L L4D2node

CTerrorWeapon::ItemBusyFrame

0x00574520 · 756 bytes · __thiscall

_ZN13CTerrorWeapon13ItemBusyFrameEv

Decompiled

undefined (1 param)

/* CTerrorWeapon::ItemBusyFrame() */

void __thiscall CTerrorWeapon::ItemBusyFrame(CTerrorWeapon *this)

{
  float fVar1;
  CBaseEdict *pCVar2;
  char cVar3;
  int iVar4;
  int iVar5;
  uint uVar6;
  undefined *puVar7;
  longdouble lVar8;
  
  CBaseCombatWeapon::ItemBusyFrame((CBaseCombatWeapon *)this);
  iVar4 = GetPlayerOwner(this);
  if (iVar4 == 0) {
    return;
  }
  uVar6 = *(uint *)(iVar4 + 0x1cb0);
  if ((this[0x1530] == (CTerrorWeapon)0x0) && ((uVar6 & 0x800) == 0)) {
    if (this[0x6c] == (CTerrorWeapon)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CTerrorWeapon)((byte)this[0x70] | 1);
    }
    this[0x1530] = (CTerrorWeapon)0x1;
    uVar6 = *(uint *)(iVar4 + 0x1cb0);
  }
  if (this[0x1531] == (CTerrorWeapon)0x0) {
    if ((uVar6 & 1) == 0) {
      if (this[0x6c] == (CTerrorWeapon)0x0) {
        pCVar2 = *(CBaseEdict **)(this + 0x30);
        if (pCVar2 != (CBaseEdict *)0x0) {
          *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
          iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
          *(undefined2 *)(iVar5 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorWeapon)((byte)this[0x70] | 1);
      }
      this[0x1531] = (CTerrorWeapon)0x1;
      uVar6 = *(uint *)(iVar4 + 0x1cb0);
      goto LAB_005745cb;
    }
  }
  else {
LAB_005745cb:
    if (((uVar6 & 1) == 0) && (this[0x1532] != (CTerrorWeapon)0x0)) {
      if (this[0x6c] == (CTerrorWeapon)0x0) {
        pCVar2 = *(CBaseEdict **)(this + 0x30);
        if (pCVar2 != (CBaseEdict *)0x0) {
          *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
          iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
          *(undefined2 *)(iVar5 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorWeapon)((byte)this[0x70] | 1);
      }
      this[0x1532] = (CTerrorWeapon)0x0;
      uVar6 = *(uint *)(iVar4 + 0x1cb0);
    }
  }
  if (((uVar6 & 0x800) == 0) && (this[0x1533] != (CTerrorWeapon)0x0)) {
    if (this[0x6c] == (CTerrorWeapon)0x0) {
      pCVar2 = *(CBaseEdict **)(this + 0x30);
      if (pCVar2 != (CBaseEdict *)0x0) {
        *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
        iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
        *(undefined2 *)(iVar5 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CTerrorWeapon)((byte)this[0x70] | 1);
    }
    this[0x1533] = (CTerrorWeapon)0x0;
  }
  lVar8 = (longdouble)CountdownTimer::Now();
  if ((((float)lVar8 < *(float *)(iVar4 + 0x32dc)) ||
      ((((uVar6 = *(uint *)(iVar4 + 0x3e68), uVar6 != 0xffffffff &&
         (puVar7 = g_pEntityList + (uVar6 & 0xfff) * 0x10, puVar7 != (undefined *)0xfffffffc)) &&
        (*(uint *)(puVar7 + 8) == uVar6 >> 0xc)) && (*(int *)(puVar7 + 4) != 0)))) ||
     ((((uVar6 = *(uint *)(iVar4 + 0x3e48), uVar6 != 0xffffffff &&
        (puVar7 = g_pEntityList + (uVar6 & 0xfff) * 0x10, puVar7 != (undefined *)0xfffffffc)) &&
       (*(uint *)(puVar7 + 8) == uVar6 >> 0xc)) && (*(int *)(puVar7 + 4) != 0)))) {
    if (this[0x1578] != (CTerrorWeapon)0x0) {
      this[0x1578] = (CTerrorWeapon)0x0;
      (**(code **)(*(int *)this + 0x6e0))(this,0 < *(int *)(this + 0x1788));
    }
    goto LAB_0057468a;
  }
  if (((*(byte *)(iVar4 + 0x1cb1) & 8) == 0) ||
     (cVar3 = (**(code **)(*(int *)this + 0x680))(this), cVar3 == '\0')) {
LAB_00574676:
    if (this[0x1459] == (CTerrorWeapon)0x0) goto LAB_0057468a;
  }
  else {
    cVar3 = (**(code **)(*(int *)this + 0x684))(this);
    if ((cVar3 != '\0') || (this[0x1459] == (CTerrorWeapon)0x0)) {
      fVar1 = *(float *)(gpGlobals + 0xc);
      if (fVar1 != *(float *)(iVar4 + 0x17dc)) {
        if (*(char *)(iVar4 + 0x6c) == '\0') {
          pCVar2 = *(CBaseEdict **)(iVar4 + 0x30);
          if (pCVar2 != (CBaseEdict *)0x0) {
            *(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
            iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
            *(undefined2 *)(iVar5 + 2) = 0;
          }
        }
        else {
          *(byte *)(iVar4 + 0x70) = *(byte *)(iVar4 + 0x70) | 1;
        }
        *(float *)(iVar4 + 0x17dc) = fVar1;
      }
      goto LAB_00574676;
    }
  }
  (**(code **)(*(int *)this + 0x6fc))(this);
LAB_0057468a:
                    /* WARNING: Could not recover jumptable at 0x0057469c. Too many branches */
                    /* WARNING: Treating indirect jump as call */
  (**(code **)(*(int *)this + 0x6f8))();
  return;
}

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paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

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