L L4D2node

CNavMesh::CreateLadder

0x0072b630 · 1864 bytes · __thiscall

_ZN8CNavMesh12CreateLadderERK6VectorS2_fRK8Vector2Df

Decompiled

undefined (6 params)

/* CNavMesh::CreateLadder(Vector const&, Vector const&, float, Vector2D const&, float) */

void __thiscall
CNavMesh::CreateLadder
          (CNavMesh *this,Vector *param_1,Vector *param_2,float param_3,Vector2D *param_4,
          float param_5)

{
  float fVar1;
  longdouble lVar2;
  float fVar3;
  float fVar4;
  float fVar5;
  float fVar6;
  CNavLadder *local_ec;
  float local_e8;
  float local_e4;
  float local_e0;
  CTraceFilterSimple local_dc [16];
  float local_cc;
  float local_c8;
  float local_c4;
  float local_bc;
  float local_b8;
  float local_b4;
  undefined4 local_ac;
  undefined4 local_a8;
  undefined4 local_a4;
  undefined4 local_9c;
  undefined4 local_98;
  undefined4 local_94;
  undefined4 local_8c;
  undefined1 local_88;
  undefined1 local_87;
  Vector local_70 [12];
  Vector local_64 [32];
  float local_44;
  char local_39;
  
  local_ec = ::operator_new(0x54);
  *(undefined ***)local_ec = &PTR_GetScriptDesc_00ca56d8;
  *(undefined4 *)(local_ec + 0x38) = 0xffffffff;
  *(undefined4 *)(local_ec + 0x24) = 0;
  *(undefined4 *)(local_ec + 0x2c) = 0;
  *(undefined4 *)(local_ec + 0x28) = 0;
  *(undefined4 *)(local_ec + 0x30) = 0;
  *(undefined4 *)(local_ec + 0x34) = 0;
  *(int *)(local_ec + 0x4c) = CNavLadder::m_nextID;
  *(undefined4 *)(local_ec + 0x50) = 0;
  CNavLadder::m_nextID = CNavLadder::m_nextID + 1;
  *(undefined4 *)(local_ec + 4) = *(undefined4 *)param_1;
  *(undefined4 *)(local_ec + 8) = *(undefined4 *)(param_1 + 4);
  *(undefined4 *)(local_ec + 0xc) = *(undefined4 *)(param_1 + 8);
  *(undefined4 *)(local_ec + 0x10) = *(undefined4 *)param_2;
  *(undefined4 *)(local_ec + 0x14) = *(undefined4 *)(param_2 + 4);
  *(undefined4 *)(local_ec + 0x18) = *(undefined4 *)(param_2 + 8);
  *(float *)(local_ec + 0x20) = param_3;
  if (ABS(*(float *)param_4) <= ABS(*(float *)(param_4 + 4))) {
    if (*(float *)(param_4 + 4) <= 0.0) {
      CNavLadder::SetDir(local_ec,0);
    }
    else {
      CNavLadder::SetDir(local_ec,2);
    }
  }
  else if (*(float *)param_4 <= 0.0) {
    CNavLadder::SetDir(local_ec,3);
  }
  else {
    CNavLadder::SetDir(local_ec,1);
  }
  local_e8 = *(float *)(local_ec + 4) - *(float *)(local_ec + 0x10);
  local_e4 = *(float *)(local_ec + 8) - *(float *)(local_ec + 0x14);
  local_e0 = *(float *)(local_ec + 0xc) - *(float *)(local_ec + 0x18);
  lVar2 = (longdouble)VectorNormalize((Vector *)&local_e8);
  fVar1 = (float)lVar2;
  if (fVar1 < 0.0) {
    fVar3 = *(float *)(local_ec + 4);
    fVar4 = *(float *)(local_ec + 8);
    fVar5 = *(float *)(local_ec + 0xc);
  }
  else {
    fVar3 = 0.0;
    do {
      local_bc = *(float *)(local_ec + 0x40) * 32.0;
      local_b8 = *(float *)(local_ec + 0x44) * 32.0;
      fVar6 = local_e8 * fVar3 + *(float *)(local_ec + 0x10);
      local_b4 = *(float *)(local_ec + 0x48) * 32.0;
      fVar5 = local_e4 * fVar3 + *(float *)(local_ec + 0x14);
      fVar4 = fVar3 * local_e0 + *(float *)(local_ec + 0x18);
      local_94 = 0;
      local_98 = 0;
      local_87 = local_b8 * local_b8 + local_bc * local_bc + local_b4 * local_b4 != 0.0;
      local_9c = 0;
      local_8c = 0;
      local_88 = 1;
      local_a4 = 0;
      local_a8 = 0;
      local_ac = 0;
      local_cc = fVar6;
      local_c8 = fVar5;
      local_c4 = fVar4;
      CTraceFilterSimple::CTraceFilterSimple
                (local_dc,(IHandleEntity *)0x0,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
      (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x2420b,local_dc,local_70);
      if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
        DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
      }
      if ((local_44 == 1.0) && (local_39 == '\0')) {
        *(float *)(local_ec + 0x10) = fVar6;
        *(float *)(local_ec + 0x14) = fVar5;
        *(float *)(local_ec + 0x18) = fVar4;
        break;
      }
      fVar3 = fVar3 + 10.0;
    } while (fVar3 <= fVar1);
    fVar6 = 0.0;
    do {
      fVar3 = *(float *)(local_ec + 4) - local_e8 * fVar6;
      local_bc = *(float *)(local_ec + 0x40) * 32.0;
      local_b4 = *(float *)(local_ec + 0x48) * 32.0;
      fVar4 = *(float *)(local_ec + 8) - local_e4 * fVar6;
      fVar5 = *(float *)(local_ec + 0xc) - fVar6 * local_e0;
      local_b8 = *(float *)(local_ec + 0x44) * 32.0;
      local_94 = 0;
      local_98 = 0;
      local_9c = 0;
      local_8c = 0;
      local_88 = 1;
      local_a4 = 0;
      local_a8 = 0;
      local_87 = local_b8 * local_b8 + local_bc * local_bc + local_b4 * local_b4 != 0.0;
      local_ac = 0;
      local_cc = fVar3;
      local_c8 = fVar4;
      local_c4 = fVar5;
      CTraceFilterSimple::CTraceFilterSimple
                (local_dc,(IHandleEntity *)0x0,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
      (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x2420b,local_dc,local_70);
      if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
        DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
      }
      if ((local_44 == 1.0) && (local_39 == '\0')) {
        *(float *)(local_ec + 4) = fVar3;
        *(float *)(local_ec + 8) = fVar4;
        *(float *)(local_ec + 0xc) = fVar5;
        goto LAB_0072bc4e;
      }
      fVar6 = fVar6 + 10.0;
    } while (fVar6 <= fVar1);
    fVar3 = *(float *)(local_ec + 4);
    fVar4 = *(float *)(local_ec + 8);
    fVar5 = *(float *)(local_ec + 0xc);
  }
LAB_0072bc4e:
  *(float *)(local_ec + 0x1c) =
       SQRT((fVar5 - *(float *)(local_ec + 0x18)) * (fVar5 - *(float *)(local_ec + 0x18)) +
            (fVar3 - *(float *)(local_ec + 0x10)) * (fVar3 - *(float *)(local_ec + 0x10)) +
            (fVar4 - *(float *)(local_ec + 0x14)) * (fVar4 - *(float *)(local_ec + 0x14)));
  CNavLadder::SetDir(local_ec,*(undefined4 *)(local_ec + 0x3c));
  *(undefined4 *)(local_ec + 0x34) = 0;
  *(undefined4 *)(local_ec + 0x24) = 0;
  *(undefined4 *)(local_ec + 0x28) = 0;
  *(undefined4 *)(local_ec + 0x2c) = 0;
  *(undefined4 *)(local_ec + 0x30) = 0;
  CNavLadder::ConnectGeneratedLadder(local_ec,param_5);
  CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>>::InsertBefore
            ((CUtlVector<CNavLadder*,CUtlMemory<CNavLadder*,int>> *)(this + 0x510),
             *(int *)(this + 0x51c),&local_ec);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)