QueryCacheEntry_t::IssueQuery
0x0049d260 · 935 bytes · __thiscall
_ZN17QueryCacheEntry_t10IssueQueryEv
Decompiled
undefined (1 param)
/* QueryCacheEntry_t::IssueQuery() */
void __thiscall QueryCacheEntry_t::IssueQuery(QueryCacheEntry_t *this)
{
uint uVar1;
IHandleEntity *pIVar2;
undefined *puVar3;
int iVar4;
int iVar5;
QueryCacheEntry_t *pQVar6;
QueryCacheEntry_t QVar7;
QueryCacheEntry_t *local_e0;
CTraceFilterSimple local_dc [16];
float local_cc;
float local_c8;
float local_c4;
float local_bc;
float local_b8;
float local_b4;
undefined4 local_ac;
undefined4 local_a8;
undefined4 local_a4;
undefined4 local_9c;
undefined4 local_98;
undefined4 local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
Vector local_70 [12];
Vector local_64 [32];
float local_44;
char local_3a;
byte local_39;
int local_24;
if (*(int *)(this + 0xc) < 1) {
LAB_0049d310:
pIVar2 = (IHandleEntity *)0x0;
uVar1 = *(uint *)(this + 0x3c);
if (((uVar1 != 0xffffffff) &&
(puVar3 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar3 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar3 + 8) == uVar1 >> 0xc)) {
pIVar2 = *(IHandleEntity **)(puVar3 + 4);
}
CTraceFilterSimple::CTraceFilterSimple
(local_dc,pIVar2,*(int *)(this + 0x54),
*(_func_bool_IHandleEntity_ptr_int **)(this + 0x58));
local_c8 = *(float *)(this + 0x14);
local_8c = 0;
local_c4 = *(float *)(this + 0x18);
local_88 = 1;
local_b8 = *(float *)(this + 0x20) - local_c8;
local_cc = *(float *)(this + 0x10);
local_b4 = *(float *)(this + 0x24) - local_c4;
local_bc = *(float *)(this + 0x1c) - local_cc;
s_nNumCacheMisses = s_nNumCacheMisses + 1;
local_94 = 0;
local_98 = 0;
local_9c = 0;
local_87 = local_b8 * local_b8 + local_b4 * local_b4 + local_bc * local_bc != 0.0;
local_a4 = 0;
local_a8 = 0;
local_ac = 0;
(**(code **)(*enginetrace + 0x14))
(enginetrace,&local_cc,*(undefined4 *)(this + 0x4c),local_dc,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
}
if (*(int *)(this + 8) == 3) {
if (((local_44 < 1.0) || (local_3a != '\0')) ||
(QVar7 = (QueryCacheEntry_t)0x1, local_39 != 0)) {
uVar1 = *(uint *)(this + 0x38);
iVar4 = 0;
if (((uVar1 != 0xffffffff) &&
(puVar3 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar3 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar3 + 8) == uVar1 >> 0xc)) {
iVar4 = *(int *)(puVar3 + 4);
}
QVar7 = (QueryCacheEntry_t)(local_24 == iVar4);
}
}
else {
QVar7 = (QueryCacheEntry_t)0x0;
if ((1.0 <= local_44) && (local_3a == '\0')) {
QVar7 = (QueryCacheEntry_t)(local_39 ^ 1);
}
}
this[0x66] = QVar7;
*(undefined4 *)(this + 0x60) = *(undefined4 *)(gpGlobals + 0xc);
return;
}
uVar1 = *(uint *)(this + 0x34);
if ((((uVar1 != 0xffffffff) &&
(puVar3 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar3 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar3 + 8) == uVar1 >> 0xc)) && (iVar4 = *(int *)(puVar3 + 4), iVar4 != 0)) {
local_e0 = this + 0x10;
iVar5 = 0;
pQVar6 = this;
do {
iVar5 = iVar5 + 1;
CalculateOffsettedPosition(iVar4,*(undefined4 *)(pQVar6 + 0x40),local_e0);
if (*(int *)(this + 0xc) <= iVar5) goto LAB_0049d310;
uVar1 = *(uint *)(pQVar6 + 0x38);
if (((uVar1 == 0xffffffff) ||
(puVar3 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar3 == (undefined *)0xfffffffc)) ||
(*(uint *)(puVar3 + 8) != uVar1 >> 0xc)) break;
iVar4 = *(int *)(puVar3 + 4);
pQVar6 = pQVar6 + 4;
local_e0 = local_e0 + 0xc;
} while (iVar4 != 0);
}
*(undefined4 *)(this + 8) = 0;
if (*(undefined4 **)(this + 4) == (undefined4 *)0x0) {
if (this == (QueryCacheEntry_t *)(&s_HashChains)[*(int *)(this + 0x50)]) {
iVar4 = *(int *)this;
(&s_HashChains)[*(int *)(this + 0x50)] = iVar4;
if (iVar4 != 0) {
*(undefined4 *)(iVar4 + 4) = 0;
}
}
}
else {
**(undefined4 **)(this + 4) = *(undefined4 *)this;
if (*(int *)this != 0) {
*(undefined4 *)(*(int *)this + 4) = *(undefined4 *)(this + 4);
}
}
*(undefined4 *)this = 0;
iVar4 = (int)s_VictimList;
*(undefined4 *)(this + 4) = 0;
*(int *)this = iVar4;
if (s_VictimList != (QueryCacheEntry_t *)0x0) {
*(QueryCacheEntry_t **)((int)s_VictimList + 4) = this;
}
*(undefined4 *)(this + 4) = 0;
s_VictimList = this;
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.