UTIL_CheckBottom
0x00b293c0 · 1315 bytes · __cdecl
_Z16UTIL_CheckBottomP11CBaseEntityP12ITraceFilterf
Decompiled
undefined (3 params)
/* UTIL_CheckBottom(CBaseEntity*, ITraceFilter*, float) */
undefined4 UTIL_CheckBottom(CBaseEntity *param_1,ITraceFilter *param_2,float param_3)
{
float fVar1;
ITraceFilter *pIVar2;
undefined4 uVar3;
float *pfVar4;
int iVar5;
int iVar6;
int iVar7;
float fVar8;
float fVar9;
float fVar10;
float fVar11;
float fVar12;
undefined **local_e0;
CBaseEntity *local_dc;
float local_d8;
float local_d4;
float local_d0;
float local_cc;
float local_c8;
float local_c4;
undefined4 local_bc;
undefined4 local_b8;
float local_b4;
undefined4 local_ac;
undefined4 local_a8;
undefined4 local_a4;
undefined4 local_9c;
undefined4 local_98;
undefined4 local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
Vector local_70 [12];
Vector local_64 [8];
float local_5c;
float local_44;
local_e0 = &PTR_ShouldHitEntity_00d48cf8;
pIVar2 = (ITraceFilter *)&local_e0;
if (param_2 != (ITraceFilter *)0x0) {
pIVar2 = param_2;
}
local_dc = param_1;
uVar3 = (**(code **)(*(int *)param_1 + 0x2c8))(param_1);
pfVar4 = (float *)(**(code **)(*(int *)(param_1 + 0x194) + 4))(param_1 + 0x194);
if (((byte)param_1[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(param_1);
}
fVar10 = pfVar4[2];
fVar11 = *pfVar4 + *(float *)(param_1 + 0x2e0);
fVar12 = pfVar4[1] + *(float *)(param_1 + 0x2e4);
fVar1 = *(float *)(param_1 + 0x2e8);
pfVar4 = (float *)(**(code **)(*(int *)(param_1 + 0x194) + 8))(param_1 + 0x194);
if (((byte)param_1[0x14d] & 8) != 0) {
CBaseEntity::CalcAbsolutePosition(param_1);
}
iVar7 = 0;
fVar8 = *pfVar4 + *(float *)(param_1 + 0x2e0);
fVar9 = pfVar4[1] + *(float *)(param_1 + 0x2e4);
local_d0 = (fVar10 + fVar1) - 1.0;
do {
iVar6 = 0;
do {
local_d8 = fVar11;
if (iVar7 != 0) {
local_d8 = fVar8;
}
local_d4 = fVar12;
if (iVar6 != 0) {
local_d4 = fVar9;
}
iVar5 = (**(code **)*enginetrace)(enginetrace,&local_d8,0xffffffff,0);
if (iVar5 != 1) {
local_88 = 1;
local_8c = 0;
local_d8 = (fVar8 + fVar11) * 0.5;
local_d4 = (fVar9 + fVar12) * 0.5;
local_d0 = fVar10 + fVar1 + param_3;
fVar10 = local_d0 - (param_3 + param_3);
local_bc = 0;
local_b8 = 0;
local_b4 = fVar10 - local_d0;
local_94 = 0;
local_98 = 0;
local_9c = 0;
local_a4 = 0;
local_a8 = 0;
local_87 = local_b4 * local_b4 != 0.0;
local_ac = 0;
local_cc = local_d8;
local_c8 = local_d4;
local_c4 = local_d0;
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,uVar3,pIVar2,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
}
fVar1 = local_5c;
if (local_44 == 1.0) {
return 0;
}
iVar7 = 0;
do {
iVar6 = 0;
do {
local_d8 = fVar11;
if (iVar7 != 0) {
local_d8 = fVar8;
}
local_d4 = fVar12;
if (iVar6 != 0) {
local_d4 = fVar9;
}
local_88 = 1;
local_bc = 0;
local_b4 = fVar10 - local_d0;
local_b8 = 0;
local_94 = 0;
local_98 = 0;
local_9c = 0;
local_8c = 0;
local_87 = local_b4 * local_b4 != 0.0;
local_a4 = 0;
local_a8 = 0;
local_ac = 0;
local_c4 = local_d0;
local_cc = local_d8;
local_c8 = local_d4;
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,uVar3,pIVar2,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
}
if ((local_44 == 1.0) || (param_3 < fVar1 - local_5c)) {
return 0;
}
iVar6 = iVar6 + 1;
} while (iVar6 != 2);
iVar7 = iVar7 + 1;
if (iVar7 == 2) {
return 1;
}
} while( true );
}
iVar6 = iVar6 + 1;
} while (iVar6 != 2);
iVar7 = iVar7 + 1;
if (iVar7 == 2) {
return 1;
}
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.