L L4D2node

CRestore::ReadFields

0x004aa8e0 · 701 bytes · __thiscall

_ZN8CRestore10ReadFieldsEPKcPvP9datamap_tP17typedescription_ti

Decompiled

undefined (6 params)

/* CRestore::ReadFields(char const*, void*, datamap_t*, typedescription_t*, int) */

undefined4 __thiscall
CRestore::ReadFields
          (CRestore *this,char *param_1,void *param_2,datamap_t *param_3,typedescription_t *param_4,
          int param_5)

{
  undefined4 *puVar1;
  char cVar2;
  short sVar3;
  uint uVar4;
  uint uVar5;
  undefined4 uVar6;
  typedescription_t *ptVar7;
  int iVar8;
  char *pcVar9;
  int iVar10;
  int iVar11;
  uint uVar12;
  uint uVar13;
  char *pcVar14;
  int local_30;
  int local_24;
  ushort local_20;
  ushort local_1e;
  
  (**(code **)(*(int *)this + 0x30))(this);
  cVar2 = *param_1;
  if (cVar2 == '\0') {
    uVar4 = 0;
  }
  else {
    uVar4 = 0;
    pcVar14 = param_1;
    do {
      iVar10 = 4;
      do {
        uVar5 = uVar4 >> 1;
        uVar12 = uVar4 & 1;
        uVar4 = uVar5;
        if (uVar12 != 0) {
          uVar4 = uVar5 | 0x80000000;
        }
        iVar10 = iVar10 + -1;
      } while (iVar10 != 0);
      pcVar14 = pcVar14 + 1;
      uVar4 = uVar4 ^ (int)cVar2;
      cVar2 = *pcVar14;
    } while (cVar2 != '\0');
  }
  uVar5 = *(uint *)(*(int *)(this + 0x18) + 0x10);
  if (0 < (int)uVar5) {
    iVar10 = *(int *)(*(int *)(this + 0x18) + 0x14);
    uVar12 = uVar4 % uVar5 & 0xffff;
    uVar4 = uVar5 + uVar12;
    do {
      uVar13 = uVar12 - uVar5;
      if ((int)uVar12 < (int)uVar5) {
        uVar13 = uVar12;
      }
      puVar1 = (undefined4 *)(iVar10 + uVar13 * 4);
      pcVar14 = (char *)*puVar1;
      if ((pcVar14 == (char *)0x0) || (iVar11 = strcmp(param_1,pcVar14), iVar11 == 0)) {
        uVar13 = uVar13 & 0xffff;
        *puVar1 = param_1;
        goto LAB_004aa9b7;
      }
      uVar12 = uVar12 + 1;
    } while (uVar12 != uVar4);
  }
  uVar13 = 0;
  Warning("CSaveRestoreBuffer::TokenHash() is COMPLETELY FULL!");
LAB_004aa9b7:
  sVar3 = (**(code **)(*(int *)this + 0x30))(this);
  uVar4 = (uint)sVar3;
  if (uVar4 == uVar13) {
    ReadFields(char_const*,void*,datamap_t*,typedescription_t*,int)::lastName = uVar13;
    (**(code **)(*(int *)this + 0x10))(this,param_2,param_4,param_5);
    iVar10 = (**(code **)(*(int *)this + 0x3c))(this);
    local_24 = 0;
    if (0 < iVar10) {
      local_30 = 0;
      do {
        while( true ) {
          (**(code **)(*(int *)this + 0x24))(this,(SaveRestoreRecordHeader_t *)&local_20);
          pcVar14 = "<<illegal>>";
          if ((int)(uint)local_1e < *(int *)(*(int *)(this + 0x18) + 0x10)) {
            pcVar14 = *(char **)(*(int *)(*(int *)(this + 0x18) + 0x14) + (uint)local_1e * 4);
          }
          ptVar7 = (typedescription_t *)FindField(this,pcVar14,param_4,param_5,&local_24);
          if (((ptVar7 != (typedescription_t *)0x0) && ((*(ushort *)(ptVar7 + 0xe) & 2) != 0)) &&
             ((*(int *)(this + 0x20) == 0 || ((*(ushort *)(ptVar7 + 0xe) & 1) == 0)))) break;
          BufferReadBytes(this,(char *)0x0,(uint)local_20);
          local_30 = local_30 + 1;
          if (local_30 == iVar10) {
            return 1;
          }
        }
        ReadField(this,(SaveRestoreRecordHeader_t *)&local_20,
                  (void *)((int)param_2 + *(int *)(ptVar7 + 8)),param_3,ptVar7);
        local_30 = local_30 + 1;
      } while (local_30 != iVar10);
    }
    return 1;
  }
  pcVar14 = "<<illegal>>";
  iVar10 = *(int *)(this + 0x18);
  if (((int)ReadFields(char_const*,void*,datamap_t*,typedescription_t*,int)::lastName < 0) ||
     (*(int *)(iVar10 + 0x10) <=
      (int)ReadFields(char_const*,void*,datamap_t*,typedescription_t*,int)::lastName)) {
    if (-1 < (int)uVar4) goto LAB_004aa9f1;
LAB_004aaa5d:
    pcVar9 = "<<illegal>>";
    uVar6 = 0;
    if (iVar10 == 0) goto LAB_004aa9f9;
  }
  else {
    pcVar14 = *(char **)(*(int *)(iVar10 + 0x14) +
                        ReadFields(char_const*,void*,datamap_t*,typedescription_t*,int)::lastName *
                        4);
    if ((int)uVar4 < 0) goto LAB_004aaa5d;
LAB_004aa9f1:
    pcVar9 = "<<illegal>>";
    if ((int)uVar4 < *(int *)(iVar10 + 0x10)) {
      pcVar9 = *(char **)(*(int *)(iVar10 + 0x14) + uVar4 * 4);
    }
  }
  uVar6 = *(undefined4 *)(iVar10 + 4);
LAB_004aa9f9:
  Msg("Expected %s found %s ( raw \'%s\' )! (prev: %s)\n",param_1,pcVar9,uVar6,pcVar14);
  Msg("Field type name may have changed or inheritance graph changed, save file is suspect\n");
  iVar10 = *(int *)(this + 0x18);
  iVar11 = *(int *)(iVar10 + 8);
  if (iVar11 < 4) {
    iVar11 = -iVar11;
    iVar8 = 0;
  }
  else {
    iVar8 = iVar11 + -4;
    iVar11 = -4;
  }
  *(int *)(iVar10 + 4) = *(int *)(iVar10 + 4) + iVar11;
  *(int *)(iVar10 + 8) = iVar8;
  return 0;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)