L L4D2node

Unserialize

0x00bf2eb0 · 744 bytes · __cdecl

_Z11UnserializeR10CUtlBufferR8Vector4D

Decompiled

undefined (2 params)

/* Unserialize(CUtlBuffer&, Vector4D&) */

bool Unserialize(CUtlBuffer *param_1,Vector4D *param_2)

{
  char cVar1;
  int iVar2;
  undefined4 uVar3;
  undefined4 local_14;
  undefined1 local_10;
  undefined1 local_f;
  undefined1 local_e;
  undefined1 local_d;
  
  if (((byte)param_1[0x15] & 1) == 0) {
    cVar1 = CUtlBuffer::CheckGet(param_1,4);
    uVar3 = 0;
    if (cVar1 != '\0') {
      iVar2 = *(int *)(param_1 + 0xc);
      uVar3 = *(undefined4 *)(*(int *)param_1 + (iVar2 - *(int *)(param_1 + 0x20)));
      local_14 = uVar3;
      if (((byte)param_1[0x34] & 1) != 0) {
        local_14._3_1_ = (undefined1)((uint)uVar3 >> 0x18);
        local_10 = local_14._3_1_;
        local_14._2_1_ = (undefined1)((uint)uVar3 >> 0x10);
        local_f = local_14._2_1_;
        local_14._1_1_ = (undefined1)((uint)uVar3 >> 8);
        local_e = local_14._1_1_;
        local_14._0_1_ = (undefined1)uVar3;
        local_d = (undefined1)local_14;
        _V_memcpy(&local_14,&local_10,4);
        iVar2 = *(int *)(param_1 + 0xc);
      }
      *(int *)(param_1 + 0xc) = iVar2 + 4;
      uVar3 = local_14;
    }
    *(undefined4 *)param_2 = uVar3;
    if (((byte)param_1[0x15] & 1) == 0) {
      cVar1 = CUtlBuffer::CheckGet(param_1,4);
      uVar3 = 0;
      if (cVar1 != '\0') {
        iVar2 = *(int *)(param_1 + 0xc);
        uVar3 = *(undefined4 *)(*(int *)param_1 + (iVar2 - *(int *)(param_1 + 0x20)));
        local_14 = uVar3;
        if (((byte)param_1[0x34] & 1) != 0) {
          local_14._3_1_ = (undefined1)((uint)uVar3 >> 0x18);
          local_10 = local_14._3_1_;
          local_14._2_1_ = (undefined1)((uint)uVar3 >> 0x10);
          local_f = local_14._2_1_;
          local_14._1_1_ = (undefined1)((uint)uVar3 >> 8);
          local_e = local_14._1_1_;
          local_14._0_1_ = (undefined1)uVar3;
          local_d = (undefined1)local_14;
          _V_memcpy(&local_14,&local_10,4);
          iVar2 = *(int *)(param_1 + 0xc);
        }
        *(int *)(param_1 + 0xc) = iVar2 + 4;
        uVar3 = local_14;
      }
    }
    else {
      local_14 = 0;
      CUtlBuffer::Scanf(param_1,"%f",&local_14);
      uVar3 = local_14;
    }
    *(undefined4 *)(param_2 + 4) = uVar3;
    if (((byte)param_1[0x15] & 1) == 0) {
      cVar1 = CUtlBuffer::CheckGet(param_1,4);
      uVar3 = 0;
      if (cVar1 != '\0') {
        iVar2 = *(int *)(param_1 + 0xc);
        uVar3 = *(undefined4 *)(*(int *)param_1 + (iVar2 - *(int *)(param_1 + 0x20)));
        local_14 = uVar3;
        if (((byte)param_1[0x34] & 1) != 0) {
          local_14._3_1_ = (undefined1)((uint)uVar3 >> 0x18);
          local_10 = local_14._3_1_;
          local_14._2_1_ = (undefined1)((uint)uVar3 >> 0x10);
          local_f = local_14._2_1_;
          local_14._1_1_ = (undefined1)((uint)uVar3 >> 8);
          local_e = local_14._1_1_;
          local_14._0_1_ = (undefined1)uVar3;
          local_d = (undefined1)local_14;
          _V_memcpy(&local_14,&local_10,4);
          iVar2 = *(int *)(param_1 + 0xc);
        }
        *(int *)(param_1 + 0xc) = iVar2 + 4;
        uVar3 = local_14;
      }
    }
    else {
      local_14 = 0;
      CUtlBuffer::Scanf(param_1,"%f",&local_14);
      uVar3 = local_14;
    }
    *(undefined4 *)(param_2 + 8) = uVar3;
    if (((byte)param_1[0x15] & 1) == 0) {
      cVar1 = CUtlBuffer::CheckGet(param_1,4);
      local_14 = 0;
      if (cVar1 != '\0') {
        iVar2 = *(int *)(param_1 + 0xc);
        uVar3 = *(undefined4 *)(*(int *)param_1 + (iVar2 - *(int *)(param_1 + 0x20)));
        local_14 = uVar3;
        if (((byte)param_1[0x34] & 1) != 0) {
          local_14._3_1_ = (undefined1)((uint)uVar3 >> 0x18);
          local_10 = local_14._3_1_;
          local_14._2_1_ = (undefined1)((uint)uVar3 >> 0x10);
          local_f = local_14._2_1_;
          local_14._1_1_ = (undefined1)((uint)uVar3 >> 8);
          local_e = local_14._1_1_;
          local_14._0_1_ = (undefined1)uVar3;
          local_d = (undefined1)local_14;
          _V_memcpy(&local_14,&local_10,4);
          iVar2 = *(int *)(param_1 + 0xc);
        }
        *(int *)(param_1 + 0xc) = iVar2 + 4;
      }
    }
    else {
      local_14 = 0;
      CUtlBuffer::Scanf(param_1,"%f",&local_14);
    }
    *(undefined4 *)(param_2 + 0xc) = local_14;
  }
  else {
    iVar2 = CUtlBuffer::Scanf(param_1,"%f %f %f %f",param_2,param_2 + 4,param_2 + 8,param_2 + 0xc);
    if (iVar2 != 4) {
      return false;
    }
  }
  return param_1[0x14] == (CUtlBuffer)0x0;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)