L L4D2node

PathFollower::JumpOverGaps

0x00768700 · 1744 bytes · __cdecl

_ZN12PathFollower12JumpOverGapsEP8INextBotPKN4Path7SegmentERK6VectorS8_f

Decompiled

undefined (5 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* PathFollower::JumpOverGaps(INextBot*, Path::Segment const*, Vector const&, Vector const&, float)
    */

char PathFollower::JumpOverGaps
               (INextBot *param_1,Segment *param_2,Vector *param_3,Vector *param_4,float param_5)

{
  uint *puVar1;
  float fVar2;
  float fVar3;
  float fVar4;
  code *pcVar5;
  char cVar6;
  int *piVar7;
  int *piVar8;
  int iVar9;
  IHandleEntity *pIVar10;
  int iVar11;
  int iVar12;
  float *pfVar13;
  longdouble lVar14;
  float fVar15;
  float in_stack_00000018;
  char local_6d;
  undefined4 local_6c;
  undefined4 local_68;
  undefined4 local_64;
  undefined4 local_60;
  undefined4 local_58;
  undefined4 local_54;
  int local_50;
  undefined4 local_4c;
  undefined4 local_48;
  int local_44;
  float local_40;
  float local_3c;
  float local_38;
  undefined **local_34 [4];
  Segment *local_24;
  undefined4 local_20;
  
  local_6c = 0;
  local_68 = 0;
  if (_towlower == 0) {
    local_50 = 0;
  }
  else {
    (**(code **)(_towlower + 0x50))
              (_towlower,&local_6c,0,0,0,0,
               "/data/src/game/server/nextbot/path/nextbotpathfollow.cpp",0x68a,
               &JumpOverGaps(INextBot*,Path::Segment_const*,Vector_const&,Vector_const&,float)::
                tm_fmt,"(%s)%s","NextBot","PathFollower::JumpOverGaps");
    local_50 = _towlower;
  }
  iVar11 = _DAT_0105db00;
  local_58 = local_6c;
  local_54 = local_68;
                    /* try { // try from 00768896 to 007688f6 has its CatchHandler @ 00768e27 */
  if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
     (iVar9 = ThreadGetCurrentId(), iVar11 == iVar9)) {
    if ((char *)*_DAT_0105d15c != "PathFollower::JumpOverGaps") {
      _DAT_0105d15c =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xcaa63a,(char *)0x0,0xca8906);
    }
    puVar1 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
    *puVar1 = *puVar1 | 4;
    CVProfNode::EnterScope();
    DAT_0105d158 = '\0';
  }
  if (*(int *)(NextBotAllowGapJumping._28_4_ + 0x30) != 0) {
                    /* try { // try from 007687ca to 007687ed has its CatchHandler @ 00768e2b */
    piVar7 = (int *)(**(code **)(*(int *)param_2 + 0xc0))(param_2);
    piVar8 = (int *)(**(code **)(*(int *)param_2 + 0xc4))(param_2);
    cVar6 = (**(code **)(*piVar7 + 200))(piVar7);
                    /* try { // try from 00768920 to 00768ac1 has its CatchHandler @ 00768e2b */
    if (((cVar6 == '\0') && (cVar6 = (**(code **)(*piVar7 + 0x118))(piVar7), cVar6 == '\0')) &&
       ((cVar6 = (**(code **)(*piVar7 + 0xf8))(piVar7), cVar6 != '\0' &&
        ((cVar6 = (**(code **)(*piVar8 + 0x100))(piVar8,0), cVar6 != '\0' &&
         (*(int *)(param_1 + 0x4758) != 0)))))) {
      pIVar10 = (IHandleEntity *)(**(code **)(*(int *)param_2 + 0xb4))(param_2);
      CTraceFilterSimple::CTraceFilterSimple
                ((CTraceFilterSimple *)local_34,pIVar10,0,IgnoreActorsTraceFilterFunction);
      local_34[0] = &PTR_ShouldHitEntity_00ca96c8;
      local_24 = param_2;
      local_20 = 0;
      lVar14 = (longdouble)(**(code **)(*piVar8 + 0x118))(piVar8);
      fVar15 = (float)lVar14;
      iVar11 = (**(code **)(*(int *)param_1 + 0x5c))(param_1,*(undefined4 *)(param_1 + 0x4758));
      if (iVar11 != 0) {
        if (*(int *)(iVar11 + 0x18) == 3) {
LAB_00768a4a:
          local_64 = 0;
          local_60 = 0;
          if (_towlower == 0) {
            local_44 = 0;
          }
          else {
            (**(code **)(_towlower + 0x50))
                      (_towlower,&local_64,0,0,0,0,
                       "/data/src/game/server/nextbot/path/nextbotpathfollow.cpp",0x6ce,
                       &JumpOverGaps(INextBot*,Path::Segment_const*,Vector_const&,Vector_const&,float)
                        ::tm_fmt,"(%s)%s","NextBot","PathFollower::GapJumping");
            local_44 = _towlower;
          }
          iVar9 = _DAT_0105db00;
          local_4c = local_64;
          local_48 = local_60;
                    /* try { // try from 00768af1 to 00768af5 has its CatchHandler @ 00768e23 */
          if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
             (iVar12 = ThreadGetCurrentId(), iVar9 == iVar12)) {
            if ((char *)*_DAT_0105d15c != "PathFollower::GapJumping") {
                    /* try { // try from 00768d52 to 00768d75 has its CatchHandler @ 00768e23 */
              _DAT_0105d15c =
                   (int *)CVProfNode::GetSubNode
                                    ((char *)_DAT_0105d15c,0xcaa655,(char *)0x0,0xca8906);
            }
            puVar1 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
            *puVar1 = *puVar1 | 4;
            CVProfNode::EnterScope();
            DAT_0105d158 = '\0';
          }
          fVar2 = *(float *)(iVar11 + 0x1c);
          fVar15 = fVar15 * 0.5;
          fVar3 = *(float *)(iVar11 + 0x20);
          fVar4 = *(float *)(iVar11 + 0x24);
          pcVar5 = *(code **)(*piVar7 + 0x160);
                    /* try { // try from 00768b50 to 00768c54 has its CatchHandler @ 00768deb */
          pfVar13 = (float *)(**(code **)(*piVar7 + 300))(piVar7);
          local_40 = fVar2 * fVar15 + *pfVar13;
          local_3c = fVar3 * fVar15 + pfVar13[1];
          local_38 = fVar4 * fVar15 + pfVar13[2];
          local_6d = (*pcVar5)(piVar7,&local_40);
          if ((local_6d == '\0') ||
             (iVar11 = (**(code **)(*(int *)param_1 + 0x58))(param_1,iVar11), iVar11 == 0)) {
            iVar11 = _DAT_0105db00;
            if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
               (iVar9 = ThreadGetCurrentId(), iVar11 == iVar9)) {
              cVar6 = CVProfNode::ExitScope();
              if (cVar6 != '\0') {
                _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
              }
              DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
            }
            local_6d = '\0';
            if (local_44 != 0) {
              (**(code **)(local_44 + 0x54))(local_44,local_4c,local_48,0,0,0);
            }
          }
          else {
            (**(code **)(*piVar7 + 0xc0))(piVar7,iVar11 + 8);
            *(int *)(param_1 + 0x4758) = iVar11;
            cVar6 = INextBot::IsDebugging((INextBot *)param_2,4);
            if (cVar6 != '\0') {
              NDebugOverlay::Cross3D
                        ((Vector *)(*(int *)(param_1 + 0x4758) + 8),5.0,0,0xff,0xff,true,5.0);
              DevMsg("%3.2f: GAP JUMP\n",(double)*(float *)(gpGlobals + 0xc));
            }
            iVar11 = _DAT_0105db00;
            if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
               (iVar9 = ThreadGetCurrentId(), iVar11 == iVar9)) {
              cVar6 = CVProfNode::ExitScope();
              if (cVar6 != '\0') {
                _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
              }
              DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
            }
            if (local_44 != 0) {
              (**(code **)(local_44 + 0x54))(local_44,local_4c,local_48,0,0,0);
            }
          }
          goto LAB_007687fa;
        }
        iVar11 = *(int *)(param_1 + 0x4758);
        if (iVar11 != 0) {
          do {
            if (fVar15 + fVar15 < in_stack_00000018) break;
            if (*(int *)(iVar11 + 0x18) == 3) goto LAB_00768a4a;
            in_stack_00000018 = in_stack_00000018 + *(float *)(iVar11 + 0x28);
            iVar11 = (**(code **)(*(int *)param_1 + 0x58))(param_1,iVar11);
          } while (iVar11 != 0);
        }
      }
    }
  }
  local_6d = '\0';
LAB_007687fa:
  iVar11 = _DAT_0105db00;
  if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
     (iVar9 = ThreadGetCurrentId(), iVar11 == iVar9)) {
    cVar6 = CVProfNode::ExitScope();
    if (cVar6 != '\0') {
      _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
    }
    DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
  }
  if (local_50 != 0) {
    (**(code **)(local_50 + 0x54))(local_50,local_58,local_54,0,0,0);
  }
  return local_6d;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)