L L4D2node

CDmxSerializerKeyValues2::UnserializeAttributeValueFromToken

0x00bec9f0 · 279 bytes · __thiscall

_ZN24CDmxSerializerKeyValues234UnserializeAttributeValueFromTokenEP13CDmxAttribute17DmAttributeType_tR10CUtlBuffer

Decompiled

undefined (4 params)

/* CDmxSerializerKeyValues2::UnserializeAttributeValueFromToken(CDmxAttribute*, DmAttributeType_t,
   CUtlBuffer&) */

undefined4 __thiscall
CDmxSerializerKeyValues2::UnserializeAttributeValueFromToken
          (undefined4 this,undefined4 param_1,int param_3,int *param_4)

{
  int iVar1;
  undefined4 uVar2;
  int iVar3;
  int *piVar4;
  int in_GS_OFFSET;
  int aiStack_80 [3];
  int aiStack_74 [3];
  int *local_68;
  undefined4 local_64;
  undefined4 uStack_60;
  undefined1 local_58 [56];
  int local_20;
  
  local_64 = param_1;
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  iVar3 = param_4[7];
  local_68 = (int *)*param_4;
  iVar1 = -((iVar3 + 0x10U & 0xfffffff0) + 0x10);
  uStack_60._3_1_ = param_3 == 0x13 || param_3 == 5;
  if ((bool)uStack_60._3_1_) {
    *(undefined4 *)((int)aiStack_80 + iVar1) = 0xbecb05;
    uVar2 = GetCStringCharConversion();
    *(undefined4 *)((int)aiStack_80 + iVar1 + 4) = uVar2;
    *(undefined4 *)((int)aiStack_80 + iVar1) = 0xbecb0d;
    SetSerializationDelimiter(*(CUtlCharConversion **)((int)aiStack_80 + iVar1 + 4));
    piVar4 = local_68;
  }
  else {
    local_68 = param_4;
    *(undefined4 *)((int)aiStack_80 + iVar1) = 0xbeca49;
    uVar2 = GetCStringCharConversion();
    piVar4 = local_68;
    *(undefined4 *)((int)aiStack_74 + iVar1) = 1;
    *(undefined4 *)((int)aiStack_80 + iVar1 + 8) = uVar2;
    *(int **)((int)aiStack_80 + iVar1 + 4) = piVar4;
    *(undefined4 *)((int)aiStack_80 + iVar1) = 0xbeca60;
    iVar3 = CUtlBuffer::PeekDelimitedStringLength
                      (*(CUtlBuffer **)((int)aiStack_80 + iVar1 + 4),
                       *(CUtlCharConversion **)((int)aiStack_80 + iVar1 + 8),
                       *(bool *)((int)aiStack_74 + iVar1));
    *(undefined4 *)((int)aiStack_80 + iVar1) = 0xbeca67;
    uVar2 = GetCStringCharConversion();
    piVar4 = local_68;
    *(int *)((int)aiStack_74 + iVar1 + 4) = iVar3 + 1;
    *(int **)((int)aiStack_74 + iVar1) = (int *)((int)&uStack_60 + iVar1);
    *(undefined4 *)((int)aiStack_80 + iVar1 + 8) = uVar2;
    *(int **)((int)aiStack_80 + iVar1 + 4) = piVar4;
    *(undefined4 *)((int)aiStack_80 + iVar1) = 0xbeca81;
    CUtlBuffer::GetDelimitedString
              (*(CUtlBuffer **)((int)aiStack_80 + iVar1 + 4),
               *(CUtlCharConversion **)((int)aiStack_80 + iVar1 + 8),
               *(char **)((int)aiStack_74 + iVar1),*(int *)((int)aiStack_74 + iVar1 + 4));
    piVar4 = (int *)((int)&uStack_60 + iVar1);
  }
  *(int **)((int)aiStack_80 + iVar1 + 8) = piVar4;
  *(undefined4 *)((int)aiStack_74 + iVar1 + 4) = 9;
  *(int *)((int)aiStack_74 + iVar1) = iVar3;
  *(undefined1 **)((int)aiStack_80 + iVar1 + 4) = local_58;
  *(undefined4 *)((int)aiStack_80 + iVar1) = 0xbeca9c;
  CUtlBuffer::CUtlBuffer
            (*(CUtlBuffer **)((int)aiStack_80 + iVar1 + 4),*(void **)((int)aiStack_80 + iVar1 + 8),
             *(int *)((int)aiStack_74 + iVar1),*(int *)((int)aiStack_74 + iVar1 + 4));
  uVar2 = local_64;
  *(undefined1 **)((int)aiStack_74 + iVar1) = local_58;
  *(int *)((int)aiStack_80 + iVar1 + 8) = param_3;
  *(undefined4 *)((int)aiStack_80 + iVar1 + 4) = uVar2;
  if (param_3 < 0xf) {
                    /* try { // try from 00becaaf to 00becaf4 has its CatchHandler @ 00becb1a */
    *(undefined4 *)((int)aiStack_80 + iVar1) = 0xbecab4;
    uVar2 = CDmxAttribute::Unserialize();
  }
  else {
    *(undefined4 *)((int)aiStack_80 + iVar1) = 0xbecaf5;
    uVar2 = CDmxAttribute::UnserializeElement();
  }
  if (uStack_60._3_1_ != '\0') {
    *(undefined4 *)((int)aiStack_80 + iVar1 + 4) = 0;
    *(undefined4 *)((int)aiStack_80 + iVar1) = 0xbecac8;
    SetSerializationDelimiter(*(CUtlCharConversion **)((int)aiStack_80 + iVar1 + 4));
  }
  *(undefined1 **)((int)aiStack_80 + iVar1 + 4) = local_58;
  *(undefined4 *)((int)aiStack_80 + iVar1) = 0xbecad0;
  CUtlMemory<unsigned_char,int>::Purge
            (*(CUtlMemory<unsigned_char,int> **)((int)aiStack_80 + iVar1 + 4));
  if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
    return uVar2;
  }
                    /* WARNING: Subroutine does not return */
  *(undefined1 **)((int)aiStack_80 + iVar1) = &LAB_00becb1a;
  __stack_chk_fail();
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)