DataMapInit<CTriggerMultiple>
0x00b174e0 · 1258 bytes · __cdecl
_Z11DataMapInitI16CTriggerMultipleEP9datamap_tPT_
Decompiled
datamap_t * (1 param)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* datamap_t* DataMapInit<CTriggerMultiple>(CTriggerMultiple*) */
datamap_t * DataMapInit<CTriggerMultiple>(CTriggerMultiple *param_1)
{
int iVar1;
char *pcVar2;
char *pcVar3;
int iVar4;
int iVar5;
if ((DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::nameHolder == '\0') &&
(iVar1 = __cxa_guard_acquire(&DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::nameHolder),
iVar1 != 0)) {
DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::nameHolder = "CTriggerMultiple";
DAT_01034d2c = (void *)0x0;
DAT_01034d30 = 0;
DAT_01034d34 = 0;
DAT_01034d38 = 0;
_DAT_01034d3c = (void *)0x0;
DAT_01034d28 = 0x10;
__cxa_guard_release(&DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::nameHolder);
__cxa_atexit(CDatadescGeneratedNameHolder::~CDatadescGeneratedNameHolder,
&DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::nameHolder,&__dso_handle);
}
CTriggerMultiple::m_DataMap._12_4_ = CBaseTrigger::m_DataMap;
if ((DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::dataDesc != '\0') ||
(iVar1 = __cxa_guard_acquire(&DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::dataDesc),
iVar1 == 0)) goto LAB_00b17509;
/* try { // try from 00b1754b to 00b17939 has its CatchHandler @ 00b17a10 */
pcVar2 = operator_new__(DAT_01034d28 + 0xb);
pcVar3 = stpcpy(pcVar2,DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::nameHolder);
builtin_strncpy(pcVar3,"MultiTouch",0xb);
iVar4 = DAT_01034d38;
iVar1 = DAT_01034d38 + 1;
if ((DAT_01034d30 < iVar1) && (-1 < DAT_01034d34)) {
if (DAT_01034d34 == 0) {
if (DAT_01034d30 == 0) {
if (iVar1 < 9) {
DAT_01034d30 = 8;
goto LAB_00b17877;
}
DAT_01034d30 = 8;
}
do {
DAT_01034d30 = DAT_01034d30 * 2;
} while (DAT_01034d30 < iVar1);
}
else {
for (DAT_01034d30 = (DAT_01034d38 / DAT_01034d34 + 1) * DAT_01034d34; DAT_01034d30 < iVar1;
DAT_01034d30 = (DAT_01034d30 + iVar1) / 2) {
}
}
LAB_00b17877:
if (DAT_01034d2c == (void *)0x0) {
DAT_01034d2c = malloc(DAT_01034d30 << 2);
}
else {
DAT_01034d2c = realloc(DAT_01034d2c,DAT_01034d30 << 2);
iVar1 = DAT_01034d38 + 1;
}
}
iVar5 = iVar4 * 4;
iVar4 = (iVar1 - iVar4) + -1;
DAT_01034d38 = iVar1;
_DAT_01034d3c = DAT_01034d2c;
if (0 < iVar4) {
_V_memmove((void *)((int)DAT_01034d2c + iVar5 + 4),(void *)((int)DAT_01034d2c + iVar5),iVar4 * 4
);
}
if ((undefined4 *)(iVar5 + (int)DAT_01034d2c) != (undefined4 *)0x0) {
*(undefined4 *)(iVar5 + (int)DAT_01034d2c) = pcVar2;
}
DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::dataDesc._260_4_ = pcVar2;
pcVar2 = operator_new__(DAT_01034d28 + 0xe);
pcVar3 = stpcpy(pcVar2,DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::nameHolder);
builtin_strncpy(pcVar3,"MultiWaitOver",0xe);
iVar4 = DAT_01034d38;
iVar1 = DAT_01034d38 + 1;
if ((DAT_01034d30 < iVar1) && (-1 < DAT_01034d34)) {
if (DAT_01034d34 == 0) {
if (DAT_01034d30 == 0) {
if (iVar1 < 9) {
DAT_01034d30 = 8;
goto LAB_00b178e7;
}
DAT_01034d30 = 8;
}
do {
DAT_01034d30 = DAT_01034d30 * 2;
} while (DAT_01034d30 < iVar1);
}
else {
for (DAT_01034d30 = (DAT_01034d38 / DAT_01034d34 + 1) * DAT_01034d34; DAT_01034d30 < iVar1;
DAT_01034d30 = (DAT_01034d30 + iVar1) / 2) {
}
}
LAB_00b178e7:
if (DAT_01034d2c == (void *)0x0) {
DAT_01034d2c = malloc(DAT_01034d30 << 2);
}
else {
DAT_01034d2c = realloc(DAT_01034d2c,DAT_01034d30 << 2);
iVar1 = DAT_01034d38 + 1;
}
}
iVar5 = iVar4 * 4;
iVar4 = (iVar1 - iVar4) + -1;
DAT_01034d38 = iVar1;
_DAT_01034d3c = DAT_01034d2c;
if (0 < iVar4) {
_V_memmove((void *)((int)DAT_01034d2c + iVar5 + 4),(void *)((int)DAT_01034d2c + iVar5),iVar4 * 4
);
}
if ((undefined4 *)(iVar5 + (int)DAT_01034d2c) != (undefined4 *)0x0) {
*(undefined4 *)(iVar5 + (int)DAT_01034d2c) = pcVar2;
}
DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::dataDesc._324_4_ = pcVar2;
pcVar2 = operator_new__(DAT_01034d28 + 0xf);
pcVar3 = stpcpy(pcVar2,DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::nameHolder);
builtin_strncpy(pcVar3,"TeamTouchThink",0xf);
iVar4 = DAT_01034d38;
iVar1 = DAT_01034d38 + 1;
if ((DAT_01034d30 < iVar1) && (-1 < DAT_01034d34)) {
if (DAT_01034d34 == 0) {
if (DAT_01034d30 == 0) {
if (iVar1 < 9) {
DAT_01034d30 = 8;
goto LAB_00b177b7;
}
DAT_01034d30 = 8;
}
do {
DAT_01034d30 = DAT_01034d30 * 2;
} while (DAT_01034d30 < iVar1);
}
else {
for (DAT_01034d30 = (DAT_01034d38 / DAT_01034d34 + 1) * DAT_01034d34; DAT_01034d30 < iVar1;
DAT_01034d30 = (DAT_01034d30 + iVar1) / 2) {
}
}
LAB_00b177b7:
if (DAT_01034d2c == (void *)0x0) {
DAT_01034d2c = malloc(DAT_01034d30 << 2);
}
else {
DAT_01034d2c = realloc(DAT_01034d2c,DAT_01034d30 << 2);
iVar1 = DAT_01034d38 + 1;
}
}
iVar5 = iVar4 * 4;
iVar4 = (iVar1 - iVar4) + -1;
DAT_01034d38 = iVar1;
_DAT_01034d3c = DAT_01034d2c;
if (0 < iVar4) {
_V_memmove((void *)((int)DAT_01034d2c + iVar5 + 4),(void *)((int)DAT_01034d2c + iVar5),iVar4 * 4
);
}
if ((undefined4 *)(iVar5 + (int)DAT_01034d2c) != (undefined4 *)0x0) {
*(undefined4 *)(iVar5 + (int)DAT_01034d2c) = pcVar2;
}
DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::dataDesc._468_4_ = eventFuncs;
DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::dataDesc._532_4_ = eventFuncs;
DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::dataDesc._596_4_ = eventFuncs;
DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::dataDesc._388_4_ = pcVar2;
__cxa_guard_release(&DataMapInit<CTriggerMultiple>(CTriggerMultiple*)::dataDesc);
LAB_00b17509:
CTriggerMultiple::m_DataMap._4_4_ = 9;
CTriggerMultiple::m_DataMap._0_4_ = 0xf65620;
return (datamap_t *)CTriggerMultiple::m_DataMap;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.