DataMapInit<CBaseCombatWeapon>
0x00409e50 · 2571 bytes · __cdecl
_Z11DataMapInitI17CBaseCombatWeaponEP9datamap_tPT_
Decompiled
datamap_t * (1 param)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* datamap_t* DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*) */
datamap_t * DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon *param_1)
{
int iVar1;
char *pcVar2;
char *pcVar3;
int iVar4;
int iVar5;
if ((DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::nameHolder == '\0') &&
(iVar1 = __cxa_guard_acquire(&DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::nameHolder),
iVar1 != 0)) {
DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::nameHolder = "CBaseCombatWeapon";
DAT_00f73bc8 = (void *)0x0;
DAT_00f73bcc = 0;
DAT_00f73bd0 = 0;
DAT_00f73bd4 = 0;
_DAT_00f73bd8 = (void *)0x0;
DAT_00f73bc4 = 0x11;
__cxa_guard_release(&DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::nameHolder);
__cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
&DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::nameHolder,&__dso_handle);
}
CBaseCombatWeapon::m_DataMap._12_4_ = CBaseAnimating::m_DataMap;
if ((DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::dataDesc != '\0') ||
(iVar1 = __cxa_guard_acquire(&DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::dataDesc),
iVar1 == 0)) goto LAB_00409e79;
/* try { // try from 00409eb7 to 0040a709 has its CatchHandler @ 0040a8e8 */
DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::dataDesc._1940_4_ =
GetPhysObjSaveRestoreOps(5);
pcVar2 = operator_new__(DAT_00f73bc4 + 0xd);
pcVar3 = stpcpy(pcVar2,DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::nameHolder);
builtin_strncpy(pcVar3,"DefaultTouch",0xd);
iVar4 = DAT_00f73bd4;
iVar1 = DAT_00f73bd4 + 1;
if ((DAT_00f73bcc < iVar1) && (-1 < DAT_00f73bd0)) {
if (DAT_00f73bd0 == 0) {
if (DAT_00f73bcc == 0) {
if (iVar1 < 9) {
DAT_00f73bcc = 8;
goto LAB_0040a517;
}
DAT_00f73bcc = 8;
}
do {
DAT_00f73bcc = DAT_00f73bcc * 2;
} while (DAT_00f73bcc < iVar1);
}
else {
for (DAT_00f73bcc = (DAT_00f73bd4 / DAT_00f73bd0 + 1) * DAT_00f73bd0; DAT_00f73bcc < iVar1;
DAT_00f73bcc = (DAT_00f73bcc + iVar1) / 2) {
}
}
LAB_0040a517:
if (DAT_00f73bc8 == (void *)0x0) {
DAT_00f73bc8 = malloc(DAT_00f73bcc << 2);
}
else {
DAT_00f73bc8 = realloc(DAT_00f73bc8,DAT_00f73bcc << 2);
iVar1 = DAT_00f73bd4 + 1;
}
}
iVar5 = iVar4 * 4;
iVar4 = (iVar1 - iVar4) + -1;
DAT_00f73bd4 = iVar1;
_DAT_00f73bd8 = DAT_00f73bc8;
if (0 < iVar4) {
_V_memmove((void *)((int)DAT_00f73bc8 + iVar5 + 4),(void *)((int)DAT_00f73bc8 + iVar5),iVar4 * 4
);
}
if ((undefined4 *)(iVar5 + (int)DAT_00f73bc8) != (undefined4 *)0x0) {
*(undefined4 *)(iVar5 + (int)DAT_00f73bc8) = pcVar2;
}
DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::dataDesc._2372_4_ = pcVar2;
pcVar2 = operator_new__(DAT_00f73bc4 + 10);
pcVar3 = stpcpy(pcVar2,DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::nameHolder);
builtin_strncpy(pcVar3,"FallThink",10);
iVar4 = DAT_00f73bd4;
iVar1 = DAT_00f73bd4 + 1;
if ((DAT_00f73bcc < iVar1) && (-1 < DAT_00f73bd0)) {
if (DAT_00f73bd0 == 0) {
if (DAT_00f73bcc == 0) {
if (iVar1 < 9) {
DAT_00f73bcc = 8;
goto LAB_0040a587;
}
DAT_00f73bcc = 8;
}
do {
DAT_00f73bcc = DAT_00f73bcc * 2;
} while (DAT_00f73bcc < iVar1);
}
else {
for (DAT_00f73bcc = (DAT_00f73bd4 / DAT_00f73bd0 + 1) * DAT_00f73bd0; DAT_00f73bcc < iVar1;
DAT_00f73bcc = (DAT_00f73bcc + iVar1) / 2) {
}
}
LAB_0040a587:
if (DAT_00f73bc8 == (void *)0x0) {
DAT_00f73bc8 = malloc(DAT_00f73bcc << 2);
}
else {
DAT_00f73bc8 = realloc(DAT_00f73bc8,DAT_00f73bcc << 2);
iVar1 = DAT_00f73bd4 + 1;
}
}
iVar5 = iVar4 * 4;
iVar4 = (iVar1 - iVar4) + -1;
DAT_00f73bd4 = iVar1;
_DAT_00f73bd8 = DAT_00f73bc8;
if (0 < iVar4) {
_V_memmove((void *)((int)DAT_00f73bc8 + iVar5 + 4),(void *)((int)DAT_00f73bc8 + iVar5),iVar4 * 4
);
}
if ((undefined4 *)(iVar5 + (int)DAT_00f73bc8) != (undefined4 *)0x0) {
*(undefined4 *)(iVar5 + (int)DAT_00f73bc8) = pcVar2;
}
DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::dataDesc._2436_4_ = pcVar2;
pcVar2 = operator_new__(DAT_00f73bc4 + 0xc);
pcVar3 = stpcpy(pcVar2,DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::nameHolder);
pcVar3[0] = 'M';
pcVar3[1] = 'a';
pcVar3[2] = 't';
pcVar3[3] = 'e';
pcVar3[4] = 'r';
pcVar3[5] = 'i';
pcVar3[6] = 'a';
pcVar3[7] = 'l';
*(undefined **)(pcVar3 + 8) = &DAT_00657a69;
iVar4 = DAT_00f73bd4;
iVar1 = DAT_00f73bd4 + 1;
if ((DAT_00f73bcc < iVar1) && (-1 < DAT_00f73bd0)) {
if (DAT_00f73bd0 == 0) {
if (DAT_00f73bcc == 0) {
if (iVar1 < 9) {
DAT_00f73bcc = 8;
goto LAB_0040a6b7;
}
DAT_00f73bcc = 8;
}
do {
DAT_00f73bcc = DAT_00f73bcc * 2;
} while (DAT_00f73bcc < iVar1);
}
else {
for (DAT_00f73bcc = (DAT_00f73bd4 / DAT_00f73bd0 + 1) * DAT_00f73bd0; DAT_00f73bcc < iVar1;
DAT_00f73bcc = (DAT_00f73bcc + iVar1) / 2) {
}
}
LAB_0040a6b7:
if (DAT_00f73bc8 == (void *)0x0) {
DAT_00f73bc8 = malloc(DAT_00f73bcc << 2);
}
else {
DAT_00f73bc8 = realloc(DAT_00f73bc8,DAT_00f73bcc << 2);
iVar1 = DAT_00f73bd4 + 1;
}
}
iVar5 = iVar4 * 4;
iVar4 = (iVar1 - iVar4) + -1;
DAT_00f73bd4 = iVar1;
_DAT_00f73bd8 = DAT_00f73bc8;
if (0 < iVar4) {
_V_memmove((void *)((int)DAT_00f73bc8 + iVar5 + 4),(void *)((int)DAT_00f73bc8 + iVar5),iVar4 * 4
);
}
if ((undefined4 *)(iVar5 + (int)DAT_00f73bc8) != (undefined4 *)0x0) {
*(undefined4 *)(iVar5 + (int)DAT_00f73bc8) = pcVar2;
}
DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::dataDesc._2500_4_ = pcVar2;
pcVar2 = operator_new__(DAT_00f73bc4 + 0x15);
pcVar3 = stpcpy(pcVar2,DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::nameHolder);
builtin_strncpy(pcVar3,"AttemptToMaterialize",0x15);
iVar4 = DAT_00f73bd4;
iVar1 = DAT_00f73bd4 + 1;
if ((DAT_00f73bcc < iVar1) && (-1 < DAT_00f73bd0)) {
if (DAT_00f73bd0 == 0) {
if (DAT_00f73bcc == 0) {
if (iVar1 < 9) {
DAT_00f73bcc = 8;
goto LAB_0040a61f;
}
DAT_00f73bcc = 8;
}
do {
DAT_00f73bcc = DAT_00f73bcc * 2;
} while (DAT_00f73bcc < iVar1);
}
else {
for (DAT_00f73bcc = (DAT_00f73bd4 / DAT_00f73bd0 + 1) * DAT_00f73bd0; DAT_00f73bcc < iVar1;
DAT_00f73bcc = (DAT_00f73bcc + iVar1) / 2) {
}
}
LAB_0040a61f:
if (DAT_00f73bc8 == (void *)0x0) {
DAT_00f73bc8 = malloc(DAT_00f73bcc << 2);
}
else {
DAT_00f73bc8 = realloc(DAT_00f73bc8,DAT_00f73bcc << 2);
iVar1 = DAT_00f73bd4 + 1;
}
}
iVar5 = iVar4 * 4;
iVar4 = (iVar1 - iVar4) + -1;
DAT_00f73bd4 = iVar1;
_DAT_00f73bd8 = DAT_00f73bc8;
if (0 < iVar4) {
_V_memmove((void *)((int)DAT_00f73bc8 + iVar5 + 4),(void *)((int)DAT_00f73bc8 + iVar5),iVar4 * 4
);
}
if ((undefined4 *)(iVar5 + (int)DAT_00f73bc8) != (undefined4 *)0x0) {
*(undefined4 *)(iVar5 + (int)DAT_00f73bc8) = pcVar2;
}
DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::dataDesc._2564_4_ = pcVar2;
pcVar2 = operator_new__(DAT_00f73bc4 + 0xc);
pcVar3 = stpcpy(pcVar2,DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::nameHolder);
builtin_strncpy(pcVar3,"DestroyItem",0xc);
iVar4 = DAT_00f73bd4;
iVar1 = DAT_00f73bd4 + 1;
if ((DAT_00f73bcc < iVar1) && (-1 < DAT_00f73bd0)) {
if (DAT_00f73bd0 == 0) {
if (DAT_00f73bcc == 0) {
if (iVar1 < 9) {
DAT_00f73bcc = 8;
goto LAB_0040a457;
}
DAT_00f73bcc = 8;
}
do {
DAT_00f73bcc = DAT_00f73bcc * 2;
} while (DAT_00f73bcc < iVar1);
}
else {
for (DAT_00f73bcc = (DAT_00f73bd4 / DAT_00f73bd0 + 1) * DAT_00f73bd0; DAT_00f73bcc < iVar1;
DAT_00f73bcc = (DAT_00f73bcc + iVar1) / 2) {
}
}
LAB_0040a457:
if (DAT_00f73bc8 == (void *)0x0) {
DAT_00f73bc8 = malloc(DAT_00f73bcc << 2);
}
else {
DAT_00f73bc8 = realloc(DAT_00f73bc8,DAT_00f73bcc << 2);
iVar1 = DAT_00f73bd4 + 1;
}
}
iVar5 = iVar4 * 4;
iVar4 = (iVar1 - iVar4) + -1;
DAT_00f73bd4 = iVar1;
_DAT_00f73bd8 = DAT_00f73bc8;
if (0 < iVar4) {
_V_memmove((void *)((int)DAT_00f73bc8 + iVar5 + 4),(void *)((int)DAT_00f73bc8 + iVar5),iVar4 * 4
);
}
if ((undefined4 *)(iVar5 + (int)DAT_00f73bc8) != (undefined4 *)0x0) {
*(undefined4 *)(iVar5 + (int)DAT_00f73bc8) = pcVar2;
}
DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::dataDesc._2628_4_ = pcVar2;
pcVar2 = operator_new__(DAT_00f73bc4 + 0xf);
pcVar3 = stpcpy(pcVar2,DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::nameHolder);
builtin_strncpy(pcVar3,"SetPickupTouch",0xf);
iVar4 = DAT_00f73bd4;
iVar1 = DAT_00f73bd4 + 1;
if ((DAT_00f73bcc < iVar1) && (-1 < DAT_00f73bd0)) {
if (DAT_00f73bd0 == 0) {
if (DAT_00f73bcc == 0) {
if (iVar1 < 9) {
DAT_00f73bcc = 8;
goto LAB_0040a3bf;
}
DAT_00f73bcc = 8;
}
do {
DAT_00f73bcc = DAT_00f73bcc * 2;
} while (DAT_00f73bcc < iVar1);
}
else {
for (DAT_00f73bcc = (DAT_00f73bd4 / DAT_00f73bd0 + 1) * DAT_00f73bd0; DAT_00f73bcc < iVar1;
DAT_00f73bcc = (DAT_00f73bcc + iVar1) / 2) {
}
}
LAB_0040a3bf:
if (DAT_00f73bc8 == (void *)0x0) {
DAT_00f73bc8 = malloc(DAT_00f73bcc << 2);
}
else {
DAT_00f73bc8 = realloc(DAT_00f73bc8,DAT_00f73bcc << 2);
iVar1 = DAT_00f73bd4 + 1;
}
}
iVar5 = iVar4 * 4;
iVar4 = (iVar1 - iVar4) + -1;
DAT_00f73bd4 = iVar1;
_DAT_00f73bd8 = DAT_00f73bc8;
if (0 < iVar4) {
_V_memmove((void *)((int)DAT_00f73bc8 + iVar5 + 4),(void *)((int)DAT_00f73bc8 + iVar5),iVar4 * 4
);
}
if ((undefined4 *)(iVar5 + (int)DAT_00f73bc8) != (undefined4 *)0x0) {
*(undefined4 *)(iVar5 + (int)DAT_00f73bc8) = pcVar2;
}
DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::dataDesc._2692_4_ = pcVar2;
pcVar2 = operator_new__(DAT_00f73bc4 + 10);
pcVar3 = stpcpy(pcVar2,DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::nameHolder);
builtin_strncpy(pcVar3,"HideThink",10);
iVar4 = DAT_00f73bd4;
iVar1 = DAT_00f73bd4 + 1;
if ((DAT_00f73bcc < iVar1) && (-1 < DAT_00f73bd0)) {
if (DAT_00f73bd0 == 0) {
if (DAT_00f73bcc == 0) {
if (iVar1 < 9) {
DAT_00f73bcc = 8;
goto LAB_0040a327;
}
DAT_00f73bcc = 8;
}
do {
DAT_00f73bcc = DAT_00f73bcc * 2;
} while (DAT_00f73bcc < iVar1);
}
else {
for (DAT_00f73bcc = (DAT_00f73bd4 / DAT_00f73bd0 + 1) * DAT_00f73bd0; DAT_00f73bcc < iVar1;
DAT_00f73bcc = (DAT_00f73bcc + iVar1) / 2) {
}
}
LAB_0040a327:
if (DAT_00f73bc8 == (void *)0x0) {
DAT_00f73bc8 = malloc(DAT_00f73bcc << 2);
}
else {
DAT_00f73bc8 = realloc(DAT_00f73bc8,DAT_00f73bcc << 2);
iVar1 = DAT_00f73bd4 + 1;
}
}
iVar5 = iVar4 * 4;
iVar4 = (iVar1 - iVar4) + -1;
DAT_00f73bd4 = iVar1;
_DAT_00f73bd8 = DAT_00f73bc8;
if (0 < iVar4) {
_V_memmove((void *)((int)DAT_00f73bc8 + iVar5 + 4),(void *)((int)DAT_00f73bc8 + iVar5),iVar4 * 4
);
}
if ((undefined4 *)(iVar5 + (int)DAT_00f73bc8) != (undefined4 *)0x0) {
*(undefined4 *)(iVar5 + (int)DAT_00f73bc8) = pcVar2;
}
DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::dataDesc._2900_4_ = eventFuncs;
DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::dataDesc._2964_4_ = eventFuncs;
DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::dataDesc._3028_4_ = eventFuncs;
DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::dataDesc._3092_4_ = eventFuncs;
DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::dataDesc._2756_4_ = pcVar2;
__cxa_guard_release(&DataMapInit<CBaseCombatWeapon>(CBaseCombatWeapon*)::dataDesc);
LAB_00409e79:
CBaseCombatWeapon::m_DataMap._4_4_ = 0x30;
CBaseCombatWeapon::m_DataMap._0_4_ = 0xf139e0;
return (datamap_t *)CBaseCombatWeapon::m_DataMap;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.