L L4D2node

CFish::Avoid

0x006a48b0 · 2109 bytes · __thiscall

_ZN5CFish5AvoidEv

Decompiled

undefined (1 param)

/* CFish::Avoid() */

longdouble __thiscall CFish::Avoid(CFish *this)

{
  uint uVar1;
  undefined *puVar2;
  CBaseEntity *this_00;
  int iVar3;
  float fVar4;
  float fVar5;
  float fVar6;
  float fVar7;
  float fVar8;
  float fVar9;
  float fVar10;
  float local_e0;
  CTraceFilterSimple local_dc [16];
  float local_cc;
  float local_c8;
  float local_c4;
  float local_bc;
  float local_b8;
  float local_b4;
  undefined4 local_ac;
  undefined4 local_a8;
  undefined4 local_a4;
  undefined4 local_9c;
  undefined4 local_98;
  undefined4 local_94;
  undefined4 local_8c;
  undefined1 local_88;
  undefined1 local_87;
  Vector local_70 [12];
  Vector local_64 [32];
  float local_44;
  
  if (((byte)this[0x14d] & 8) != 0) {
    CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this);
  }
  uVar1 = *(uint *)(this + 0x13f4);
  this_00 = (CBaseEntity *)0x0;
  if (((uVar1 != 0xffffffff) &&
      (puVar2 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar2 != (undefined *)0xfffffffc)) &&
     (*(uint *)(puVar2 + 8) == uVar1 >> 0xc)) {
    this_00 = *(CBaseEntity **)(puVar2 + 4);
  }
  if (((byte)this_00[0x14d] & 8) != 0) {
    CBaseEntity::CalcAbsolutePosition(this_00);
    uVar1 = *(uint *)(this + 0x13f4);
  }
  local_cc = *(float *)(this + 0x2e0);
  iVar3 = 0;
  local_c8 = *(float *)(this + 0x2e4);
  fVar6 = *(float *)(this_00 + 0x2e0) - local_cc;
  local_c4 = *(float *)(this + 0x2e8);
  fVar8 = *(float *)(this_00 + 0x2e4) - local_c8;
  fVar9 = *(float *)(this_00 + 0x2e8) - local_c4;
  if (((uVar1 != 0xffffffff) &&
      (puVar2 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar2 != (undefined *)0xfffffffc)) &&
     (*(uint *)(puVar2 + 8) == uVar1 >> 0xc)) {
    iVar3 = *(int *)(puVar2 + 4);
  }
  fVar4 = *(float *)(iVar3 + 0x450) - 20.0;
  if (fVar4 * fVar4 < fVar9 * fVar9 + fVar6 * fVar6 + fVar8 * fVar8) {
    if (fVar8 * *(float *)(this + 0x1414) + fVar6 * *(float *)(this + 0x1410) +
        fVar9 * *(float *)(this + 0x1418) < 0.0) {
      fVar6 = 100.0;
      if (this[0x1458] != (CFish)0x0) {
        fVar6 = -100.0;
      }
      *(float *)(this + 0x140c) = fVar6 + *(float *)(this + 0x140c);
      local_e0 = 1.0;
    }
    else {
      local_e0 = 1.0;
    }
    goto LAB_006a49ea;
  }
  fVar6 = *(float *)(this + 0x1448);
  fVar9 = (*(float *)(this + 0x141c) * 0.2 + *(float *)(this + 0x1410)) * fVar6;
  fVar8 = (*(float *)(this + 0x1420) * 0.2 + *(float *)(this + 0x1414)) * fVar6;
  fVar6 = (*(float *)(this + 0x1424) * 0.2 + *(float *)(this + 0x1418)) * fVar6;
  if (((byte)this[0x14d] & 8) == 0) {
    fVar8 = fVar8 + local_c8;
    fVar6 = fVar6 + local_c4;
    fVar9 = fVar9 + local_cc;
  }
  else {
    CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this);
    local_cc = *(float *)(this + 0x2e0);
    local_c8 = *(float *)(this + 0x2e4);
    fVar9 = fVar9 + local_cc;
    local_c4 = *(float *)(this + 0x2e8);
    fVar8 = fVar8 + local_c8;
    fVar6 = fVar6 + local_c4;
    if (((byte)this[0x14d] & 8) != 0) {
      CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this);
      local_cc = *(float *)(this + 0x2e0);
      local_c8 = *(float *)(this + 0x2e4);
      local_c4 = *(float *)(this + 0x2e8);
    }
  }
  local_bc = fVar9 - local_cc;
  local_b4 = fVar6 - local_c4;
  local_b8 = fVar8 - local_c8;
  local_94 = 0;
  local_98 = 0;
  local_9c = 0;
  local_a4 = 0;
  local_a8 = 0;
  local_87 = local_b4 * local_b4 + local_bc * local_bc + local_b8 * local_b8 != 0.0;
  local_ac = 0;
  local_8c = 0;
  local_88 = 1;
  CTraceFilterSimple::CTraceFilterSimple
            (local_dc,(IHandleEntity *)this,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
  (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x200400b,local_dc,local_70);
  if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
    DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
  }
  if (local_44 < 1.0) {
    local_e0 = 1.0 - local_44;
  }
  else {
    local_e0 = 0.0;
  }
  fVar6 = *(float *)(this + 0x1448);
  fVar9 = (*(float *)(this + 0x1410) - *(float *)(this + 0x141c) * 0.2) * fVar6;
  fVar8 = (*(float *)(this + 0x1414) - *(float *)(this + 0x1420) * 0.2) * fVar6;
  fVar6 = (*(float *)(this + 0x1418) - *(float *)(this + 0x1424) * 0.2) * fVar6;
  if (((byte)this[0x14d] & 8) == 0) {
    fVar4 = *(float *)(this + 0x2e0);
    fVar10 = *(float *)(this + 0x2e4);
    fVar7 = *(float *)(this + 0x2e8);
    fVar9 = fVar9 + fVar4;
    fVar8 = fVar8 + fVar10;
    fVar6 = fVar6 + fVar7;
  }
  else {
    CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this);
    fVar4 = *(float *)(this + 0x2e0);
    fVar10 = *(float *)(this + 0x2e4);
    fVar9 = fVar9 + fVar4;
    fVar7 = *(float *)(this + 0x2e8);
    fVar8 = fVar8 + fVar10;
    fVar6 = fVar6 + fVar7;
    if (((byte)this[0x14d] & 8) != 0) {
      CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this);
      fVar4 = *(float *)(this + 0x2e0);
      fVar10 = *(float *)(this + 0x2e4);
      fVar7 = *(float *)(this + 0x2e8);
    }
  }
  fVar5 = 0.0;
  local_b8 = fVar8 - fVar10;
  local_b4 = fVar6 - fVar7;
  local_bc = fVar9 - fVar4;
  local_94 = 0;
  local_98 = 0;
  local_9c = 0;
  local_87 = local_b8 * local_b8 + local_b4 * local_b4 + local_bc * local_bc != 0.0;
  local_88 = 1;
  local_8c = 0;
  local_a4 = 0;
  local_a8 = 0;
  local_ac = 0;
  local_cc = fVar4;
  local_c8 = fVar10;
  local_c4 = fVar7;
  CTraceFilterSimple::CTraceFilterSimple
            (local_dc,(IHandleEntity *)this,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
  (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x200400b,local_dc,local_70);
  if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
    DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
  }
  if (local_44 < 1.0) {
    fVar5 = 1.0 - local_44;
    if (this[0x1458] != (CFish)0x0) goto LAB_006a4e10;
    if (fVar5 <= 0.0) goto LAB_006a5102;
LAB_006a4e70:
    *(float *)(this + 0x140c) = fVar5 * 100.0 + *(float *)(this + 0x140c);
  }
  else if (this[0x1458] == (CFish)0x0) {
LAB_006a5102:
    *(float *)(this + 0x140c) = *(float *)(this + 0x140c) - local_e0 * 100.0;
  }
  else {
LAB_006a4e10:
    if (local_e0 <= 0.0) goto LAB_006a4e70;
    *(float *)(this + 0x140c) = *(float *)(this + 0x140c) - local_e0 * 100.0;
  }
  if (local_e0 <= fVar5) {
    local_e0 = fVar5;
  }
LAB_006a49ea:
  return (longdouble)local_e0;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

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Return-type handling cheatsheet (DHookReturn)