CFuncLadder::SetEndPoints
0x0044e600 · 2083 bytes · __thiscall
_ZN11CFuncLadder12SetEndPointsERK6VectorS2_
Decompiled
undefined (3 params)
/* CFuncLadder::SetEndPoints(Vector const&, Vector const&) */
void __thiscall CFuncLadder::SetEndPoints(CFuncLadder *this,Vector *param_1,Vector *param_2)
{
float fVar1;
CBaseEdict *pCVar2;
bool bVar3;
int iVar4;
float fVar5;
float fVar6;
float fVar7;
float fVar8;
float fVar9;
float fVar10;
CTraceFilterSimple local_dc [16];
float local_cc;
float local_c8;
float local_c4;
undefined4 local_bc;
undefined4 local_b8;
undefined4 local_b4;
float local_ac;
float local_a8;
float local_a4;
float local_9c;
float local_98;
float local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
Vector local_70 [12];
float local_64;
float local_60;
float local_5c;
char local_39;
fVar5 = *(float *)param_1;
if (((fVar5 == *(float *)(this + 0x460)) && (*(float *)(param_1 + 4) == *(float *)(this + 0x464)))
&& (*(float *)(param_1 + 8) == *(float *)(this + 0x468))) {
fVar5 = *(float *)param_2;
if (fVar5 == *(float *)(this + 0x46c)) {
LAB_0044e65b:
if ((*(float *)(param_2 + 4) == *(float *)(this + 0x470)) &&
(fVar6 = *(float *)(this + 0x474), fVar6 == *(float *)(param_2 + 8))) goto LAB_0044e67f;
}
}
else {
if (this[0x6c] == (CFuncLadder)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar4 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar4 + 2) = 0;
fVar5 = *(float *)param_1;
}
}
else {
this[0x70] = (CFuncLadder)((byte)this[0x70] | 1);
fVar5 = *(float *)param_1;
}
*(float *)(this + 0x460) = fVar5;
*(undefined4 *)(this + 0x464) = *(undefined4 *)(param_1 + 4);
*(undefined4 *)(this + 0x468) = *(undefined4 *)(param_1 + 8);
fVar5 = *(float *)param_2;
if (fVar5 == *(float *)(this + 0x46c)) goto LAB_0044e65b;
}
if (this[0x6c] == (CFuncLadder)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar4 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar4 + 2) = 0;
fVar5 = *(float *)param_2;
}
}
else {
this[0x70] = (CFuncLadder)((byte)this[0x70] | 1);
fVar5 = *(float *)param_2;
}
*(float *)(this + 0x46c) = fVar5;
*(undefined4 *)(this + 0x470) = *(undefined4 *)(param_2 + 4);
fVar6 = *(float *)(param_2 + 8);
*(float *)(this + 0x474) = fVar6;
LAB_0044e67f:
fVar5 = *(float *)(this + 0x468);
if (fVar5 < fVar6) {
fVar1 = *(float *)(this + 0x46c);
fVar7 = *(float *)(this + 0x470);
if (this[0x6c] == (CFuncLadder)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar4 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar4 + 2) = 0;
fVar5 = *(float *)(this + 0x468);
}
}
else {
this[0x70] = (CFuncLadder)((byte)this[0x70] | 1);
}
*(float *)(this + 0x474) = fVar5;
*(float *)(this + 0x46c) = *(float *)(this + 0x460);
*(float *)(this + 0x470) = *(float *)(this + 0x464);
if (((fVar1 != *(float *)(this + 0x460)) || (fVar7 != *(float *)(this + 0x464))) ||
(fVar6 != fVar5)) {
if (this[0x6c] == (CFuncLadder)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar4 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar4 + 2) = 0;
}
}
else {
this[0x70] = (CFuncLadder)((byte)this[0x70] | 1);
}
*(float *)(this + 0x460) = fVar1;
*(float *)(this + 0x464) = fVar7;
*(float *)(this + 0x468) = fVar6;
}
}
iVar4 = (**(code **)(*g_pGameRules + 0x7c))(g_pGameRules);
fVar5 = *(float *)(iVar4 + 0xc);
fVar6 = *(float *)(iVar4 + 0x10);
fVar1 = *(float *)(iVar4 + 0x14);
iVar4 = (**(code **)(*g_pGameRules + 0x7c))(g_pGameRules);
local_87 = 1;
fVar8 = (*(float *)(iVar4 + 0x18) - fVar5) * 0.5;
local_bc = 0;
local_b8 = 0;
local_b4 = 0xc0800000;
local_8c = 0;
fVar7 = (*(float *)(iVar4 + 0x18) + fVar5) * 0.5;
local_cc = *(float *)(this + 0x460) + fVar7;
fVar9 = (*(float *)(iVar4 + 0x1c) - fVar6) * 0.5;
fVar6 = (*(float *)(iVar4 + 0x1c) + fVar6) * 0.5;
local_c8 = *(float *)(this + 0x464) + fVar6;
fVar10 = (*(float *)(iVar4 + 0x20) - fVar1) * 0.5;
fVar5 = (*(float *)(iVar4 + 0x20) + fVar1) * 0.5;
local_c4 = *(float *)(this + 0x468) + 4.0 + fVar5;
bVar3 = fVar10 * fVar10 + fVar8 * fVar8 + fVar9 * fVar9 < 1e-06;
local_ac = -fVar7;
local_a8 = -fVar6;
local_a4 = -fVar5;
local_9c = fVar8;
local_98 = fVar9;
local_94 = fVar10;
local_88 = bVar3;
CTraceFilterSimple::CTraceFilterSimple
(local_dc,(IHandleEntity *)0x0,8,(_func_bool_IHandleEntity_ptr_int *)0x0);
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x1400b,local_dc,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,(Vector *)&local_64,0xff,0xff,0,true,-1.0);
}
if ((local_39 == '\0') &&
(((local_64 != *(float *)(this + 0x460) || (local_60 != *(float *)(this + 0x464))) ||
(local_5c != *(float *)(this + 0x468))))) {
if (this[0x6c] == (CFuncLadder)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar4 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar4 + 2) = 0;
}
}
else {
this[0x70] = (CFuncLadder)((byte)this[0x70] | 1);
}
*(float *)(this + 0x460) = local_64;
*(float *)(this + 0x464) = local_60;
*(float *)(this + 0x468) = local_5c;
}
local_87 = 1;
local_bc = 0;
local_b8 = 0;
local_cc = *(float *)(this + 0x46c) + fVar7;
local_b4 = 0xc0800000;
local_c4 = *(float *)(this + 0x474) + 4.0 + fVar5;
local_c8 = *(float *)(this + 0x470) + fVar6;
local_8c = 0;
local_ac = -fVar7;
local_a8 = -fVar6;
local_a4 = -fVar5;
local_9c = fVar8;
local_98 = fVar9;
local_94 = fVar10;
local_88 = bVar3;
CTraceFilterSimple::CTraceFilterSimple
(local_dc,(IHandleEntity *)0x0,8,(_func_bool_IHandleEntity_ptr_int *)0x0);
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x1400b,local_dc,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,(Vector *)&local_64,0xff,0xff,0,true,-1.0);
}
if ((local_39 == '\0') &&
(((local_64 != *(float *)(this + 0x46c) || (local_60 != *(float *)(this + 0x470))) ||
(local_5c != *(float *)(this + 0x474))))) {
if (this[0x6c] == (CFuncLadder)0x0) {
pCVar2 = *(CBaseEdict **)(this + 0x30);
if (pCVar2 != (CBaseEdict *)0x0) {
*(uint *)pCVar2 = *(uint *)pCVar2 | 0x101;
iVar4 = CBaseEdict::GetChangeAccessor(pCVar2);
*(undefined2 *)(iVar4 + 2) = 0;
}
}
else {
this[0x70] = (CFuncLadder)((byte)this[0x70] | 1);
}
*(float *)(this + 0x46c) = local_64;
*(float *)(this + 0x470) = local_60;
*(float *)(this + 0x474) = local_5c;
return;
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.