L L4D2node

MatrixMultiply

0x00bc7760 · 1168 bytes · __cdecl

_Z14MatrixMultiplyRK7VMatrixS1_RS_

Decompiled

undefined (3 params)

/* MatrixMultiply(VMatrix const&, VMatrix const&, VMatrix&) */

void MatrixMultiply(VMatrix *param_1,VMatrix *param_2,VMatrix *param_3)

{
  VMatrix *pVVar1;
  VMatrix *pVVar2;
  undefined4 local_8c;
  undefined4 local_88;
  undefined4 local_84;
  undefined4 local_80;
  undefined4 local_7c;
  undefined4 local_78;
  undefined4 local_74;
  undefined4 local_70;
  undefined4 local_6c;
  undefined4 local_68;
  undefined4 local_64;
  undefined4 local_60;
  undefined4 local_5c;
  undefined4 local_58;
  undefined4 local_54;
  undefined4 local_50;
  undefined4 local_4c;
  undefined4 local_48;
  undefined4 local_44;
  undefined4 local_40;
  undefined4 local_3c;
  undefined4 local_38;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_2c;
  undefined4 local_28;
  undefined4 local_24;
  undefined4 local_20;
  undefined4 local_1c;
  undefined4 local_18;
  undefined4 local_14;
  undefined4 local_10;
  
  pVVar1 = (VMatrix *)&local_8c;
  if (param_1 != param_3) {
    pVVar1 = param_1;
  }
  pVVar2 = (VMatrix *)&local_4c;
  if (param_2 != param_3) {
    pVVar2 = param_2;
  }
  if (param_1 == param_3) {
    local_8c = *(undefined4 *)param_3;
    local_88 = *(undefined4 *)(param_3 + 4);
    local_84 = *(undefined4 *)(param_3 + 8);
    local_80 = *(undefined4 *)(param_3 + 0xc);
    local_7c = *(undefined4 *)(param_3 + 0x10);
    local_78 = *(undefined4 *)(param_3 + 0x14);
    local_74 = *(undefined4 *)(param_3 + 0x18);
    local_70 = *(undefined4 *)(param_3 + 0x1c);
    local_6c = *(undefined4 *)(param_3 + 0x20);
    local_68 = *(undefined4 *)(param_3 + 0x24);
    local_64 = *(undefined4 *)(param_3 + 0x28);
    local_60 = *(undefined4 *)(param_3 + 0x2c);
    local_5c = *(undefined4 *)(param_3 + 0x30);
    local_58 = *(undefined4 *)(param_3 + 0x34);
    local_54 = *(undefined4 *)(param_3 + 0x38);
    local_50 = *(undefined4 *)(param_3 + 0x3c);
  }
  if (param_2 == param_3) {
    local_4c = *(undefined4 *)param_3;
    local_48 = *(undefined4 *)(param_3 + 4);
    local_44 = *(undefined4 *)(param_3 + 8);
    local_40 = *(undefined4 *)(param_3 + 0xc);
    local_3c = *(undefined4 *)(param_3 + 0x10);
    local_38 = *(undefined4 *)(param_3 + 0x14);
    local_34 = *(undefined4 *)(param_3 + 0x18);
    local_30 = *(undefined4 *)(param_3 + 0x1c);
    local_2c = *(undefined4 *)(param_3 + 0x20);
    local_28 = *(undefined4 *)(param_3 + 0x24);
    local_24 = *(undefined4 *)(param_3 + 0x28);
    local_20 = *(undefined4 *)(param_3 + 0x2c);
    local_1c = *(undefined4 *)(param_3 + 0x30);
    local_18 = *(undefined4 *)(param_3 + 0x34);
    local_14 = *(undefined4 *)(param_3 + 0x38);
    local_10 = *(undefined4 *)(param_3 + 0x3c);
  }
  *(float *)param_3 =
       *(float *)(pVVar2 + 0x10) * *(float *)(pVVar1 + 4) + *(float *)pVVar2 * *(float *)pVVar1 +
       *(float *)(pVVar2 + 0x20) * *(float *)(pVVar1 + 8) +
       *(float *)(pVVar2 + 0x30) * *(float *)(pVVar1 + 0xc);
  *(float *)(param_3 + 4) =
       *(float *)(pVVar2 + 0x14) * *(float *)(pVVar1 + 4) +
       *(float *)(pVVar2 + 4) * *(float *)pVVar1 +
       *(float *)(pVVar2 + 0x24) * *(float *)(pVVar1 + 8) +
       *(float *)(pVVar2 + 0x34) * *(float *)(pVVar1 + 0xc);
  *(float *)(param_3 + 8) =
       *(float *)(pVVar2 + 0x18) * *(float *)(pVVar1 + 4) +
       *(float *)(pVVar2 + 8) * *(float *)pVVar1 +
       *(float *)(pVVar2 + 0x28) * *(float *)(pVVar1 + 8) +
       *(float *)(pVVar2 + 0x38) * *(float *)(pVVar1 + 0xc);
  *(float *)(param_3 + 0xc) =
       *(float *)(pVVar2 + 0x1c) * *(float *)(pVVar1 + 4) +
       *(float *)(pVVar2 + 0xc) * *(float *)pVVar1 +
       *(float *)(pVVar2 + 0x2c) * *(float *)(pVVar1 + 8) +
       *(float *)(pVVar2 + 0x3c) * *(float *)(pVVar1 + 0xc);
  *(float *)(param_3 + 0x10) =
       *(float *)(pVVar2 + 0x10) * *(float *)(pVVar1 + 0x14) +
       *(float *)pVVar2 * *(float *)(pVVar1 + 0x10) +
       *(float *)(pVVar2 + 0x20) * *(float *)(pVVar1 + 0x18) +
       *(float *)(pVVar2 + 0x30) * *(float *)(pVVar1 + 0x1c);
  *(float *)(param_3 + 0x14) =
       *(float *)(pVVar2 + 0x14) * *(float *)(pVVar1 + 0x14) +
       *(float *)(pVVar2 + 4) * *(float *)(pVVar1 + 0x10) +
       *(float *)(pVVar2 + 0x24) * *(float *)(pVVar1 + 0x18) +
       *(float *)(pVVar2 + 0x34) * *(float *)(pVVar1 + 0x1c);
  *(float *)(param_3 + 0x18) =
       *(float *)(pVVar2 + 0x18) * *(float *)(pVVar1 + 0x14) +
       *(float *)(pVVar2 + 8) * *(float *)(pVVar1 + 0x10) +
       *(float *)(pVVar2 + 0x28) * *(float *)(pVVar1 + 0x18) +
       *(float *)(pVVar2 + 0x38) * *(float *)(pVVar1 + 0x1c);
  *(float *)(param_3 + 0x1c) =
       *(float *)(pVVar2 + 0x1c) * *(float *)(pVVar1 + 0x14) +
       *(float *)(pVVar2 + 0xc) * *(float *)(pVVar1 + 0x10) +
       *(float *)(pVVar2 + 0x2c) * *(float *)(pVVar1 + 0x18) +
       *(float *)(pVVar2 + 0x3c) * *(float *)(pVVar1 + 0x1c);
  *(float *)(param_3 + 0x20) =
       *(float *)(pVVar2 + 0x10) * *(float *)(pVVar1 + 0x24) +
       *(float *)pVVar2 * *(float *)(pVVar1 + 0x20) +
       *(float *)(pVVar2 + 0x20) * *(float *)(pVVar1 + 0x28) +
       *(float *)(pVVar2 + 0x30) * *(float *)(pVVar1 + 0x2c);
  *(float *)(param_3 + 0x24) =
       *(float *)(pVVar2 + 0x14) * *(float *)(pVVar1 + 0x24) +
       *(float *)(pVVar2 + 4) * *(float *)(pVVar1 + 0x20) +
       *(float *)(pVVar2 + 0x24) * *(float *)(pVVar1 + 0x28) +
       *(float *)(pVVar2 + 0x34) * *(float *)(pVVar1 + 0x2c);
  *(float *)(param_3 + 0x28) =
       *(float *)(pVVar2 + 0x18) * *(float *)(pVVar1 + 0x24) +
       *(float *)(pVVar2 + 8) * *(float *)(pVVar1 + 0x20) +
       *(float *)(pVVar2 + 0x28) * *(float *)(pVVar1 + 0x28) +
       *(float *)(pVVar2 + 0x38) * *(float *)(pVVar1 + 0x2c);
  *(float *)(param_3 + 0x2c) =
       *(float *)(pVVar2 + 0x1c) * *(float *)(pVVar1 + 0x24) +
       *(float *)(pVVar2 + 0xc) * *(float *)(pVVar1 + 0x20) +
       *(float *)(pVVar2 + 0x2c) * *(float *)(pVVar1 + 0x28) +
       *(float *)(pVVar2 + 0x3c) * *(float *)(pVVar1 + 0x2c);
  *(float *)(param_3 + 0x30) =
       *(float *)(pVVar2 + 0x10) * *(float *)(pVVar1 + 0x34) +
       *(float *)pVVar2 * *(float *)(pVVar1 + 0x30) +
       *(float *)(pVVar2 + 0x20) * *(float *)(pVVar1 + 0x38) +
       *(float *)(pVVar2 + 0x30) * *(float *)(pVVar1 + 0x3c);
  *(float *)(param_3 + 0x34) =
       *(float *)(pVVar2 + 0x14) * *(float *)(pVVar1 + 0x34) +
       *(float *)(pVVar2 + 4) * *(float *)(pVVar1 + 0x30) +
       *(float *)(pVVar2 + 0x24) * *(float *)(pVVar1 + 0x38) +
       *(float *)(pVVar2 + 0x34) * *(float *)(pVVar1 + 0x3c);
  *(float *)(param_3 + 0x38) =
       *(float *)(pVVar2 + 0x18) * *(float *)(pVVar1 + 0x34) +
       *(float *)(pVVar2 + 8) * *(float *)(pVVar1 + 0x30) +
       *(float *)(pVVar2 + 0x28) * *(float *)(pVVar1 + 0x38) +
       *(float *)(pVVar2 + 0x38) * *(float *)(pVVar1 + 0x3c);
  *(float *)(param_3 + 0x3c) =
       *(float *)(pVVar2 + 0x1c) * *(float *)(pVVar1 + 0x34) +
       *(float *)(pVVar2 + 0xc) * *(float *)(pVVar1 + 0x30) +
       *(float *)(pVVar2 + 0x2c) * *(float *)(pVVar1 + 0x38) +
       *(float *)(pVVar2 + 0x3c) * *(float *)(pVVar1 + 0x3c);
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)