ParseTable
0x00b465f0 · 550 bytes · __regparm3
_ZL10ParseTableP11CBaseEntityP9HSCRIPT__PKc
Decompiled
undefined (3 params)
/* ParseTable(CBaseEntity*, HSCRIPT__*, char const*) */
void __regparm3 ParseTable(CBaseEntity *param_1,HSCRIPT__ *param_2,char *param_3)
{
int iVar1;
HSCRIPT__ *pHVar2;
char *pcVar3;
int iVar4;
undefined4 uVar5;
undefined4 local_44;
char *local_34 [2];
undefined2 local_2c;
ushort local_2a;
HSCRIPT__ *local_28;
undefined4 local_24;
ushort local_20;
ushort local_1e;
local_1e = 0;
local_20 = 0;
local_2c = 0;
local_2a = 0;
local_34[0] = (char *)0x0;
local_28 = (HSCRIPT__ *)0x0;
/* try { // try from 00b46640 to 00b46838 has its CatchHandler @ 00b4683e */
iVar1 = (**(code **)(*g_pScriptVM + 0x88))(g_pScriptVM,param_2);
if (0 < iVar1) {
iVar4 = 0;
local_44 = 0;
do {
local_44 = (**(code **)(*g_pScriptVM + 0x8c))(g_pScriptVM,param_2,local_44,local_34,&local_28)
;
pcVar3 = param_3;
if (param_3 == (char *)0x0) {
pcVar3 = local_34[0];
}
switch(local_20) {
default:
pcVar3 = "unknown_variant_type";
if (local_20 < 0x29) {
pcVar3 = *(char **)(CSWTCH_2512 + (uint)local_20 * 4);
}
Warning("Unsupported KeyValue type for key %s (type %s)\n",local_34[0],pcVar3);
break;
case 1:
(**(code **)(*(int *)param_1 + 0x88))(param_1,pcVar3,local_28);
break;
case 3:
pHVar2 = (HSCRIPT__ *)&vec3_origin;
if (local_28 != (HSCRIPT__ *)0x0) {
pHVar2 = local_28;
}
(**(code **)(*(int *)param_1 + 0x8c))(param_1,pcVar3,pHVar2);
break;
case 5:
(**(code **)(*(int *)param_1 + 0x88))(param_1,pcVar3,(float)(int)local_28);
break;
case 6:
uVar5 = 0;
if ((char)local_28 != '\0') {
uVar5 = 0x3f800000;
}
(**(code **)(*(int *)param_1 + 0x88))(param_1,pcVar3,uVar5);
break;
case 0x1f:
(**(code **)(*(int *)param_1 + 0x84))(param_1,pcVar3,local_28);
break;
case 0x20:
ParseTable(param_1,local_28,local_34[0]);
}
(**(code **)(*g_pScriptVM + 0x9c))(g_pScriptVM,local_34);
(**(code **)(*g_pScriptVM + 0x9c))(g_pScriptVM,&local_28);
iVar4 = iVar4 + 1;
} while (iVar4 != iVar1);
}
if ((local_1e & 1) != 0) {
free(local_28);
local_1e = local_1e & 0xfffe;
}
local_28 = (HSCRIPT__ *)0x0;
local_24 = 0;
local_20 = 0;
if ((local_2a & 1) != 0) {
free(local_34[0]);
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.