_e0;
VectorAngles((Vector *)&local_e8,(QAngle *)&local_58);
lVar17 = (longdouble)(**(code **)(*random_valve + 4))(random_valve,0,0x40000000);
local_44 = (float)lVar17 + fVar18;
uVar11 = CBaseEntity::GetWaterType(param_3);
if ((uVar11 & 0x10) != 0) {
local_4c = local_4c | 1;
}
if (bVar3) {
DispatchEffect("waterripple",(CEffectData *)&local_7c);
}
else {
DispatchEffect("watersplash",(CEffectData *)&local_7c);
}
if ((500.0 < fVar20 * fVar21) &&
(iVar16 = (**(code **)(*random_valve + 8))(random_valve,1,4), 0 < iVar16)) {
pfVar14 = &local_ac;
iVar15 = 0;
do {
iVar12 = rand();
iVar13 = rand();
rand();
local_4c = 0;
local_74 = pfVar14[2];
local_78 = (float)iVar13 * 0.00024414808 + pfVar14[1] + -4.0;
local_64 = local_e8;
local_7c = (float)iVar12 * 0.00024414808 + *pfVar14 + -4.0;
local_60 = local_e4;
local_5c = local_e0;
VectorAngles((Vector *)&local_e8,(QAngle *)&local_58);
lVar17 = (longdouble)(**(code **)(*random_valve + 4))(random_valve,0xc0400000,0x3f800000);
local_44 = (float)lVar17 + fVar18;
uVar11 = CBaseEntity::GetWaterType(param_3);
if ((uVar11 & 0x10) != 0) {
local_4c = local_4c | 1;
}
if (bVar3) {
DispatchEffect("waterripple",(CEffectData *)&local_7c);
}
else {
DispatchEffect("watersplash",(CEffectData *)&local_7c);
}
iVar15 = iVar15 + 1;
pfVar14 = pfVar14 + 3;
} while (iVar15 != iVar16);
}
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.