CResponseDict<ResponseGroup,unsigned_short>::Find
0x005bee30 · 448 bytes · __thiscall
_ZNK13CResponseDictI13ResponseGrouptE4FindEPKc
Decompiled
undefined (2 params)
/* CResponseDict<ResponseGroup, unsigned short>::Find(char const*) const */
uint __thiscall
CResponseDict<ResponseGroup,unsigned_short>::Find
(CResponseDict<ResponseGroup,unsigned_short> *this,char *param_1)
{
byte bVar1;
ushort uVar2;
int iVar3;
char cVar4;
int iVar5;
int iVar6;
uint uVar7;
int local_34;
void *local_30;
undefined4 local_2c;
int local_28;
undefined4 local_24;
undefined1 local_20;
undefined1 local_1f;
undefined1 local_1e;
byte local_1d;
local_34 = -0x55555556;
bVar1 = *param_1;
while (bVar1 != 0) {
param_1 = param_1 + 1;
local_34 = (uint)bVar1 + local_34 * 0x21;
bVar1 = *param_1;
}
local_30 = (void *)0x0;
local_2c = 0;
local_28 = 0;
local_24 = 0;
local_20 = 1;
local_1d = local_1d & 0xe0 | 1;
local_1f = 0;
uVar7 = (uint)*(ushort *)(this + 0x10);
local_1e = 1;
if (*(ushort *)(this + 0x10) != 0xffff) {
iVar6 = *(int *)(this + 4);
do {
while( true ) {
iVar5 = uVar7 * 0x20;
/* try { // try from 005beede to 005beef7 has its CatchHandler @ 005befff */
cVar4 = (**(code **)this)(&local_34,iVar6 + 8 + iVar5);
if (cVar4 != '\0') break;
cVar4 = (**(code **)this)(*(int *)(this + 4) + iVar5 + 8,&local_34);
if (cVar4 == '\0') goto LAB_005bef17;
if ((CUtlRBTree<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar6 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel), iVar6 != 0)) {
CUtlRBTree<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_00f21cda = 0xffff;
DAT_00f21cdc = 0xffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
}
iVar6 = *(int *)(this + 4);
uVar2 = *(ushort *)(iVar6 + 2 + iVar5);
uVar7 = (uint)uVar2;
if (uVar2 == 0xffff) goto LAB_005bef17;
}
if ((CUtlRBTree<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel == '\0') &&
(iVar6 = __cxa_guard_acquire(&CUtlRBTree<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel), iVar6 != 0)) {
DAT_00f21cda = 0xffff;
CUtlRBTree<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel = 0xffff;
DAT_00f21cdc = 0xffff;
__cxa_guard_release(&CUtlRBTree<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,ResponseGroup,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Links(unsigned_short)::s_Sentinel);
}
iVar6 = *(int *)(this + 4);
uVar7 = (uint)*(ushort *)(iVar6 + iVar5);
} while (*(ushort *)(iVar6 + iVar5) != 0xffff);
LAB_005bef17:
iVar6 = local_28 + -1;
if (-1 < iVar6) {
iVar5 = iVar6 * 0x50;
do {
iVar3 = iVar5 + 0x19;
iVar6 = iVar6 + -1;
iVar5 = iVar5 + -0x50;
AI_ResponseParams::ScriptFollowup_t::~ScriptFollowup_t
((ScriptFollowup_t *)((int)local_30 + iVar3));
} while (iVar6 != -1);
}
}
free(local_30);
return uVar7;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.