L L4D2node

CTerrorPlayerAnimState::ComputePoseParam_MoveYaw

0x005147f0 · 1664 bytes · __thiscall

_ZN22CTerrorPlayerAnimState24ComputePoseParam_MoveYawEP10CStudioHdr

Decompiled

undefined (2 params)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CTerrorPlayerAnimState::ComputePoseParam_MoveYaw(CStudioHdr*) */

void __thiscall
CTerrorPlayerAnimState::ComputePoseParam_MoveYaw(CTerrorPlayerAnimState *this,CStudioHdr *param_1)

{
  CBaseAnimating *pCVar1;
  uint uVar2;
  char cVar3;
  int iVar4;
  CStudioHdr *pCVar5;
  int iVar6;
  undefined *puVar7;
  CStudioHdr *pCVar8;
  longdouble lVar9;
  longdouble lVar10;
  float fVar11;
  float fVar12;
  float fVar13;
  double local_74;
  double local_6c;
  float local_64;
  float local_60 [3];
  undefined4 local_54;
  undefined4 local_50;
  undefined4 local_4c;
  undefined4 local_48;
  int local_44;
  float local_40;
  float local_3c;
  undefined4 local_38;
  float local_34;
  float local_30;
  float local_2c;
  QAngle local_28 [4];
  float local_24;
  
  local_54 = 0;
  local_50 = 0;
  if (___atan2f_finite == 0) {
    local_44 = 0;
  }
  else {
    (**(code **)(___atan2f_finite + 0x50))
              (___atan2f_finite,&local_54,0,0,0,0,
               "/data/src/game/server/../../game/shared/terror/terrorplayeranimstate.cpp",0xb4f,
               &ComputePoseParam_MoveYaw(CStudioHdr*)::tm_fmt,"(%s)%s","Unaccounted",
               "CTerrorPlayerAnimState::ComputePoseParam_MoveYaw");
    local_44 = ___atan2f_finite;
  }
  iVar6 = _DAT_0105db00;
  local_4c = local_54;
  local_48 = local_50;
                    /* try { // try from 00514b46 to 00514b94 has its CatchHandler @ 00514eca */
  if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
     (iVar4 = ThreadGetCurrentId(), iVar6 == iVar4)) {
    if ((char *)*_DAT_0105d15c != "CTerrorPlayerAnimState::ComputePoseParam_MoveYaw") {
      _DAT_0105d15c =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc2ca1c,(char *)0x1,0xbfafa1);
    }
    CVProfNode::EnterScope();
    DAT_0105d158 = '\0';
  }
  iVar6 = _DAT_0105db00;
  if (*(int *)(this + 0x118) == 0) goto joined_r0x00514d7b;
                    /* try { // try from 005148c1 to 00514a9b has its CatchHandler @ 00514ea9 */
  CMultiPlayerAnimState::GetOuterAbsVelocity((CMultiPlayerAnimState *)this,(Vector *)&local_40);
  local_38 = 0;
  fVar13 = SQRT(local_3c * local_3c + local_40 * local_40);
  UpdateFootYaw(this);
  *(undefined4 *)(this + 0x28) = 0;
  *(undefined4 *)(this + 0x20) = 0;
  *(undefined4 *)(this + 0x24) = *(undefined4 *)(this + 0xf0);
  if (this[0x165] == (CTerrorPlayerAnimState)0x0) {
                    /* try { // try from 00514bb2 to 00514c3c has its CatchHandler @ 00514ea9 */
    VectorAngles((Vector *)&local_40,local_28);
    lVar9 = (longdouble)AngleNormalize(*(float *)(this + 0xf0) - local_24);
    if ((fVar13 <= 0.5) ||
       (lVar10 = (longdouble)(**(code **)(*(int *)this + 0x6c))(this), (float)lVar10 <= 0.0)) {
      fVar11 = 0.0;
      fVar13 = 0.0;
    }
    else {
      lVar10 = (longdouble)(**(code **)(*(int *)this + 0x6c))(this);
      fVar13 = fVar13 / (float)lVar10;
      if (fVar13 <= 0.01) {
        fVar13 = 0.01;
      }
      sincos((double)((float)lVar9 * 0.017453292),&local_6c,&local_74);
      if (1.0 <= fVar13) {
        fVar13 = 1.0;
      }
      fVar11 = (float)(local_74 * (double)fVar13);
      fVar13 = (float)((double)fVar13 * local_6c);
    }
    CBaseAnimating::SetPoseParameter
              (*(CBaseAnimating **)(this + 0x118),param_1,*(int *)(this + 0x30),fVar11);
    CBaseAnimating::SetPoseParameter
              (*(CBaseAnimating **)(this + 0x118),param_1,*(int *)(this + 0x34),fVar13);
    iVar6 = _DAT_0105db00;
    if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
       (iVar4 = ThreadGetCurrentId(), iVar6 == iVar4)) {
      cVar3 = CVProfNode::ExitScope();
      if (cVar3 != '\0') {
        _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
      }
      DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
    }
    if (local_44 == 0) {
      return;
    }
    (**(code **)(local_44 + 0x54))(local_44,local_4c,local_48,0,0,0);
    return;
  }
  iVar6 = *(int *)(this + 0x118);
  local_34 = *(float *)(iVar6 + 0x3f08);
  local_30 = *(float *)(iVar6 + 0x3f0c);
  local_2c = *(float *)(iVar6 + 0x3f10);
  VectorAngles((Vector *)&local_34,local_28);
  lVar9 = (longdouble)AngleNormalize(*(float *)(this + 0xf0) - local_24);
  pCVar1 = *(CBaseAnimating **)(this + 0x118);
  fVar13 = local_30;
  fVar11 = local_34;
  if (pCVar1[0x3f14] != (CBaseAnimating)0x0) {
    sincosf((float)lVar9 * 0.017453292,local_60,&local_64);
    fVar11 = SQRT(local_30 * local_30 + local_2c * local_2c + local_34 * local_34);
    fVar13 = local_60[0] * fVar11;
    fVar11 = local_64 * fVar11;
  }
  fVar12 = *(float *)(gpGlobals + 0x10) * 10.0;
  if (1.0 <= fVar12) {
    fVar12 = 1.0;
  }
  fVar11 = (fVar11 - *(float *)(this + 300)) * fVar12 + *(float *)(this + 300);
  *(float *)(this + 300) = fVar11;
  *(float *)(this + 0x130) = (fVar13 - *(float *)(this + 0x130)) * fVar12 + *(float *)(this + 0x130)
  ;
  CBaseAnimating::SetPoseParameter(pCVar1,param_1,*(int *)(this + 0x30),fVar11);
  CBaseAnimating::SetPoseParameter
            (*(CBaseAnimating **)(this + 0x118),param_1,*(int *)(this + 0x34),
             *(float *)(this + 0x130));
  uVar2 = *(uint *)(*(int *)(this + 0x118) + 0x3edc);
  iVar6 = _DAT_0105db00;
  if ((((uVar2 == 0xffffffff) ||
       (puVar7 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar7 == (undefined *)0xfffffffc)) ||
      (*(uint *)(puVar7 + 8) != uVar2 >> 0xc)) ||
     (pCVar1 = *(CBaseAnimating **)(puVar7 + 4), pCVar1 == (CBaseAnimating *)0x0))
  goto joined_r0x00514d7b;
  pCVar5 = *(CStudioHdr **)(pCVar1 + 0x13e0);
  if (pCVar5 == (CStudioHdr *)0x0) {
                    /* try { // try from 00514e83 to 00514e93 has its CatchHandler @ 00514ea9 */
    iVar6 = CBaseEntity::GetModel((CBaseEntity *)pCVar1);
    if (iVar6 != 0) {
      CBaseAnimating::LockStudioHdr(pCVar1);
    }
    pCVar5 = *(CStudioHdr **)(pCVar1 + 0x13e0);
    pCVar8 = (CStudioHdr *)0x0;
    if (pCVar5 != (CStudioHdr *)0x0) goto LAB_00514d19;
  }
  else {
LAB_00514d19:
    pCVar8 = (CStudioHdr *)0x0;
    if (*(int *)pCVar5 != 0) {
      pCVar8 = pCVar5;
    }
  }
                    /* try { // try from 00514d44 to 00514db3 has its CatchHandler @ 00514ea9 */
  CBaseAnimating::SetPoseParameter
            (pCVar1,pCVar8,*(int *)(*(int *)(pCVar1 + 0x2910) + 0x60),*(float *)(this + 300));
  CBaseAnimating::SetPoseParameter
            (pCVar1,pCVar8,*(int *)(*(int *)(pCVar1 + 0x2910) + 100),*(float *)(this + 0x130));
  iVar6 = _DAT_0105db00;
joined_r0x00514d7b:
  _DAT_0105db00 = iVar6;
  if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
     (iVar4 = ThreadGetCurrentId(), iVar6 == iVar4)) {
    cVar3 = CVProfNode::ExitScope();
    if (cVar3 != '\0') {
      _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
    }
    DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
  }
  if (local_44 != 0) {
    (**(code **)(local_44 + 0x54))(local_44,local_4c,local_48,0,0,0);
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)