DataMapInit<CTriggerWind>
0x00b1bd30 · 571 bytes · __cdecl
_Z11DataMapInitI12CTriggerWindEP9datamap_tPT_
Decompiled
datamap_t * (1 param)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* datamap_t* DataMapInit<CTriggerWind>(CTriggerWind*) */
datamap_t * DataMapInit<CTriggerWind>(CTriggerWind *param_1)
{
int iVar1;
char *__dest;
char *pcVar2;
int iVar3;
int iVar4;
if ((DataMapInit<CTriggerWind>(CTriggerWind*)::nameHolder == '\0') &&
(iVar1 = __cxa_guard_acquire(&DataMapInit<CTriggerWind>(CTriggerWind*)::nameHolder), iVar1 != 0
)) {
DataMapInit<CTriggerWind>(CTriggerWind*)::nameHolder = "CTriggerWind";
DAT_01034b6c = (void *)0x0;
DAT_01034b70 = 0;
DAT_01034b74 = 0;
DAT_01034b78 = 0;
_DAT_01034b7c = (void *)0x0;
_DAT_01034b68 = 0xc;
__cxa_guard_release(&DataMapInit<CTriggerWind>(CTriggerWind*)::nameHolder);
__cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
&DataMapInit<CTriggerWind>(CTriggerWind*)::nameHolder,&__dso_handle);
}
CTriggerWind::m_DataMap._12_4_ = CBaseVPhysicsTrigger::m_DataMap;
if ((DataMapInit<CTriggerWind>(CTriggerWind*)::dataDesc != '\0') ||
(iVar1 = __cxa_guard_acquire(&DataMapInit<CTriggerWind>(CTriggerWind*)::dataDesc), iVar1 == 0))
goto LAB_00b1bd59;
/* try { // try from 00b1bd97 to 00b1bed9 has its CatchHandler @ 00b1bf89 */
DataMapInit<CTriggerWind>(CTriggerWind*)::dataDesc._788_4_ = GetPhysObjSaveRestoreOps(8);
__dest = operator_new__(_DAT_01034b68 + 10);
pcVar2 = stpcpy(__dest,DataMapInit<CTriggerWind>(CTriggerWind*)::nameHolder);
builtin_strncpy(pcVar2,"WindThink",10);
iVar3 = DAT_01034b78;
iVar1 = DAT_01034b78 + 1;
if ((DAT_01034b70 < iVar1) && (-1 < DAT_01034b74)) {
if (DAT_01034b74 == 0) {
if (DAT_01034b70 == 0) {
if (iVar1 < 9) {
DAT_01034b70 = 8;
goto LAB_00b1bf1f;
}
DAT_01034b70 = 8;
}
do {
DAT_01034b70 = DAT_01034b70 * 2;
} while (DAT_01034b70 < iVar1);
}
else {
for (DAT_01034b70 = (DAT_01034b78 / DAT_01034b74 + 1) * DAT_01034b74; DAT_01034b70 < iVar1;
DAT_01034b70 = (DAT_01034b70 + iVar1) / 2) {
}
}
LAB_00b1bf1f:
if (DAT_01034b6c == (void *)0x0) {
DAT_01034b6c = malloc(DAT_01034b70 << 2);
}
else {
DAT_01034b6c = realloc(DAT_01034b6c,DAT_01034b70 << 2);
iVar1 = DAT_01034b78 + 1;
}
}
iVar4 = iVar3 * 4;
iVar3 = (iVar1 - iVar3) + -1;
DAT_01034b78 = iVar1;
_DAT_01034b7c = DAT_01034b6c;
if (0 < iVar3) {
_V_memmove((void *)((int)DAT_01034b6c + iVar4 + 4),(void *)((int)DAT_01034b6c + iVar4),iVar3 * 4
);
}
if ((undefined4 *)(iVar4 + (int)DAT_01034b6c) != (undefined4 *)0x0) {
*(undefined4 *)(iVar4 + (int)DAT_01034b6c) = __dest;
}
DataMapInit<CTriggerWind>(CTriggerWind*)::dataDesc._900_4_ = __dest;
__cxa_guard_release(&DataMapInit<CTriggerWind>(CTriggerWind*)::dataDesc);
LAB_00b1bd59:
CTriggerWind::m_DataMap._4_4_ = 0xf;
CTriggerWind::m_DataMap._0_4_ = 0xf63c60;
return (datamap_t *)CTriggerWind::m_DataMap;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.