CIKContext::AddAutoplayLocks
0x00b8a4b0 · 769 bytes · __thiscall
_ZN10CIKContext16AddAutoplayLocksEP6VectorP10Quaternion
Decompiled
undefined (3 params)
/* CIKContext::AddAutoplayLocks(Vector*, Quaternion*) */
void __thiscall CIKContext::AddAutoplayLocks(CIKContext *this,Vector *param_1,Quaternion *param_2)
{
matrix3x4_t *pmVar1;
char cVar2;
int iVar3;
matrix3x4_t *pmVar4;
int iVar5;
int *piVar6;
CStudioHdr *this_00;
int iVar7;
int iVar8;
int local_30;
undefined4 local_2c;
undefined4 local_28;
undefined4 local_24;
undefined4 local_20;
iVar3 = CStudioHdr::GetNumIKAutoplayLocks(*(CStudioHdr **)(this + 0xff8));
if (iVar3 == 0) {
return;
}
do {
pmVar4 = g_MatrixPool;
if (g_MatrixPool == (matrix3x4_t *)0x0) {
pmVar4 = (matrix3x4_t *)memalign(0x10,0x1800);
if (((uint)pmVar4 & 0xf) != 0) {
raise(5);
}
break;
}
cVar2 = ThreadInterlockedAssignIf64
(&g_MatrixPool,*(undefined4 *)g_MatrixPool,DAT_01047874 + -1,g_MatrixPool,
DAT_01047874);
} while (cVar2 == '\0');
local_2c = 0;
local_28 = 0;
local_24 = 0;
local_20 = 0;
iVar3 = CStudioHdr::GetNumIKAutoplayLocks(*(CStudioHdr **)(this + 0xff8));
local_30 = *(int *)(this + 0x101c);
if (iVar3 != 0) {
CUtlVector<ikcontextikrule_t,CUtlMemory<ikcontextikrule_t,int>>::GrowVector
((CUtlVector<ikcontextikrule_t,CUtlMemory<ikcontextikrule_t,int>> *)(this + 0x1010),
iVar3);
CUtlVector<ikcontextikrule_t,CUtlMemory<ikcontextikrule_t,int>>::ShiftElementsRight
((CUtlVector<ikcontextikrule_t,CUtlMemory<ikcontextikrule_t,int>> *)(this + 0x1010),
local_30,iVar3);
}
iVar3 = CStudioHdr::GetNumIKAutoplayLocks(*(CStudioHdr **)(this + 0xff8));
local_30 = local_30 * 0x84;
memset((void *)(*(int *)(this + 0x1010) + local_30),0,iVar3 * 0x84);
this_00 = *(CStudioHdr **)(this + 0xff8);
for (iVar3 = 0; iVar5 = CStudioHdr::GetNumIKAutoplayLocks(this_00), iVar3 < iVar5;
iVar3 = iVar3 + 1) {
piVar6 = (int *)CStudioHdr::pIKAutoplayLock(*(CStudioHdr **)(this + 0xff8),iVar3);
this_00 = *(CStudioHdr **)(this + 0xff8);
iVar8 = *(int *)this_00 + *piVar6 * 0x10 + *(int *)(*(int *)this_00 + 0x120);
iVar5 = *(int *)(iVar8 + 0x38 + *(int *)(iVar8 + 0xc));
if ((*(uint *)(this + 0x105c) & *(uint *)(*(int *)(this_00 + 0x2c) + iVar5 * 4)) != 0) {
::BuildBoneChain(this_00,(matrix3x4_t *)(this + 0x1024),param_1,param_2,iVar5,pmVar4,
(CBoneBitList *)&local_2c);
iVar7 = local_30 + *(int *)(this + 0x1010);
*(int *)(iVar7 + 8) = *piVar6;
*(int *)(iVar7 + 0x10) = iVar3;
*(undefined4 *)(iVar7 + 4) = 2;
MatrixAngles(pmVar4 + iVar5 * 0x30,(Quaternion *)(iVar7 + 0x2c),(Vector *)(iVar7 + 0x20));
piVar6 = (int *)(*(int *)(iVar8 + 0xc) + iVar8);
if ((float)piVar6[1] * (float)piVar6[1] + (float)piVar6[2] * (float)piVar6[2] +
(float)piVar6[3] * (float)piVar6[3] <= 0.0) {
*(undefined4 *)(iVar7 + 0x6c) = 0;
*(undefined4 *)(iVar7 + 0x70) = 0;
*(undefined4 *)(iVar7 + 0x74) = 0;
this_00 = *(CStudioHdr **)(this + 0xff8);
}
else {
VectorRotate((float *)(piVar6 + 1),pmVar4 + *piVar6 * 0x30,(float *)(iVar7 + 0x6c));
iVar5 = *(int *)(iVar8 + 0x1c + *(int *)(iVar8 + 0xc));
*(undefined4 *)(iVar7 + 0x78) = *(undefined4 *)(pmVar4 + iVar5 * 0x30 + 0xc);
*(undefined4 *)(iVar7 + 0x7c) = *(undefined4 *)(pmVar4 + iVar5 * 0x30 + 0x1c);
*(undefined4 *)(iVar7 + 0x80) = *(undefined4 *)(pmVar4 + iVar5 * 0x30 + 0x2c);
this_00 = *(CStudioHdr **)(this + 0xff8);
}
}
local_30 = local_30 + 0x84;
}
do {
iVar3 = DAT_01047874;
pmVar1 = g_MatrixPool;
iVar5 = DAT_01047874 + 0x10001;
*(matrix3x4_t **)pmVar4 = g_MatrixPool;
cVar2 = ThreadInterlockedAssignIf64(&g_MatrixPool,pmVar4,iVar5,pmVar1,iVar3);
} while (cVar2 == '\0');
return;
}
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