CTerrorMeleeWeapon::StartMeleeSwing
0x0056b160 · 1252 bytes · __thiscall
_ZN18CTerrorMeleeWeapon15StartMeleeSwingEP13CTerrorPlayerb
Decompiled
undefined (3 params)
/* CTerrorMeleeWeapon::StartMeleeSwing(CTerrorPlayer*, bool) */
void __thiscall
CTerrorMeleeWeapon::StartMeleeSwing(CTerrorMeleeWeapon *this,CTerrorPlayer *param_1,bool param_2)
{
code *pcVar1;
CBaseEdict *pCVar2;
CMeleeWeaponInfo *pCVar3;
undefined4 uVar4;
int iVar5;
int iVar6;
CStudioHdr *pCVar7;
CStudioHdr *pCVar8;
longdouble lVar9;
float fVar10;
float fVar11;
pCVar3 = (CMeleeWeaponInfo *)
CMeleeWeaponInfoStore::GetMeleeWeaponInfo
((CMeleeWeaponInfoStore *)g_MeleeWeaponInfoStore,*(int *)(this + 0x17e0));
if (pCVar3 == (CMeleeWeaponInfo *)0x0) {
return;
}
pcVar1 = *(code **)(*(int *)this + 0x3f0);
if (param_2) {
uVar4 = GetPrimaryAttackActivity(this,pCVar3);
(*pcVar1)(this,uVar4);
(**(code **)(*(int *)param_1 + 0x7fc))(param_1,0x28,0);
iVar5 = *(int *)(this + 0x494);
fVar10 = *(float *)(gpGlobals + 0xc);
pCVar7 = *(CStudioHdr **)(this + 0x13e0);
if (pCVar7 == (CStudioHdr *)0x0) {
iVar6 = CBaseEntity::GetModel((CBaseEntity *)this);
if (iVar6 == 0) {
pCVar7 = *(CStudioHdr **)(this + 0x13e0);
}
else {
CBaseAnimating::LockStudioHdr((CBaseAnimating *)this);
pCVar7 = *(CStudioHdr **)(this + 0x13e0);
}
pCVar8 = (CStudioHdr *)0x0;
if (pCVar7 != (CStudioHdr *)0x0) goto LAB_0056b40f;
}
else {
LAB_0056b40f:
pCVar8 = (CStudioHdr *)0x0;
if (*(int *)pCVar7 != 0) {
pCVar8 = pCVar7;
}
}
lVar9 = (longdouble)CBaseAnimating::SequenceDuration((CBaseAnimating *)this,pCVar8,iVar5);
fVar10 = (float)lVar9 + fVar10;
if (fVar10 != *(float *)(this + 0x13fc)) {
if (this[0x6c] == (CTerrorMeleeWeapon)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CTerrorMeleeWeapon)((byte)this[0x70] | 1);
}
*(float *)(this + 0x13fc) = fVar10;
}
fVar10 = *(float *)(gpGlobals + 0xc) + 0.7;
if (fVar10 != *(float *)(this + 0x1400)) {
if (this[0x6c] == (CTerrorMeleeWeapon)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CTerrorMeleeWeapon)((byte)this[0x70] | 1);
}
*(float *)(this + 0x1400) = fVar10;
}
goto LAB_0056b246;
}
uVar4 = GetSecondaryAttackActivity(this,pCVar3);
(*pcVar1)(this,uVar4);
(**(code **)(*(int *)param_1 + 0x7fc))(param_1,0x29,0);
iVar5 = *(int *)(this + 0x494);
fVar10 = *(float *)(gpGlobals + 0xc);
pCVar7 = *(CStudioHdr **)(this + 0x13e0);
if (pCVar7 == (CStudioHdr *)0x0) {
iVar6 = CBaseEntity::GetModel((CBaseEntity *)this);
if (iVar6 == 0) {
pCVar7 = *(CStudioHdr **)(this + 0x13e0);
}
else {
CBaseAnimating::LockStudioHdr((CBaseAnimating *)this);
pCVar7 = *(CStudioHdr **)(this + 0x13e0);
}
pCVar8 = (CStudioHdr *)0x0;
if (pCVar7 != (CStudioHdr *)0x0) goto LAB_0056b1fd;
}
else {
LAB_0056b1fd:
pCVar8 = (CStudioHdr *)0x0;
if (*(int *)pCVar7 != 0) {
pCVar8 = pCVar7;
}
}
lVar9 = (longdouble)CBaseAnimating::SequenceDuration((CBaseAnimating *)this,pCVar8,iVar5);
fVar10 = (float)lVar9 + fVar10;
fVar11 = *(float *)(this + 0x1400);
if (fVar10 != *(float *)(this + 0x1400)) {
if (this[0x6c] == (CTerrorMeleeWeapon)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CTerrorMeleeWeapon)((byte)this[0x70] | 1);
}
*(float *)(this + 0x1400) = fVar10;
fVar11 = fVar10;
}
if (fVar11 != *(float *)(this + 0x13fc)) {
if (this[0x6c] == (CTerrorMeleeWeapon)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CTerrorMeleeWeapon)((byte)this[0x70] | 1);
}
*(float *)(this + 0x13fc) = fVar11;
}
LAB_0056b246:
(**(code **)(*(int *)this + 0x404))(this,*(undefined4 *)(pCVar3 + 0xc4c));
(**(code **)(*(int *)this + 0x4b8))(this,8,0);
CTerrorWeapon::SuppressHelpingHands((CTerrorWeapon *)this,0.0);
fVar10 = *(float *)(*(int *)(this + 0x1824) + 0x1c);
lVar9 = (longdouble)CountdownTimer::Now();
if ((float)lVar9 + fVar10 != *(float *)(this + 0x1814)) {
(**(code **)(*(int *)(this + 0x180c) + 4))(this + 0x180c,this + 0x1814);
*(float *)(this + 0x1814) = (float)lVar9 + fVar10;
}
if (fVar10 != *(float *)(this + 0x1810)) {
(**(code **)(*(int *)(this + 0x180c) + 4))(this + 0x180c,this + 0x1810);
*(float *)(this + 0x1810) = fVar10;
}
if (this[0x1808] != (CTerrorMeleeWeapon)0x1) {
if (this[0x6c] == (CTerrorMeleeWeapon)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar5 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar5 + 2) = 0;
}
}
else {
this[0x70] = (CTerrorMeleeWeapon)((byte)this[0x70] | 1);
}
this[0x1808] = (CTerrorMeleeWeapon)0x1;
}
uVar4 = vec3_origin;
*(undefined4 *)(this + 0x17f4) = 0;
*(undefined4 *)(this + 0x1828) = 0;
*(undefined4 *)(this + 0x1818) = uVar4;
*(undefined4 *)(this + 0x181c) = DAT_01053d4c;
*(undefined4 *)(this + 0x1820) = DAT_01053d50;
DoMeleeSwing(this);
iVar5 = CTerrorWeapon::GetTerrorWeaponData((CTerrorWeapon *)this);
(**(code **)(*(int *)param_1 + 0x850))(param_1,*(undefined4 *)(iVar5 + 0x9f8));
CTerrorPlayer::InhibitCalm(param_1,2.0);
/* WARNING: Could not recover jumptable at 0x0056b3b7. Too many branches */
/* WARNING: Treating indirect jump as call */
(**(code **)(*(int *)param_1 + 0x844))();
return;
}
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