CBaseEntity::TraceAttackToTriggers
0x005b2f00 · 448 bytes · __thiscall
_ZN11CBaseEntity21TraceAttackToTriggersERK15CTakeDamageInfoRK6VectorS5_S5_
Decompiled
undefined (5 params)
/* CBaseEntity::TraceAttackToTriggers(CTakeDamageInfo const&, Vector const&, Vector const&, Vector
const&) */
void __thiscall
CBaseEntity::TraceAttackToTriggers
(CBaseEntity *this,CTakeDamageInfo *param_1,Vector *param_2,Vector *param_3,
Vector *param_4)
{
float local_dc;
float local_d8;
float local_d4;
float local_cc;
float local_c8;
float local_c4;
undefined4 local_bc;
undefined4 local_b8;
undefined4 local_b4;
undefined4 local_ac;
undefined4 local_a8;
undefined4 local_a4;
undefined4 local_9c;
undefined1 local_98;
undefined1 local_97;
undefined **local_84;
undefined4 local_80;
undefined4 local_7c;
undefined4 local_78;
undefined4 local_74;
float *local_70;
undefined4 local_6c;
undefined4 local_68;
undefined4 local_64;
undefined4 local_60;
undefined4 local_5c;
undefined4 local_58;
undefined4 local_54;
undefined4 local_50;
undefined4 local_4c;
undefined4 local_48;
undefined4 local_44;
undefined4 local_40;
undefined4 local_3c;
undefined4 local_38;
undefined4 local_34;
undefined4 local_30;
undefined4 local_2c;
undefined4 local_28;
undefined4 local_24;
undefined4 local_20;
undefined4 local_1c;
undefined4 local_18;
undefined4 local_14;
undefined4 local_10;
local_98 = 1;
local_84 = &PTR_EnumEntity_00c57740;
local_9c = 0;
local_dc = *(float *)param_2;
local_d4 = *(float *)(param_2 + 8);
local_cc = *(float *)param_3 - local_dc;
local_d8 = *(float *)(param_2 + 4);
local_c4 = *(float *)(param_3 + 8) - local_d4;
local_80 = *(undefined4 *)param_4;
local_c8 = *(float *)(param_3 + 4) - local_d8;
local_7c = *(undefined4 *)(param_4 + 4);
local_78 = *(undefined4 *)(param_4 + 8);
local_a4 = 0;
local_a8 = 0;
local_97 = local_c4 * local_c4 + local_cc * local_cc + local_c8 * local_c8 != 0.0;
local_ac = 0;
local_b4 = 0;
local_b8 = 0;
local_bc = 0;
local_6c = *(undefined4 *)param_1;
local_70 = &local_dc;
local_30 = *(undefined4 *)(param_1 + 0x3c);
local_74 = 0x46004003;
local_68 = *(undefined4 *)(param_1 + 4);
local_64 = *(undefined4 *)(param_1 + 8);
local_60 = *(undefined4 *)(param_1 + 0xc);
local_5c = *(undefined4 *)(param_1 + 0x10);
local_58 = *(undefined4 *)(param_1 + 0x14);
local_54 = *(undefined4 *)(param_1 + 0x18);
local_50 = *(undefined4 *)(param_1 + 0x1c);
local_4c = *(undefined4 *)(param_1 + 0x20);
local_48 = *(undefined4 *)(param_1 + 0x24);
local_44 = *(undefined4 *)(param_1 + 0x28);
local_40 = *(undefined4 *)(param_1 + 0x2c);
local_3c = *(undefined4 *)(param_1 + 0x30);
local_38 = *(undefined4 *)(param_1 + 0x34);
local_34 = *(undefined4 *)(param_1 + 0x38);
local_24 = *(undefined4 *)(param_1 + 0x48);
local_2c = *(undefined4 *)(param_1 + 0x40);
local_28 = *(undefined4 *)(param_1 + 0x44);
local_20 = *(undefined4 *)(param_1 + 0x4c);
local_14 = *(undefined4 *)(param_1 + 0x58);
local_1c = *(undefined4 *)(param_1 + 0x50);
local_18 = *(undefined4 *)(param_1 + 0x54);
local_10 = *(undefined4 *)(param_1 + 0x5c);
(**(code **)(*enginetrace + 0x28))(enginetrace,local_70,1,&local_84);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.