COuttroStats::PZEndThink
0x00687380 · 559 bytes · __thiscall
_ZN12COuttroStats10PZEndThinkEv
Decompiled
undefined (1 param)
/* COuttroStats::PZEndThink() */
void __thiscall COuttroStats::PZEndThink(COuttroStats *this)
{
float fVar1;
longdouble lVar2;
int local_5c;
int local_58;
int local_54;
int local_50;
int local_4c;
int local_48;
int local_44;
int local_40;
undefined **local_3c [11];
CalcPZStats(this,(SEndGameVoteStats *)&local_5c);
lVar2 = (longdouble)CountdownTimer::Now();
if ((*(float *)(this + 0x460) <= (float)lVar2) || ((local_44 != 0 && (local_40 != 0)))) {
if (*(int *)(this + 0x4b4) == 0) {
if (((local_5c == 0) || (local_4c < local_54)) && ((local_58 == 0 || (local_48 < local_50))))
{
*(undefined4 *)(this + 0x4b4) = 1;
}
else {
*(undefined4 *)(this + 0x4b4) = 2;
}
fVar1 = *(float *)(sv_pz_endgame_vote_post_period._28_4_ + 0x2c);
lVar2 = (longdouble)CountdownTimer::Now();
if ((float)lVar2 + fVar1 != *(float *)(this + 0x46c)) {
(**(code **)(*(int *)(this + 0x464) + 4))(this + 0x464,this + 0x46c);
*(float *)(this + 0x46c) = (float)lVar2 + fVar1;
}
if (fVar1 != *(float *)(this + 0x468)) {
(**(code **)(*(int *)(this + 0x464) + 4))(this + 0x464,this + 0x468);
*(float *)(this + 0x468) = fVar1;
}
SendPZEndGameMessage(this,(SEndGameVoteStats *)&local_5c);
}
lVar2 = (longdouble)CountdownTimer::Now();
if (*(float *)(this + 0x46c) <= (float)lVar2) {
if (g_voteController != (CVoteController *)0x0) {
CVoteController::DecrementVoteBlock(g_voteController);
}
CDirector::HideScoreboard(TheDirector);
CRecipientFilter::CRecipientFilter((CRecipientFilter *)local_3c);
local_3c[0] = &PTR__CBroadcastRecipientFilter_00c09928;
/* try { // try from 0068745f to 00687463 has its CatchHandler @ 006875e3 */
CRecipientFilter::AddAllPlayers((CRecipientFilter *)local_3c);
local_3c[0] = &PTR__CReliableBroadcastRecipientFilter_00c157a8;
/* try { // try from 0068746e to 00687472 has its CatchHandler @ 006875f5 */
CRecipientFilter::MakeReliable((CRecipientFilter *)local_3c);
/* try { // try from 0068747e to 006874ad has its CatchHandler @ 006875ca */
UserMessageBegin((IRecipientFilter *)local_3c,"PZEndGamePanelMsg");
MessageWriteByte(0);
MessageEnd();
if (*(int *)(this + 0x4b4) == 1) {
/* try { // try from 006875c0 to 006875c4 has its CatchHandler @ 006875ca */
CDirector::Rematch(TheDirector);
}
else {
CDirector::FinishScenarioExit(TheDirector);
}
local_3c[0] = &PTR__CBroadcastRecipientFilter_00c09928;
CRecipientFilter::~CRecipientFilter((CRecipientFilter *)local_3c);
return;
}
}
CBaseEntity::SetNextThink((CBaseEntity *)this,*(float *)(gpGlobals + 0xc) + 1.0,(char *)0x0);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.