L L4D2node

DataMapInit<CLogicActiveAutosave>

0x006eb370 · 554 bytes · __cdecl

_Z11DataMapInitI20CLogicActiveAutosaveEP9datamap_tPT_

Decompiled

datamap_t * (1 param)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* datamap_t* DataMapInit<CLogicActiveAutosave>(CLogicActiveAutosave*) */

datamap_t * DataMapInit<CLogicActiveAutosave>(CLogicActiveAutosave *param_1)

{
  int iVar1;
  char *__dest;
  char *pcVar2;
  int iVar3;
  int iVar4;
  
  if ((DataMapInit<CLogicActiveAutosave>(CLogicActiveAutosave*)::nameHolder == '\0') &&
     (iVar1 = __cxa_guard_acquire(&DataMapInit<CLogicActiveAutosave>(CLogicActiveAutosave*)::
                                   nameHolder), iVar1 != 0)) {
    DataMapInit<CLogicActiveAutosave>(CLogicActiveAutosave*)::nameHolder = "CLogicActiveAutosave";
    DAT_00fe49e0 = (void *)0x0;
    DAT_00fe49e4 = 0;
    DAT_00fe49e8 = 0;
    DAT_00fe49ec = 0;
    _DAT_00fe49f0 = (void *)0x0;
    _DAT_00fe49dc = 0x14;
    __cxa_guard_release(&DataMapInit<CLogicActiveAutosave>(CLogicActiveAutosave*)::nameHolder);
    __cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
                 &DataMapInit<CLogicActiveAutosave>(CLogicActiveAutosave*)::nameHolder,&__dso_handle
                );
  }
  CLogicActiveAutosave::m_DataMap._12_4_ = CLogicAutosave::m_DataMap;
  if ((DataMapInit<CLogicActiveAutosave>(CLogicActiveAutosave*)::dataDesc != '\0') ||
     (iVar1 = __cxa_guard_acquire(&DataMapInit<CLogicActiveAutosave>(CLogicActiveAutosave*)::
                                   dataDesc), iVar1 == 0)) goto LAB_006eb399;
                    /* try { // try from 006eb3db to 006eb509 has its CatchHandler @ 006eb5b9 */
  __dest = operator_new__(_DAT_00fe49dc + 10);
  pcVar2 = stpcpy(__dest,DataMapInit<CLogicActiveAutosave>(CLogicActiveAutosave*)::nameHolder);
  builtin_strncpy(pcVar2,"SaveThink",10);
  iVar3 = DAT_00fe49ec;
  iVar1 = DAT_00fe49ec + 1;
  if ((DAT_00fe49e4 < iVar1) && (-1 < DAT_00fe49e8)) {
    if (DAT_00fe49e8 == 0) {
      if (DAT_00fe49e4 == 0) {
        if (iVar1 < 9) {
          DAT_00fe49e4 = 8;
          goto LAB_006eb54f;
        }
        DAT_00fe49e4 = 8;
      }
      do {
        DAT_00fe49e4 = DAT_00fe49e4 * 2;
      } while (DAT_00fe49e4 < iVar1);
    }
    else {
      for (DAT_00fe49e4 = (DAT_00fe49ec / DAT_00fe49e8 + 1) * DAT_00fe49e8; DAT_00fe49e4 < iVar1;
          DAT_00fe49e4 = (DAT_00fe49e4 + iVar1) / 2) {
      }
    }
LAB_006eb54f:
    if (DAT_00fe49e0 == (void *)0x0) {
      DAT_00fe49e0 = malloc(DAT_00fe49e4 << 2);
    }
    else {
      DAT_00fe49e0 = realloc(DAT_00fe49e0,DAT_00fe49e4 << 2);
      iVar1 = DAT_00fe49ec + 1;
    }
  }
  iVar4 = iVar3 * 4;
  iVar3 = (iVar1 - iVar3) + -1;
  DAT_00fe49ec = iVar1;
  _DAT_00fe49f0 = DAT_00fe49e0;
  if (0 < iVar3) {
    _V_memmove((void *)((int)DAT_00fe49e0 + iVar4 + 4),(void *)((int)DAT_00fe49e0 + iVar4),iVar3 * 4
              );
  }
  if ((undefined4 *)(iVar4 + (int)DAT_00fe49e0) != (undefined4 *)0x0) {
    *(undefined4 *)(iVar4 + (int)DAT_00fe49e0) = __dest;
  }
  DataMapInit<CLogicActiveAutosave>(CLogicActiveAutosave*)::dataDesc._324_4_ = __dest;
  __cxa_guard_release(&DataMapInit<CLogicActiveAutosave>(CLogicActiveAutosave*)::dataDesc);
LAB_006eb399:
  CLogicActiveAutosave::m_DataMap._4_4_ = 7;
  CLogicActiveAutosave::m_DataMap._0_4_ = 0xf3e280;
  return (datamap_t *)CLogicActiveAutosave::m_DataMap;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)