CBaseCSGrenade::ThrowGrenade
0x0043d220 · 1589 bytes · __thiscall
_ZN14CBaseCSGrenade12ThrowGrenadeEv
Decompiled
undefined (1 param)
/* CBaseCSGrenade::ThrowGrenade() */
void __thiscall CBaseCSGrenade::ThrowGrenade(CBaseCSGrenade *this)
{
uint *puVar1;
code *pcVar2;
CBaseEdict *this_00;
char cVar3;
CBasePlayer *this_01;
int iVar4;
float *pfVar5;
undefined4 *puVar6;
float local_f4;
float local_f0;
float local_ec;
float local_e8;
float local_e4;
float local_e0;
float local_dc;
float local_d8;
float local_d4;
float local_cc;
float local_c8;
float local_c4;
float local_bc;
float local_b8;
float local_b4;
undefined4 local_ac;
undefined4 local_a8;
undefined4 local_a4;
undefined4 local_9c;
undefined4 local_98;
undefined4 local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
undefined4 local_70;
undefined4 local_6c;
undefined4 local_68;
undefined4 local_64;
undefined4 local_60;
float local_5c;
puVar6 = (undefined4 *)&stack0xfffffec4;
this_01 = (CBasePlayer *)CBaseCombatWeapon::GetOwner((CBaseCombatWeapon *)this);
if (this_01 != (CBasePlayer *)0x0) {
cVar3 = (**(code **)(*(int *)this_01 + 0x16c))();
if (cVar3 != '\0') {
if (this[0x17e4] == (CBaseCSGrenade)0x0) {
CBasePlayer::EyeVectors(this_01,(Vector *)&local_f4,(Vector *)0x0,(Vector *)0x0);
pfVar5 = (float *)(**(code **)(*(int *)this_01 + 0x250))();
if (((byte)this_01[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this_01);
}
local_bc = local_f4 * 16.0;
local_b8 = local_f0 * 16.0;
local_b4 = local_ec * 16.0;
local_e8 = *pfVar5 + *(float *)(this_01 + 0x2e0);
local_e4 = pfVar5[1] + *(float *)(this_01 + 0x2e4);
local_e0 = pfVar5[2] + *(float *)(this_01 + 0x2e8);
local_ac = 0;
local_a8 = 0;
local_87 = local_b8 * local_b8 + local_bc * local_bc + local_b4 * local_b4 != 0.0;
local_a4 = 0;
local_8c = 0;
local_9c = 0x40000000;
local_98 = 0x40000000;
local_94 = 0x40000000;
local_88 = 0;
local_cc = local_e8;
local_c8 = local_e4;
local_c4 = local_e0;
CTraceFilterSimple::CTraceFilterSimple
((CTraceFilterSimple *)&local_dc,(IHandleEntity *)this_01,0,
(_func_bool_IHandleEntity_ptr_int *)0x0);
(**(code **)(*enginetrace + 0x14))();
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine((Vector *)&local_70,(Vector *)&local_64,0xff,0xff,0,true,-1.0);
}
local_e8 = (float)local_64;
local_e4 = (float)local_60;
local_e0 = local_5c;
if (((byte)this_01[0x14d] & 0x10) != 0) {
CBaseEntity::CalcAbsoluteVelocity((CBaseEntity *)this_01);
}
local_dc = local_f4 * 750.0 + *(float *)(this_01 + 0x274);
local_d8 = local_f0 * 750.0 + *(float *)(this_01 + 0x278);
local_d4 = local_ec * 750.0 + *(float *)(this_01 + 0x27c);
pcVar2 = *(code **)(*(int *)this + 0x714);
iVar4 = (**(code **)(*random_valve + 8))();
local_c8 = (float)iVar4;
local_cc = 600.0;
local_c4 = 0.0;
(*pcVar2)();
}
else {
if (((byte)this_01[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition((CBaseEntity *)this_01);
}
local_e8 = *(float *)(this_01 + 0x2e0);
local_e4 = *(float *)(this_01 + 0x2e4);
local_e0 = *(float *)(this_01 + 0x2e8) + 36.0;
(**(code **)(*(int *)this_01 + 0x3e4))();
AngleVectors((QAngle *)&local_70,(Vector *)&local_dc);
if (((byte)this_01[0x14d] & 0x10) != 0) {
CBaseEntity::CalcAbsoluteVelocity((CBaseEntity *)this_01);
}
local_cc = local_dc * 500.0 + *(float *)(this_01 + 0x274);
local_c8 = local_d8 * 500.0 + *(float *)(this_01 + 0x278);
local_c4 = local_d4 * 500.0 + *(float *)(this_01 + 0x27c);
local_70 = 0;
local_6c = 0;
local_68 = 0;
(**(code **)(*(int *)this + 0x714))();
puVar6 = (undefined4 *)&stack0xfffffec0;
if (this[0x17e4] != (CBaseCSGrenade)0x0) {
if (this[0x6c] == (CBaseCSGrenade)0x0) {
this_00 = *(CBaseEdict **)(this + 0x30);
if (this_00 != (CBaseEdict *)0x0) {
*(uint *)this_00 = *(uint *)this_00 | 0x101;
iVar4 = CBaseEdict::GetChangeAccessor(this_00);
*(undefined2 *)(iVar4 + 2) = 0;
}
}
else {
this[0x70] = (CBaseCSGrenade)((byte)this[0x70] | 1);
}
this[0x17e4] = (CBaseCSGrenade)0x0;
puVar6 = (undefined4 *)&stack0xfffffec0;
}
}
if (this[0x17dc] != (CBaseCSGrenade)0x1) {
if (this[0x6c] == (CBaseCSGrenade)0x0) {
puVar1 = *(uint **)(this + 0x30);
if (puVar1 != (uint *)0x0) {
*puVar1 = *puVar1 | 0x101;
*puVar6 = puVar1;
puVar6[-1] = 0x43d40a;
iVar4 = CBaseEdict::GetChangeAccessor((CBaseEdict *)*puVar6);
*(undefined2 *)(iVar4 + 2) = 0;
}
}
else {
this[0x70] = (CBaseCSGrenade)((byte)this[0x70] | 1);
}
this[0x17dc] = (CBaseCSGrenade)0x1;
}
if (*(float *)(this + 0x17e0) != 0.0) {
if (this[0x6c] == (CBaseCSGrenade)0x0) {
puVar1 = *(uint **)(this + 0x30);
if (puVar1 != (uint *)0x0) {
*puVar1 = *puVar1 | 0x101;
*puVar6 = puVar1;
puVar6[-1] = 0x43d447;
iVar4 = CBaseEdict::GetChangeAccessor((CBaseEdict *)*puVar6);
*(undefined2 *)(iVar4 + 2) = 0;
}
*(undefined4 *)(this + 0x17e0) = 0;
}
else {
this[0x70] = (CBaseCSGrenade)((byte)this[0x70] | 1);
*(undefined4 *)(this + 0x17e0) = 0;
}
}
}
}
return;
}
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paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
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