CResponseSystem::ScoreCriteriaAgainstRuleCriteria
0x005b8550 · 549 bytes · __thiscall
_ZN15CResponseSystem32ScoreCriteriaAgainstRuleCriteriaERK14AI_CriteriaSetiRbb
Decompiled
undefined (5 params)
/* CResponseSystem::ScoreCriteriaAgainstRuleCriteria(AI_CriteriaSet const&, int, bool&, bool) */
longdouble __thiscall
CResponseSystem::ScoreCriteriaAgainstRuleCriteria
(CResponseSystem *this,AI_CriteriaSet *param_1,int param_2,bool *param_3,bool param_4)
{
char cVar1;
ushort uVar2;
char *pcVar3;
undefined1 *puVar4;
int iVar5;
int iVar6;
longdouble lVar7;
longdouble lVar8;
longdouble lVar9;
float fVar10;
undefined4 local_24 [5];
iVar6 = (param_2 & 0xffffU) * 0x34;
iVar5 = *(int *)(this + 0x48) + iVar6;
if (*(int *)(iVar5 + 0x2a) < 1) {
if (param_4) {
local_24[0] = CONCAT22(local_24[0]._2_2_,*(undefined2 *)(iVar5 + 0xc));
CUtlSymbolTable::String
((CUtlSymbolTable *)AI_CriteriaSet::sm_CriteriaSymbols,(Node_t *)local_24);
local_24[0] = *(undefined4 *)(*(int *)(this + 0x48) + 8 + iVar6);
uVar2 = CUtlRBTree<CUtlMap<unsigned_int,char_const*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,char_const*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,char_const*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
::Find((CUtlRBTree<CUtlMap<unsigned_int,char_const*,unsigned_short>::Node_t,unsigned_short,CUtlMap<unsigned_int,char_const*,unsigned_short>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<unsigned_int,char_const*,unsigned_short>::Node_t,unsigned_short>,unsigned_short>>
*)(this + 0x60),(Node_t *)local_24);
if (uVar2 == 0xffff) {
puVar4 = &DAT_00d539c2;
}
else {
puVar4 = *(undefined1 **)((uint)uVar2 * 0x10 + *(int *)(this + 100) + 0xc);
}
DevMsg(" criterion \'%25s\':\'%15s\' ",puVar4);
}
*param_3 = false;
local_24[0] = CONCAT22(local_24[0]._2_2_,*(undefined2 *)(iVar5 + 0xc));
iVar6 = AI_CriteriaSet::FindCriterionIndex(param_1,(Node_t *)local_24);
if (iVar6 == -1) {
pcVar3 = "";
}
else {
pcVar3 = (char *)AI_CriteriaSet::GetValue(param_1,iVar6);
if (pcVar3 == (char *)0x0) goto LAB_005b8650;
}
cVar1 = Compare(this,pcVar3,(Criteria *)(iVar5 + 0xc),param_4);
if (cVar1 == '\0') {
if (*(char *)(iVar5 + 0x14) == '\0') {
if (param_4) {
DevMsg("failed");
}
}
else {
*param_3 = true;
if (param_4) {
DevMsg("failed (+exclude rule)");
return (longdouble)0;
}
}
LAB_005b8650:
return (longdouble)0;
}
lVar7 = (longdouble)AI_CriteriaSet::GetWeight(param_1,iVar6);
lVar8 = (longdouble)float16::Convert16bitFloatTo32bits(*(ushort *)(iVar5 + 0x12));
fVar10 = (float)lVar8 * (float)lVar7;
lVar9 = (longdouble)fVar10;
if (param_4) {
DevMsg("matched, weight %4.2f (s %4.2f x c %4.2f)",(double)fVar10,(double)(float)lVar7,
(double)(float)lVar8);
lVar9 = (longdouble)fVar10;
}
}
else {
lVar9 = (longdouble)
RecursiveScoreSubcriteriaAgainstRule
(this,param_1,(Criteria *)(iVar5 + 0xc),param_3,param_4);
}
return lVar9;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.