L L4D2node

KeyValues::FromString

0x00b72540 · 840 bytes · __cdecl

_ZN9KeyValues10FromStringEPKcS1_PS1_

Decompiled

undefined (3 params)

/* KeyValues::FromString(char const*, char const*, char const**) */

KeyValues * KeyValues::FromString(char *param_1,char *param_2,char **param_3)

{
  int iVar1;
  int iVar2;
  KeyValues *this;
  char *pcVar3;
  long lVar4;
  KeyValues *pKVar5;
  int iVar6;
  char cVar7;
  char *pcVar8;
  int in_GS_OFFSET;
  byte bVar9;
  uint in_stack_fffffda8;
  char *local_230;
  undefined4 local_22c [3];
  char local_220 [256];
  char local_120 [256];
  int local_20;
  
  bVar9 = 0;
  local_20 = *(int *)(in_GS_OFFSET + 0x14);
  if (param_1 == (char *)0x0) {
    param_1 = "";
  }
  if (param_2 == (char *)0x0) {
    param_2 = "";
  }
  this = operator_new((KeyValues *)0x2c,in_stack_fffffda8);
  Init(this,(IKeyValuesSystem *)0x0,false);
                    /* try { // try from 00b725a8 to 00b725ac has its CatchHandler @ 00b72898 */
  SetName(this,param_1);
  pKVar5 = (KeyValues *)0x0;
  if (this != (KeyValues *)0x0) {
    pcVar3 = local_220;
    for (iVar6 = 0x40; iVar6 != 0; iVar6 = iVar6 + -1) {
      pcVar3[0] = '\0';
      pcVar3[1] = '\0';
      pcVar3[2] = '\0';
      pcVar3[3] = '\0';
      pcVar3 = pcVar3 + ((uint)bVar9 * -2 + 1) * 4;
    }
    pcVar3 = local_120;
    for (iVar6 = 0x40; iVar6 != 0; iVar6 = iVar6 + -1) {
      pcVar3[0] = '\0';
      pcVar3[1] = '\0';
      pcVar3[2] = '\0';
      pcVar3[3] = '\0';
      pcVar3 = pcVar3 + ((uint)bVar9 * -2 + 1) * 4;
    }
LAB_00b725e0:
    pcVar3 = (char *)ParseStringToken(param_2,&local_230);
    cVar7 = *pcVar3;
    if (cVar7 != '\0') {
      while( true ) {
        if (cVar7 == '}') {
          param_2 = pcVar3 + 1;
          goto LAB_00b72710;
        }
        pcVar8 = local_230 + (1 - (int)pcVar3);
        if ((char *)0x100 < pcVar8) {
          pcVar8 = (char *)0x100;
        }
        V_strncpy(local_220,pcVar3,(int)pcVar8);
        if (local_220[0] == '{') break;
        pcVar3 = (char *)ParseStringToken(local_230,&local_230);
        if (*pcVar3 == '}') {
          param_2 = pcVar3 + 1;
          SetString(this,local_220,"");
          goto LAB_00b72710;
        }
        pcVar8 = local_230 + (1 - (int)pcVar3);
        if ((char *)0x100 < pcVar8) {
          pcVar8 = (char *)0x100;
        }
        V_strncpy(local_120,pcVar3,(int)pcVar8);
        param_2 = local_230;
        if (local_120[0] == '{') {
          pcVar3 = local_220;
          goto LAB_00b7274e;
        }
        pcVar3 = (char *)StringAfterPrefix(local_120,"#int#");
        if (pcVar3 == (char *)0x0) {
          pcVar3 = (char *)StringAfterPrefix(local_120,"#uint64#");
          if (pcVar3 == (char *)0x0) {
            iVar6 = _V_stricmp(local_120,"#empty#");
            if (iVar6 == 0) {
              pcVar3 = "";
            }
            else {
              pcVar3 = local_120;
            }
            SetString(this,local_220,pcVar3);
          }
          else {
            sscanf(pcVar3,"%llu",local_22c);
            SetUint64((char *)this,CONCAT44(local_22c[0],local_220));
          }
          goto LAB_00b725e0;
        }
        lVar4 = strtol(pcVar3,(char **)0x0,10);
        iVar6 = FindKey(this,local_220,true);
        if (iVar6 == 0) goto LAB_00b725e0;
        *(undefined1 *)(iVar6 + 0x10) = 2;
        *(long *)(iVar6 + 0xc) = lVar4;
        pcVar3 = (char *)ParseStringToken(param_2,&local_230);
        cVar7 = *pcVar3;
        if (cVar7 == '\0') goto LAB_00b72710;
      }
      pcVar3 = "";
LAB_00b7274e:
      iVar6 = FromString(pcVar3,local_230,&local_230);
      param_2 = local_230;
      if (iVar6 != 0) {
        iVar1 = *(int *)(this + 0x20);
        if (iVar1 == 0) {
          *(int *)(this + 0x20) = iVar6;
        }
        else {
          for (iVar2 = *(int *)(iVar1 + 0x1c); iVar2 != 0; iVar2 = *(int *)(iVar2 + 0x1c)) {
            iVar1 = iVar2;
          }
          *(int *)(iVar1 + 0x1c) = iVar6;
        }
      }
      goto LAB_00b725e0;
    }
LAB_00b72710:
    pKVar5 = this;
    if (param_3 != (char **)0x0) {
      *param_3 = param_2;
    }
  }
  if (local_20 == *(int *)(in_GS_OFFSET + 0x14)) {
    return pKVar5;
  }
                    /* WARNING: Subroutine does not return */
  __stack_chk_fail();
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)