L L4D2node

DataMapInit<CTriggerProximity>

0x00b1b9e0 · 566 bytes · __cdecl

_Z11DataMapInitI17CTriggerProximityEP9datamap_tPT_

Decompiled

datamap_t * (1 param)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* datamap_t* DataMapInit<CTriggerProximity>(CTriggerProximity*) */

datamap_t * DataMapInit<CTriggerProximity>(CTriggerProximity *param_1)

{
  int iVar1;
  char *__dest;
  char *pcVar2;
  int iVar3;
  int iVar4;
  
  if ((DataMapInit<CTriggerProximity>(CTriggerProximity*)::nameHolder == '\0') &&
     (iVar1 = __cxa_guard_acquire(&DataMapInit<CTriggerProximity>(CTriggerProximity*)::nameHolder),
     iVar1 != 0)) {
    DataMapInit<CTriggerProximity>(CTriggerProximity*)::nameHolder = "CTriggerProximity";
    DAT_01034ba4 = (void *)0x0;
    DAT_01034ba8 = 0;
    DAT_01034bac = 0;
    DAT_01034bb0 = 0;
    _DAT_01034bb4 = (void *)0x0;
    _DAT_01034ba0 = 0x11;
    __cxa_guard_release(&DataMapInit<CTriggerProximity>(CTriggerProximity*)::nameHolder);
    __cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
                 &DataMapInit<CTriggerProximity>(CTriggerProximity*)::nameHolder,&__dso_handle);
  }
  CTriggerProximity::m_DataMap._12_4_ = CBaseTrigger::m_DataMap;
  if ((DataMapInit<CTriggerProximity>(CTriggerProximity*)::dataDesc != '\0') ||
     (iVar1 = __cxa_guard_acquire(&DataMapInit<CTriggerProximity>(CTriggerProximity*)::dataDesc),
     iVar1 == 0)) goto LAB_00b1ba09;
                    /* try { // try from 00b1ba4b to 00b1bb89 has its CatchHandler @ 00b1bc39 */
  __dest = operator_new__(_DAT_01034ba0 + 0xd);
  pcVar2 = stpcpy(__dest,DataMapInit<CTriggerProximity>(CTriggerProximity*)::nameHolder);
  builtin_strncpy(pcVar2,"MeasureThink",0xd);
  iVar3 = DAT_01034bb0;
  iVar1 = DAT_01034bb0 + 1;
  if ((DAT_01034ba8 < iVar1) && (-1 < DAT_01034bac)) {
    if (DAT_01034bac == 0) {
      if (DAT_01034ba8 == 0) {
        if (iVar1 < 9) {
          DAT_01034ba8 = 8;
          goto LAB_00b1bbcf;
        }
        DAT_01034ba8 = 8;
      }
      do {
        DAT_01034ba8 = DAT_01034ba8 * 2;
      } while (DAT_01034ba8 < iVar1);
    }
    else {
      for (DAT_01034ba8 = (DAT_01034bb0 / DAT_01034bac + 1) * DAT_01034bac; DAT_01034ba8 < iVar1;
          DAT_01034ba8 = (DAT_01034ba8 + iVar1) / 2) {
      }
    }
LAB_00b1bbcf:
    if (DAT_01034ba4 == (void *)0x0) {
      DAT_01034ba4 = malloc(DAT_01034ba8 << 2);
    }
    else {
      DAT_01034ba4 = realloc(DAT_01034ba4,DAT_01034ba8 << 2);
      iVar1 = DAT_01034bb0 + 1;
    }
  }
  iVar4 = iVar3 * 4;
  iVar3 = (iVar1 - iVar3) + -1;
  DAT_01034bb0 = iVar1;
  _DAT_01034bb4 = DAT_01034ba4;
  if (0 < iVar3) {
    _V_memmove((void *)((int)DAT_01034ba4 + iVar4 + 4),(void *)((int)DAT_01034ba4 + iVar4),iVar3 * 4
              );
  }
  if ((undefined4 *)(iVar4 + (int)DAT_01034ba4) != (undefined4 *)0x0) {
    *(undefined4 *)(iVar4 + (int)DAT_01034ba4) = __dest;
  }
  DataMapInit<CTriggerProximity>(CTriggerProximity*)::dataDesc._404_4_ = eventFuncs;
  DataMapInit<CTriggerProximity>(CTriggerProximity*)::dataDesc._68_4_ = __dest;
  __cxa_guard_release(&DataMapInit<CTriggerProximity>(CTriggerProximity*)::dataDesc);
LAB_00b1ba09:
  CTriggerProximity::m_DataMap._4_4_ = 6;
  CTriggerProximity::m_DataMap._0_4_ = 0xf64120;
  return (datamap_t *)CTriggerProximity::m_DataMap;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)