L L4D2node

IsBreakableEntity

0x00470a30 · 980 bytes · __cdecl

_Z17IsBreakableEntityP11CBaseEntitybbP15CTakeDamageInfo

Decompiled

undefined (4 params)

/* IsBreakableEntity(CBaseEntity*, bool, bool, CTakeDamageInfo*) */

undefined4
IsBreakableEntity(CBaseEntity *param_1,bool param_2,bool param_3,CTakeDamageInfo *param_4)

{
  int *piVar1;
  char cVar2;
  undefined4 uVar3;
  undefined4 *puVar4;
  int iVar5;
  int *piVar6;
  undefined *puVar7;
  code *pcVar8;
  uint uVar9;
  undefined4 uVar10;
  longdouble lVar11;
  float local_24;
  
  if (param_1 == (CBaseEntity *)0x0) {
    return 0;
  }
  if (param_1[0x105] != (CBaseEntity)0x2) {
    return 0;
  }
  iVar5 = *(int *)(param_1 + 0x234);
  if (((iVar5 != 0x11) && (iVar5 != 6)) && (iVar5 != 0)) {
    return 0;
  }
  if (199 < *(int *)(param_1 + 0x100) - 1U) {
    return 0;
  }
  if (((byte)param_1[0x1b4] & 4) != 0) {
    return 0;
  }
  if (*(char **)(param_1 + 0x7c) == "func_door") {
    return 0;
  }
  cVar2 = CBaseEntity::ClassMatchesComplex(param_1,"func_door");
  if (cVar2 != '\0') {
    return 0;
  }
  if (*(char **)(param_1 + 0x7c) == "func_door_rotating") {
    return 0;
  }
  uVar3 = CBaseEntity::ClassMatchesComplex(param_1,"func_door_rotating");
  if ((char)uVar3 != '\0') {
    return 0;
  }
  if ((!param_2) && (!param_3)) {
    if (*(char **)(param_1 + 0x7c) == "prop_fuel_barrel") {
      return 0;
    }
    cVar2 = CBaseEntity::ClassMatchesComplex(param_1,"prop_fuel_barrel");
    if (cVar2 != '\0') {
      return 0;
    }
  }
  if ((param_4 != (CTakeDamageInfo *)0x0) &&
     (cVar2 = (**(code **)(*(int *)param_1 + 0x118))(param_1,param_4), cVar2 == '\0')) {
    return 0;
  }
  puVar4 = (undefined4 *)
           __dynamic_cast(param_1,&CBaseEntity::typeinfo,&IMultiplayerPhysics::typeinfo,0xfffffffe);
  if (puVar4 == (undefined4 *)0x0) {
    if (*(char **)(param_1 + 0x7c) == "func_breakable") {
LAB_00470d40:
      cVar2 = CBaseEntity::ClassMatchesComplex(param_1,"func_breakable_surf");
      if (cVar2 == '\0') goto LAB_00470b70;
    }
    else {
      cVar2 = CBaseEntity::ClassMatchesComplex(param_1,"func_breakable");
      if (cVar2 == '\0') {
        if (*(char **)(param_1 + 0x7c) != "func_breakable_surf") {
          cVar2 = CBaseEntity::ClassMatchesComplex(param_1,"func_breakable_surf");
          if (cVar2 == '\0') {
            uVar9 = (**(code **)(*(int *)param_1 + 0x2c8))(param_1);
            if ((uVar9 & 0x10000) != 0) {
              return 0;
            }
            goto LAB_00470b70;
          }
          goto LAB_00470d37;
        }
      }
      else {
LAB_00470d37:
        if (*(char **)(param_1 + 0x7c) != "func_breakable_surf") goto LAB_00470d40;
      }
    }
    if (param_1[0x524] != (CBaseEntity)0x0) {
      return 0;
    }
  }
  else {
    iVar5 = (**(code **)*puVar4)(puVar4);
    if (iVar5 != 1) {
      return 0;
    }
  }
LAB_00470b70:
  piVar6 = (int *)__dynamic_cast(param_1,&CBaseEntity::typeinfo,&IBreakableWithPropData::typeinfo,
                                 0xfffffffe);
  if (piVar6 == (int *)0x0) goto LAB_00470c90;
  lVar11 = (longdouble)(**(code **)(*piVar6 + 0x14))(piVar6);
  if ((float)lVar11 <= 0.0) {
    return 0;
  }
  if ((!param_2) && (cVar2 = (**(code **)(*piVar6 + 0x7c))(piVar6,0x11), cVar2 != '\0')) {
    return 0;
  }
  if ((!param_3) && (cVar2 = (**(code **)(*piVar6 + 0x7c))(piVar6,0x12), cVar2 != '\0')) {
    return 0;
  }
  if (param_4 == (CTakeDamageInfo *)0x0) goto LAB_00470c90;
  uVar9 = *(uint *)(param_4 + 0x34);
  local_24 = *(float *)(param_4 + 0x3c);
  if (uVar9 == 0xffffffff) {
LAB_00470db0:
    uVar10 = 0;
    pcVar8 = *(code **)(*(int *)param_1 + 0x274);
  }
  else {
    iVar5 = (uVar9 & 0xfff) * 0x10;
    puVar7 = g_pEntityList + iVar5;
    if (puVar7 == (undefined *)0xfffffffc) goto LAB_00470db0;
    if ((*(uint *)(puVar7 + 8) == uVar9 >> 0xc) &&
       (piVar1 = *(int **)(puVar7 + 4), piVar1 != (int *)0x0)) {
      lVar11 = (longdouble)(**(code **)(*piVar1 + 0x270))(piVar1,param_1);
      pcVar8 = *(code **)(*(int *)param_1 + 0x274);
      local_24 = (float)lVar11 * local_24;
      puVar4 = (undefined4 *)(g_pEntityList + iVar5 + 4);
      if (puVar4 != (undefined4 *)0x0) goto LAB_00470c48;
LAB_00470c53:
      uVar10 = 0;
    }
    else {
      pcVar8 = *(code **)(*(int *)param_1 + 0x274);
      puVar4 = (undefined4 *)(g_pEntityList + (uVar9 & 0xfff) * 0x10 + 4);
LAB_00470c48:
      if (puVar4[1] != uVar9 >> 0xc) goto LAB_00470c53;
      uVar10 = *puVar4;
    }
  }
  lVar11 = (longdouble)(*pcVar8)(param_1,uVar10);
  iVar5 = (**(code **)(*piVar6 + 0x98))(piVar6);
  if ((float)lVar11 * local_24 < (float)iVar5) {
    return uVar3;
  }
LAB_00470c90:
  iVar5 = __dynamic_cast(param_1,&CBaseEntity::typeinfo,&CBreakableProp::typeinfo,0);
  if ((iVar5 != 0) && (0x31 < *(int *)(iVar5 + 0x1448))) {
    return 0;
  }
  return 1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)