L L4D2node

CalcLeanViewOffset

0x004f4100 · 999 bytes · __cdecl

_Z18CalcLeanViewOffsetRK6VectorRK6QAnglefb

Decompiled

undefined (4 params)

/* CalcLeanViewOffset(Vector const&, QAngle const&, float, bool) */

Vector * CalcLeanViewOffset(Vector *param_1,QAngle *param_2,float param_3,bool param_4)

{
  float fVar1;
  float fVar2;
  undefined4 uVar3;
  int iVar4;
  longdouble lVar5;
  undefined3 in_stack_00000011;
  bool in_stack_00000014;
  undefined4 local_f4;
  undefined4 local_f0;
  undefined4 local_ec;
  float local_e8;
  float local_e4;
  float local_e0;
  undefined **local_dc [4];
  float local_cc;
  float local_c8;
  float local_c4;
  float local_bc;
  float local_b8;
  float local_b4;
  float local_ac;
  float local_a8;
  float local_a4;
  float local_9c;
  float local_98;
  float local_94;
  undefined4 local_8c;
  undefined1 local_88;
  undefined1 local_87;
  Vector local_70 [12];
  float local_64;
  float local_60;
  float local_5c;
  
  if (CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MIN == '\0') {
    iVar4 = __cxa_guard_acquire(&CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::
                                 WALL_MIN);
    if (iVar4 != 0) {
      CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MIN._0_4_ = 0xc1800000;
      CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MIN._4_4_ = 0xc1800000;
      CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MIN._8_4_ = 0xc0c00000;
      __cxa_guard_release(&CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MIN);
    }
  }
  if (CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MAX == '\0') {
    iVar4 = __cxa_guard_acquire(&CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::
                                 WALL_MAX);
    if (iVar4 != 0) {
      CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MAX = 16.0;
      DAT_00fa42d0 = 16.0;
      DAT_00fa42d4 = 6.0;
      __cxa_guard_release(&CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MAX);
    }
  }
  uVar3 = ViewOffset._28_4_;
  *(undefined4 *)param_1 = 0;
  *(undefined4 *)(param_1 + 4) = 0;
  *(float *)(param_1 + 8) = _param_4;
  if (*(int *)(uVar3 + 0x30) == 0) {
    return param_1;
  }
  local_f0 = *(undefined4 *)((int)param_3 + 4);
  local_f4 = 0;
  local_ec = *(undefined4 *)((int)param_3 + 8);
  AngleVectors((QAngle *)&local_f4,(Vector *)&local_e8);
  VectorNormalize((Vector *)&local_e8);
  lVar5 = (longdouble)CalcForwardViewOffset((QAngle *)param_3,in_stack_00000014);
  local_e8 = local_e8 * (float)lVar5;
  local_e4 = (float)lVar5 * local_e4;
  local_e0 = 0.0;
  CTraceFilterSimple::CTraceFilterSimple
            ((CTraceFilterSimple *)local_dc,(IHandleEntity *)0x0,0,
             (_func_bool_IHandleEntity_ptr_int *)0x0);
  local_dc[0] = &PTR_ShouldHitEntity_00c288c0;
  local_8c = 0;
  local_bc = local_e8;
  local_b8 = local_e4;
  local_b4 = local_e0;
  local_87 = local_e4 * local_e4 + local_e8 * local_e8 + local_e0 * local_e0 != 0.0;
  local_9c = (CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MAX -
             (float)CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MIN._0_4_) *
             0.5;
  local_98 = (DAT_00fa42d0 -
             (float)CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MIN._4_4_) *
             0.5;
  local_94 = (DAT_00fa42d4 -
             (float)CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MIN._8_4_) *
             0.5;
  local_a4 = (DAT_00fa42d4 +
             (float)CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MIN._8_4_) *
             0.5;
  local_ac = (CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MAX +
             (float)CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MIN._0_4_) *
             0.5;
  local_a8 = (DAT_00fa42d0 +
             (float)CalcLeanViewOffset(Vector_const&,QAngle_const&,float,bool)::WALL_MIN._4_4_) *
             0.5;
  local_c4 = *(float *)(param_2 + 8) + local_a4 + _param_4;
  local_cc = *(float *)param_2 + local_ac;
  local_c8 = *(float *)(param_2 + 4) + local_a8;
  local_88 = local_98 * local_98 + local_9c * local_9c + local_94 * local_94 < 1e-06;
  local_ac = -local_ac;
  local_a8 = -local_a8;
  local_a4 = -local_a4;
  (**(code **)(*enginetrace + 0x14))
            (enginetrace,&local_cc,0x20060cb,(CTraceFilterSimple *)local_dc,local_70);
  if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
    DebugDrawLine(local_70,(Vector *)&local_64,0xff,0xff,0,true,-1.0);
  }
  fVar1 = *(float *)(param_2 + 8);
  fVar2 = *(float *)param_2;
  *(float *)(param_1 + 4) = local_60 - *(float *)(param_2 + 4);
  *(float *)(param_1 + 8) = local_5c - fVar1;
  *(float *)param_1 = local_64 - fVar2;
  return param_1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)