DataMapInit<CBaseServerVehicle>
0x00b39910 · 325 bytes · __cdecl
_Z11DataMapInitI18CBaseServerVehicleEP9datamap_tPT_
Decompiled
datamap_t * (1 param)
/* datamap_t* DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*) */
datamap_t * DataMapInit<CBaseServerVehicle>(CBaseServerVehicle *param_1)
{
int iVar1;
if (DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::nameHolder == '\0') {
iVar1 = __cxa_guard_acquire(&DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::nameHolder);
if (iVar1 != 0) {
DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::nameHolder._0_4_ =
s_CBaseServerVehicle_00d49e36;
DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::nameHolder._8_4_ = 0;
DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::nameHolder._12_4_ = 0;
DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::nameHolder._16_4_ = 0;
DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::nameHolder._20_4_ = 0;
DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::nameHolder._24_4_ = 0;
DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::nameHolder._4_4_ = 0x12;
__cxa_guard_release(&DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::nameHolder);
__cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::nameHolder,&__dso_handle);
}
}
CBaseServerVehicle::m_DataMap._12_4_ = 0;
if (DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::dataDesc == '\0') {
iVar1 = __cxa_guard_acquire(&DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::dataDesc);
if (iVar1 != 0) {
/* try { // try from 00b39970 to 00b3997e has its CatchHandler @ 00b39a6f */
DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::dataDesc._532_4_ =
GetSoundSaveRestoreOps();
DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::dataDesc._596_4_ =
GetSoundSaveRestoreOps();
if (CUtlVectorDataopsInstantiator<10>::
GetDataOps<CUtlVector<CPassengerInfo,CUtlMemory<CPassengerInfo,int>>>(CUtlVector<CPassengerInfo,CUtlMemory<CPassengerInfo,int>>*)
::ops == '\0') {
iVar1 = __cxa_guard_acquire(&CUtlVectorDataopsInstantiator<10>::
GetDataOps<CUtlVector<CPassengerInfo,CUtlMemory<CPassengerInfo,int>>>(CUtlVector<CPassengerInfo,CUtlMemory<CPassengerInfo,int>>*)
::ops);
if (iVar1 != 0) {
CUtlVectorDataopsInstantiator<10>::
GetDataOps<CUtlVector<CPassengerInfo,CUtlMemory<CPassengerInfo,int>>>(CUtlVector<CPassengerInfo,CUtlMemory<CPassengerInfo,int>>*)
::ops = &PTR_Save_00d4aa08;
__cxa_guard_release(&CUtlVectorDataopsInstantiator<10>::
GetDataOps<CUtlVector<CPassengerInfo,CUtlMemory<CPassengerInfo,int>>>(CUtlVector<CPassengerInfo,CUtlMemory<CPassengerInfo,int>>*)
::ops);
}
}
DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::dataDesc._1172_4_ =
&CUtlVectorDataopsInstantiator<10>::
GetDataOps<CUtlVector<CPassengerInfo,CUtlMemory<CPassengerInfo,int>>>(CUtlVector<CPassengerInfo,CUtlMemory<CPassengerInfo,int>>*)
::ops;
__cxa_guard_release(&DataMapInit<CBaseServerVehicle>(CBaseServerVehicle*)::dataDesc);
}
}
CBaseServerVehicle::m_DataMap._4_4_ = 0x12;
CBaseServerVehicle::m_DataMap._0_4_ = 0xf67200;
return (datamap_t *)CBaseServerVehicle::m_DataMap;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.