L L4D2node

CBaseCSGrenade::ItemPostFrame

0x0043d880 · 1565 bytes · __thiscall

_ZN14CBaseCSGrenade13ItemPostFrameEv

Decompiled

undefined (1 param)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* CBaseCSGrenade::ItemPostFrame() */

void __thiscall CBaseCSGrenade::ItemPostFrame(CBaseCSGrenade *this)

{
  CBaseEdict *pCVar1;
  byte *pbVar2;
  code *pcVar3;
  int *piVar4;
  undefined4 uVar5;
  undefined4 uVar6;
  char cVar7;
  CBasePlayer *this_00;
  int iVar8;
  int *piVar9;
  undefined4 uVar10;
  int iVar11;
  byte *pbVar12;
  byte *pbVar13;
  bool bVar14;
  bool bVar15;
  byte bVar16;
  float fVar17;
  byte *local_40;
  int local_30;
  undefined4 local_24;
  undefined4 local_20;
  
  bVar16 = 0;
  local_24 = 0;
  local_20 = 0;
  if (___atan2f_finite == 0) {
    local_30 = 0;
  }
  else {
    (**(code **)(___atan2f_finite + 0x50))
              (___atan2f_finite,&local_24,0,0,0,0,
               "/data/src/game/server/../../game/shared/cstrike/weapon_basecsgrenade.cpp",0x116,
               &ItemPostFrame()::tm_fmt,"(%s)%s","Unaccounted","CBaseCSGrenade::ItemPostFrame");
    local_30 = ___atan2f_finite;
  }
  uVar6 = local_20;
  uVar5 = local_24;
  iVar8 = _DAT_0105db00;
                    /* try { // try from 0043d9ce to 0043da1c has its CatchHandler @ 0043df75 */
  if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
     (iVar11 = ThreadGetCurrentId(), iVar8 == iVar11)) {
    if ((char *)*_DAT_0105d15c != "CBaseCSGrenade::ItemPostFrame") {
      _DAT_0105d15c =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc0f5c0,(char *)0x1,0xbfafa1);
    }
    CVProfNode::EnterScope();
    DAT_0105d158 = '\0';
  }
                    /* try { // try from 0043d936 to 0043d9b1 has its CatchHandler @ 0043ded4 */
  this_00 = (CBasePlayer *)CTerrorWeapon::GetPlayerOwner((CTerrorWeapon *)this);
  if ((this_00 == (CBasePlayer *)0x0) ||
     (iVar8 = CBasePlayer::GetViewModel(this_00,*(int *)(this + 0x13f8)), iVar8 == 0)) {
LAB_0043dd60:
    iVar8 = _DAT_0105db00;
    if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
       (iVar11 = ThreadGetCurrentId(), iVar8 == iVar11)) {
      cVar7 = CVProfNode::ExitScope();
      if (cVar7 != '\0') {
        _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
      }
      DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
    }
    if (local_30 != 0) {
      (**(code **)(local_30 + 0x54))(local_30,uVar5,uVar6,0,0,0);
    }
  }
  else {
    fVar17 = *(float *)(gpGlobals + 0xc);
    if (*(float *)(this + 0x13fc) <= fVar17) {
      if ((this[0x17dd] == (CBaseCSGrenade)0x0) || ((*(uint *)(this_00 + 0x1cb0) & 0x801) != 0))
      goto LAB_0043dc90;
                    /* try { // try from 0043da68 to 0043da89 has its CatchHandler @ 0043ded4 */
      (**(code **)(*(int *)this_00 + 0x7fc))(this_00,0x3d,0);
      (**(code **)(*(int *)this + 0x708))(this);
      piVar4 = mdlcache;
      (**(code **)(*mdlcache + 0x68))(mdlcache);
      if (this[0x17dd] != (CBaseCSGrenade)0x0) {
        if (this[0x6c] == (CBaseCSGrenade)0x0) {
          pCVar1 = *(CBaseEdict **)(this + 0x30);
          if (pCVar1 != (CBaseEdict *)0x0) {
            *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
                    /* try { // try from 0043daad to 0043dc1f has its CatchHandler @ 0043df63 */
            iVar8 = CBaseEdict::GetChangeAccessor(pCVar1);
            *(undefined2 *)(iVar8 + 2) = 0;
          }
        }
        else {
          this[0x70] = (CBaseCSGrenade)((byte)this[0x70] | 1);
        }
        this[0x17dd] = (CBaseCSGrenade)0x0;
      }
      (**(code **)(*(int *)this + 0x3f0))(this,0xbc);
      (**(code **)(*(int *)this + 0x404))(this,*(float *)(gpGlobals + 0xc) + 1.3);
      fVar17 = *(float *)(gpGlobals + 0xc) + 1.3;
      if (fVar17 != *(float *)(this + 0x13fc)) {
        if (this[0x6c] == (CBaseCSGrenade)0x0) {
          pCVar1 = *(CBaseEdict **)(this + 0x30);
          if (pCVar1 != (CBaseEdict *)0x0) {
            *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
            iVar8 = CBaseEdict::GetChangeAccessor(pCVar1);
            *(undefined2 *)(iVar8 + 2) = 0;
          }
        }
        else {
          this[0x70] = (CBaseCSGrenade)((byte)this[0x70] | 1);
        }
        *(float *)(this + 0x13fc) = fVar17;
      }
      piVar9 = (int *)(**(code **)(*gameeventmanager + 0x1c))(gameeventmanager,"weapon_fire",0,0);
      if (piVar9 != (int *)0x0) {
        pbVar2 = *(byte **)(this + 0x7c);
        bVar14 = false;
        if (pbVar2 == (byte *)0x0) {
          local_40 = &DAT_00d539c2;
        }
        else {
          iVar8 = 7;
          bVar15 = false;
          pbVar12 = pbVar2;
          pbVar13 = (byte *)"weapon_";
          do {
            if (iVar8 == 0) break;
            iVar8 = iVar8 + -1;
            bVar14 = *pbVar12 < *pbVar13;
            bVar15 = *pbVar12 == *pbVar13;
            pbVar12 = pbVar12 + (uint)bVar16 * -2 + 1;
            pbVar13 = pbVar13 + (uint)bVar16 * -2 + 1;
          } while (bVar15);
          local_40 = pbVar2 + 7;
          if ((!bVar14 && !bVar15) != bVar14) {
            local_40 = pbVar2;
          }
        }
        pcVar3 = *(code **)(*piVar9 + 0x30);
        uVar10 = (**(code **)(*engine + 0x40))(engine,*(undefined4 *)(this_00 + 0x30));
        (*pcVar3)(piVar9,"userid",uVar10);
        (**(code **)(*piVar9 + 0x3c))(piVar9,"weapon",local_40);
        pcVar3 = *(code **)(*piVar9 + 0x30);
        uVar10 = (**(code **)(*(int *)this + 0x638))(this);
        (*pcVar3)(piVar9,"weaponid",uVar10);
        (**(code **)(*gameeventmanager + 0x20))(gameeventmanager,piVar9,0);
      }
      (**(code **)(*piVar4 + 0x6c))(piVar4);
    }
    else if ((this[0x17dd] == (CBaseCSGrenade)0x0) || (this[0x17de] != (CBaseCSGrenade)0x0)) {
LAB_0043dc90:
      if ((*(float *)(this + 0x17e0) <= 0.0) || (fVar17 <= *(float *)(this + 0x17e0))) {
        if (this[0x17dc] == (CBaseCSGrenade)0x0) {
                    /* try { // try from 0043de20 to 0043de24 has its CatchHandler @ 0043ded4 */
          CTerrorWeapon::ItemPostFrame((CTerrorWeapon *)this);
        }
        else if (*(float *)(this + 0x142c) <= fVar17 && fVar17 != *(float *)(this + 0x142c)) {
          iVar8 = CBaseCombatCharacter::GetAmmoCount
                            ((CBaseCombatCharacter *)this_00,*(int *)(this + 0x1418));
          if (iVar8 < 1) {
                    /* try { // try from 0043deb8 to 0043dec5 has its CatchHandler @ 0043ded4 */
            (**(code **)(*(int *)this_00 + 0x470))(this_00,this,0,0);
            UTIL_Remove((CBaseEntity *)this);
          }
          else {
            cVar7 = CBaseCombatCharacter::SwitchToNextBestWeapon
                              ((CBaseCombatCharacter *)this_00,(CBaseCombatWeapon *)this);
            if ((cVar7 == '\0') &&
               ((**(code **)(*(int *)this + 0x468))(this), this[0x17dc] != (CBaseCSGrenade)0x0)) {
              if (this[0x6c] == (CBaseCSGrenade)0x0) {
                pCVar1 = *(CBaseEdict **)(this + 0x30);
                if (pCVar1 != (CBaseEdict *)0x0) {
                  *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
                  iVar8 = CBaseEdict::GetChangeAccessor(pCVar1);
                  *(undefined2 *)(iVar8 + 2) = 0;
                }
              }
              else {
                this[0x70] = (CBaseCSGrenade)((byte)this[0x70] | 1);
              }
              this[0x17dc] = (CBaseCSGrenade)0x0;
            }
          }
          goto LAB_0043dd60;
        }
      }
      else {
                    /* try { // try from 0043dcc8 to 0043dd4f has its CatchHandler @ 0043ded4 */
        (**(code **)(*(int *)this_00 + 0x450))(this_00,1,*(undefined4 *)(this + 0x1418));
        (**(code **)(*(int *)this + 0x70c))(this);
      }
    }
    else {
      if (this[0x6c] == (CBaseCSGrenade)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar8 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar8 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CBaseCSGrenade)((byte)this[0x70] | 1);
      }
      this[0x17de] = (CBaseCSGrenade)0x1;
    }
    iVar8 = _DAT_0105db00;
    if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
       (iVar11 = ThreadGetCurrentId(), iVar8 == iVar11)) {
      cVar7 = CVProfNode::ExitScope();
      if (cVar7 != '\0') {
        _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
      }
      DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
    }
    if (local_30 != 0) {
      (**(code **)(local_30 + 0x54))(local_30,uVar5,uVar6,0,0,0);
      return;
    }
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)