CNavMesh::CreateLadder
0x0072b630 · 1864 bytes · __thiscall
_ZN8CNavMesh12CreateLadderERK6VectorS2_fRK8Vector2Df
Decompiled
undefined (6 params)
/* CNavMesh::CreateLadder(Vector const&, Vector const&, float, Vector2D const&, float) */
void __thiscall
CNavMesh::CreateLadder
(CNavMesh *this,Vector *param_1,Vector *param_2,float param_3,Vector2D *param_4,
float param_5)
{
float fVar1;
longdouble lVar2;
float fVar3;
float fVar4;
float fVar5;
float fVar6;
CNavLadder *local_ec;
float local_e8;
float local_e4;
float local_e0;
CTraceFilterSimple local_dc [16];
float local_cc;
float local_c8;
float local_c4;
float local_bc;
float local_b8;
float local_b4;
undefined4 local_ac;
undefined4 local_a8;
undefined4 local_a4;
undefined4 local_9c;
undefined4 local_98;
undefined4 local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
Vector local_70 [12];
Vector local_64 [32];
float local_44;
char local_39;
local_ec = ::operator_new(0x54);
*(undefined ***)local_ec = &PTR_GetScriptDesc_00ca56d8;
*(undefined4 *)(local_ec + 0x38) = 0xffffffff;
*(undefined4 *)(local_ec + 0x24) = 0;
*(undefined4 *)(local_ec + 0x2c) = 0;
*(undefined4 *)(local_ec + 0x28) = 0;
*(undefined4 *)(local_ec + 0x30) = 0;
*(undefined4 *)(local_ec + 0x34) = 0;
*(int *)(local_ec + 0x4c) = CNavLadder::m_nextID;
*(undefined4 *)(local_ec + 0x50) = 0;
CNavLadder::m_nextID = CNavLadder::m_nextID + 1;
*(undefined4 *)(local_ec + 4) = *(undefined4 *)param_1;
*(undefined4 *)(local_ec + 8) = *(undefined4 *)(param_1 + 4);
*(undefined4 *)(local_ec + 0xc) = *(undefined4 *)(param_1 + 8);
*(undefined4 *)(local_ec + 0x10) = *(undefined4 *)param_2;
*(undefined4 *)(local_ec + 0x14) = *(undefined4 *)(param_2 + 4);
*(undefined4 *)(local_ec + 0x18) = *(undefined4 *)(param_2 + 8);
*(float *)(local_ec + 0x20) = param_3;
if (ABS(*(float *)param_4) <= ABS(*(float *)(param_4 + 4))) {
if (*(float *)(param_4 + 4) <= 0.0) {
CNavLadder::SetDir(local_ec,0);
}
else {
CNavLadder::SetDir(local_ec,2);
}
}
else if (*(float *)param_4 <= 0.0) {
CNavLadder::SetDir(local_ec,3);
}
else {
CNavLadder::SetDir(local_ec,1);
}
local_e8 = *(float *)(local_ec + 4) - *(float *)(local_ec + 0x10);
local_e4 = *(float *)(local_ec + 8) - *(float *)(local_ec + 0x14);
local_e0 = *(float *)(local_ec + 0xc) - *(float *)(local_ec + 0x18);
lVar2 = (longdouble)VectorNormalize((Vector *)&local_e8);
fVar1 = (float)lVar2;
if (fVar1 < 0.0) {
fVar3 = *(float *)(local_ec + 4);
fVar4 = *(float *)(local_ec + 8);
fVar5 = *(float *)(local_ec + 0xc);
}
else {
fVar3 = 0.0;
do {
local_bc = *(float *)(local_ec + 0x40) * 32.0;
local_b8 = *(float *)(local_ec + 0x44) * 32.0;
fVar6 = local_e8 * fVar3 + *(float *)(local_ec + 0x10);
local_b4 = *(float *)(local_ec + 0x48) * 32.0;
fVar5 = local_e4 * fVar3 + *(float *)(local_ec + 0x14);
fVar4 = fVar3 * local_e0 + *(float *)(local_ec + 0x18);
local_94 = 0;
local_98 = 0;
local_87 = local_b8 * local_b8 + local_bc * local_bc + local_b4 * local_b4 != 0.0;
local_9c = 0;
local_8c = 0;
local_88 = 1;
local_a4 = 0;
local_a8 = 0;
local_ac = 0;
local_cc = fVar6;
local_c8 = fVar5;
local_c4 = fVar4;
CTraceFilterSimple::CTraceFilterSimple
(local_dc,(IHandleEntity *)0x0,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x2420b,local_dc,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
}
if ((local_44 == 1.0) && (local_39 == '\0')) {
*(float *)(local_ec + 0x10) = fVar6;
*(float *)(local_ec + 0x14) = fVar5;
*(float *)(local_ec + 0x18) = fVar4;
break;
}
fVar3 = fVar3 + 10.0;
} while (fVar3 <= fVar1);
fVar6 = 0.0;
do {
fVar3 = *(float *)(local_ec + 4) - local_e8 * fVar6;
local_bc = *(float *)(local_ec + 0x40) * 32.0;
local_b4 = *(float *)(local_ec + 0x48) * 32.0;
fVar4 = *(float *)(local_ec + 8) - local_e4 * fVar6;
fVar5 = *(float *)(local_ec + 0xc) - fVar6 * local_e0;
local_b8 = *(float *)(local_ec + 0x44) * 32.0;
local_94 = 0;
local_98 = 0;
local_9c = 0;
local_8c = 0;
local_88 = 1;
local_a4 = 0;
local_a8 = 0;
local_87 = local_b8 * local_b8 + local_bc * local_bc + local_b4 * local_b4 != 0.0;
local_ac = 0;
local_cc = fVar3;
local_c8 = fVar4;
local_c4 = fVar5;
CTraceFilterSimple::CTraceFilterSimple
(local_dc,(IHandleEntity *)0x0,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x2420b,local_dc,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
}
if ((local_44 == 1.0) && (local_39 == '\0')) {
*(float *)(local_ec + 4) = fVar3;
*(float *)(local_ec + 8) = fVar4;
*(float *)(local_ec + 0xc) = fVar5;
goto LAB_0072bc4e;
}
fVar6 = fVar6 + 10.0;
} while (fVar6 <= fVar1);
fVar3 = *(float *)(local_ec + 4);
fVar4 = *(float *)(local_ec + 8);
fVar5 = *(float *)(local_ec + 0xc);
}
LAB_0072bc4e:
*(float *)(local_ec + 0x1c) =
SQRT((fVar5 - *(float *)(local_ec + 0x18)) * (fVar5 - *(float *)(local_ec + 0x18)) +
(fVar3 - *(float *)(local_ec + 0x10)) * (fVar3 - *(float *)(local_ec + 0x10)) +
(fVar4 - *(float *)(local_ec + 0x14)) * (fVar4 - *(float *)(local_ec + 0x14)));
CNavLadder::SetDir(local_ec,*(undefined4 *)(local_ec + 0x3c));
*(undefined4 *)(local_ec + 0x34) = 0;
*(undefined4 *)(local_ec + 0x24) = 0;
*(undefined4 *)(local_ec + 0x28) = 0;
*(undefined4 *)(local_ec + 0x2c) = 0;
*(undefined4 *)(local_ec + 0x30) = 0;
CNavLadder::ConnectGeneratedLadder(local_ec,param_5);
CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>>::InsertBefore
((CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>> *)(this + 0x510),
*(int *)(this + 0x51c),&local_ec);
return;
}
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paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
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raw memory ops, or anything else.
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calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
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