CParticleSystemMgr::BuildBatchList
0x00bd4700 · 714 bytes · __thiscall
_ZN18CParticleSystemMgr14BuildBatchListEiP17IMatRenderContextR10CUtlVectorINS_7Batch_tE10CUtlMemoryIS3_iEE
Decompiled
undefined (4 params)
/* CParticleSystemMgr::BuildBatchList(int, IMatRenderContext*,
CUtlVector<CParticleSystemMgr::Batch_t, CUtlMemory<CParticleSystemMgr::Batch_t, int> >&) */
void __thiscall
CParticleSystemMgr::BuildBatchList
(CParticleSystemMgr *this,int param_1,IMatRenderContext *param_2,CUtlVector *param_3)
{
undefined4 *puVar1;
int iVar2;
int iVar3;
undefined4 uVar4;
undefined4 uVar5;
int iVar6;
int iVar7;
undefined4 *puVar8;
int iVar9;
int *piVar10;
int local_58;
int local_50;
int local_40;
int local_38;
int local_34;
int *local_30;
int local_2c;
int local_28;
int local_24;
int local_20 [4];
CUtlVector<CParticleSystemMgr::Batch_t,CUtlMemory<CParticleSystemMgr::Batch_t,int>>::RemoveAll
((CUtlVector<CParticleSystemMgr::Batch_t,CUtlMemory<CParticleSystemMgr::Batch_t,int>> *)
param_3);
iVar3 = param_1 * 0x18;
uVar4 = (**(code **)(*(int *)param_2 + 0x1f0))
(param_2,*(undefined4 *)(*(int *)(this + 0xf4) + iVar3));
uVar5 = (**(code **)(*(int *)param_2 + 500))(param_2);
iVar6 = CUtlVector<CParticleSystemMgr::Batch_t,CUtlMemory<CParticleSystemMgr::Batch_t,int>>::
InsertBefore((CUtlVector<CParticleSystemMgr::Batch_t,CUtlMemory<CParticleSystemMgr::Batch_t,int>>
*)param_3,*(int *)(param_3 + 0xc));
piVar10 = (int *)(iVar6 * 0x1c + *(int *)param_3);
*piVar10 = 0;
piVar10[1] = 0;
iVar6 = *(int *)(this + 0xf4);
iVar9 = *(int *)(iVar6 + 0x10 + iVar3);
if (0 < iVar9) {
local_58 = 0;
do {
iVar6 = *(int *)(*(int *)(iVar6 + 4 + iVar3) + local_58 * 4);
if ((*(int *)(iVar6 + 0x48) != 0) &&
(iVar2 = *(int *)(*(int *)(iVar6 + 0x48) + 0x328), 0 < iVar2)) {
local_50 = 0;
do {
if (0 < *(int *)(iVar6 + 0x30)) {
local_40 = 0;
do {
while( true ) {
iVar7 = *(int *)(iVar6 + 0x48);
if (iVar7 == 0) {
local_30 = (int *)0x0;
local_2c = 0;
}
else {
local_30 = *(int **)(*(int *)(iVar7 + 0x31c) + local_50 * 4);
local_2c = *(int *)(iVar6 + 0x6c) +
*(int *)(*(int *)(iVar7 + 0x3a8) + local_50 * 4);
}
local_28 = local_40;
local_34 = iVar6;
local_24 = (**(code **)(*local_30 + 0x34))
(local_30,iVar6,local_2c,local_40,uVar4,uVar5,local_20,
&local_38);
local_40 = local_40 + local_24;
if (0 < local_24) break;
if (*piVar10 == 0) goto LAB_00bd48de;
iVar7 = CUtlVector<CParticleSystemMgr::Batch_t,CUtlMemory<CParticleSystemMgr::Batch_t,int>>
::InsertBefore((CUtlVector<CParticleSystemMgr::Batch_t,CUtlMemory<CParticleSystemMgr::Batch_t,int>>
*)param_3,*(int *)(param_3 + 0xc));
piVar10 = (int *)(iVar7 * 0x1c + *(int *)param_3);
*piVar10 = 0;
piVar10[1] = 0;
if (*(int *)(iVar6 + 0x30) <= local_40) goto LAB_00bd48de;
}
*piVar10 = *piVar10 + local_20[0];
piVar10[1] = piVar10[1] + local_38;
CUtlVector<CParticleSystemMgr::BatchStep_t,CUtlMemory<CParticleSystemMgr::BatchStep_t,int>>
::InsertBefore((CUtlVector<CParticleSystemMgr::BatchStep_t,CUtlMemory<CParticleSystemMgr::BatchStep_t,int>>
*)(piVar10 + 2),piVar10[5],(BatchStep_t *)&local_34);
} while (local_40 < *(int *)(iVar6 + 0x30));
}
LAB_00bd48de:
local_50 = local_50 + 1;
} while (local_50 != iVar2);
}
local_58 = local_58 + 1;
if (local_58 == iVar9) goto LAB_00bd4920;
iVar6 = *(int *)(this + 0xf4);
} while( true );
}
LAB_00bd4935:
iVar6 = *(int *)(param_3 + 0xc);
iVar3 = (iVar6 + -1) * 0x1c;
iVar9 = *(int *)param_3 + iVar3;
*(undefined4 *)(iVar9 + 0x14) = 0;
CUtlMemory<CParticleSystemMgr::BatchStep_t,int>::Purge
((CUtlMemory<CParticleSystemMgr::BatchStep_t,int> *)(iVar9 + 8));
*(undefined4 *)(iVar9 + 0x18) = *(undefined4 *)(iVar9 + 8);
CUtlMemory<CParticleSystemMgr::BatchStep_t,int>::Purge
((CUtlMemory<CParticleSystemMgr::BatchStep_t,int> *)(iVar9 + 8));
if (*(int *)(param_3 + 0xc) < 1) {
return;
}
iVar9 = *(int *)(param_3 + 0xc) + -1;
if (iVar6 + -1 != iVar9) {
puVar1 = (undefined4 *)(*(int *)param_3 + iVar3);
puVar8 = (undefined4 *)(*(int *)param_3 + iVar9 * 0x1c);
*puVar1 = *puVar8;
puVar1[1] = puVar8[1];
puVar1[2] = puVar8[2];
puVar1[3] = puVar8[3];
puVar1[4] = puVar8[4];
puVar1[5] = puVar8[5];
puVar1[6] = puVar8[6];
iVar9 = *(int *)(param_3 + 0xc) + -1;
}
*(int *)(param_3 + 0xc) = iVar9;
return;
LAB_00bd4920:
if ((0 < *piVar10) && (0 < piVar10[1])) {
return;
}
goto LAB_00bd4935;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.