L L4D2node

UTIL_CheckBottom

0x00b293c0 · 1315 bytes · __cdecl

_Z16UTIL_CheckBottomP11CBaseEntityP12ITraceFilterf

Decompiled

undefined (3 params)

/* UTIL_CheckBottom(CBaseEntity*, ITraceFilter*, float) */

undefined4 UTIL_CheckBottom(CBaseEntity *param_1,ITraceFilter *param_2,float param_3)

{
  float fVar1;
  ITraceFilter *pIVar2;
  undefined4 uVar3;
  float *pfVar4;
  int iVar5;
  int iVar6;
  int iVar7;
  float fVar8;
  float fVar9;
  float fVar10;
  float fVar11;
  float fVar12;
  undefined **local_e0;
  CBaseEntity *local_dc;
  float local_d8;
  float local_d4;
  float local_d0;
  float local_cc;
  float local_c8;
  float local_c4;
  undefined4 local_bc;
  undefined4 local_b8;
  float local_b4;
  undefined4 local_ac;
  undefined4 local_a8;
  undefined4 local_a4;
  undefined4 local_9c;
  undefined4 local_98;
  undefined4 local_94;
  undefined4 local_8c;
  undefined1 local_88;
  undefined1 local_87;
  Vector local_70 [12];
  Vector local_64 [8];
  float local_5c;
  float local_44;
  
  local_e0 = &PTR_ShouldHitEntity_00d48cf8;
  pIVar2 = (ITraceFilter *)&local_e0;
  if (param_2 != (ITraceFilter *)0x0) {
    pIVar2 = param_2;
  }
  local_dc = param_1;
  uVar3 = (**(code **)(*(int *)param_1 + 0x2c8))(param_1);
  pfVar4 = (float *)(**(code **)(*(int *)(param_1 + 0x194) + 4))(param_1 + 0x194);
  if (((byte)param_1[0x14d] & 8) != 0) {
    CBaseEntity::CalcAbsolutePosition(param_1);
  }
  fVar10 = pfVar4[2];
  fVar11 = *pfVar4 + *(float *)(param_1 + 0x2e0);
  fVar12 = pfVar4[1] + *(float *)(param_1 + 0x2e4);
  fVar1 = *(float *)(param_1 + 0x2e8);
  pfVar4 = (float *)(**(code **)(*(int *)(param_1 + 0x194) + 8))(param_1 + 0x194);
  if (((byte)param_1[0x14d] & 8) != 0) {
    CBaseEntity::CalcAbsolutePosition(param_1);
  }
  iVar7 = 0;
  fVar8 = *pfVar4 + *(float *)(param_1 + 0x2e0);
  fVar9 = pfVar4[1] + *(float *)(param_1 + 0x2e4);
  local_d0 = (fVar10 + fVar1) - 1.0;
  do {
    iVar6 = 0;
    do {
      local_d8 = fVar11;
      if (iVar7 != 0) {
        local_d8 = fVar8;
      }
      local_d4 = fVar12;
      if (iVar6 != 0) {
        local_d4 = fVar9;
      }
      iVar5 = (**(code **)*enginetrace)(enginetrace,&local_d8,0xffffffff,0);
      if (iVar5 != 1) {
        local_88 = 1;
        local_8c = 0;
        local_d8 = (fVar8 + fVar11) * 0.5;
        local_d4 = (fVar9 + fVar12) * 0.5;
        local_d0 = fVar10 + fVar1 + param_3;
        fVar10 = local_d0 - (param_3 + param_3);
        local_bc = 0;
        local_b8 = 0;
        local_b4 = fVar10 - local_d0;
        local_94 = 0;
        local_98 = 0;
        local_9c = 0;
        local_a4 = 0;
        local_a8 = 0;
        local_87 = local_b4 * local_b4 != 0.0;
        local_ac = 0;
        local_cc = local_d8;
        local_c8 = local_d4;
        local_c4 = local_d0;
        (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,uVar3,pIVar2,local_70);
        if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
          DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
        }
        fVar1 = local_5c;
        if (local_44 == 1.0) {
          return 0;
        }
        iVar7 = 0;
        do {
          iVar6 = 0;
          do {
            local_d8 = fVar11;
            if (iVar7 != 0) {
              local_d8 = fVar8;
            }
            local_d4 = fVar12;
            if (iVar6 != 0) {
              local_d4 = fVar9;
            }
            local_88 = 1;
            local_bc = 0;
            local_b4 = fVar10 - local_d0;
            local_b8 = 0;
            local_94 = 0;
            local_98 = 0;
            local_9c = 0;
            local_8c = 0;
            local_87 = local_b4 * local_b4 != 0.0;
            local_a4 = 0;
            local_a8 = 0;
            local_ac = 0;
            local_c4 = local_d0;
            local_cc = local_d8;
            local_c8 = local_d4;
            (**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,uVar3,pIVar2,local_70);
            if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
              DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
            }
            if ((local_44 == 1.0) || (param_3 < fVar1 - local_5c)) {
              return 0;
            }
            iVar6 = iVar6 + 1;
          } while (iVar6 != 2);
          iVar7 = iVar7 + 1;
          if (iVar7 == 2) {
            return 1;
          }
        } while( true );
      }
      iVar6 = iVar6 + 1;
    } while (iVar6 != 2);
    iVar7 = iVar7 + 1;
    if (iVar7 == 2) {
      return 1;
    }
  } while( true );
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)