CFuncTrackTrain::UpdateOrientationBlend
0x00b0d620 · 753 bytes · __thiscall
_ZN15CFuncTrackTrain22UpdateOrientationBlendE22TrainOrientationType_tP10CPathTrackS2_RK6Vectorf
Decompiled
undefined (6 params)
/* CFuncTrackTrain::UpdateOrientationBlend(TrainOrientationType_t, CPathTrack*, CPathTrack*, Vector
const&, float) */
void __thiscall
CFuncTrackTrain::UpdateOrientationBlend
(CFuncTrackTrain *this,int param_2,int param_3,int param_4,undefined4 param_5,
float param_6)
{
longdouble lVar1;
float fVar2;
float fVar3;
float fVar4;
float fVar5;
QAngle *local_80;
float local_70;
float local_6c;
float local_68;
float local_64;
float local_60;
float local_5c;
float local_58;
float local_54;
float local_50;
Quaternion local_4c [16];
Quaternion local_3c [16];
float local_2c;
float local_28;
float local_24;
CPathTrack::GetOrientation(SUB41((QAngle *)&local_70,0));
FixupAngles((QAngle *)&local_70);
if (param_4 == 0) {
local_64 = local_70;
local_60 = local_6c;
local_5c = local_68;
}
else {
CPathTrack::GetOrientation(SUB41(&local_2c,0));
local_64 = local_2c;
local_60 = local_28;
local_5c = local_24;
FixupAngles((QAngle *)&local_64);
}
local_80 = (QAngle *)&local_64;
if (((byte)this[0x148] & 1) != 0) {
local_64 = local_70;
}
if ((param_3 != 0) &&
(((local_64 != local_70 || (local_60 != local_6c)) || (local_5c != local_68)))) {
fVar4 = *(float *)(param_4 + 0x39c) - *(float *)(param_3 + 0x39c);
fVar2 = *(float *)(param_4 + 0x3a0) - *(float *)(param_3 + 0x3a0);
fVar3 = *(float *)(param_4 + 0x3a4) - *(float *)(param_3 + 0x3a4);
fVar2 = SQRT(fVar2 * fVar2 + fVar4 * fVar4 + fVar3 * fVar3);
if (fVar2 != 0.0) {
fVar5 = *(float *)(this + 0x39c) - *(float *)(param_3 + 0x39c);
fVar3 = *(float *)(this + 0x3a4) - *(float *)(param_3 + 0x3a4);
fVar4 = *(float *)(this + 0x3a0) - *(float *)(param_3 + 0x3a0);
fVar2 = SQRT(fVar3 * fVar3 + fVar4 * fVar4 + fVar5 * fVar5) / fVar2;
goto joined_r0x00b0d886;
}
}
fVar2 = 0.0;
joined_r0x00b0d886:
if (param_2 == 3) {
fVar2 = fVar2 * fVar2 * 3.0 - (fVar2 + fVar2) * fVar2 * fVar2;
}
AngleQuaternion((QAngle *)&local_70,local_4c);
AngleQuaternion(local_80,local_3c);
local_58 = local_64;
local_54 = local_60;
local_50 = local_5c;
lVar1 = (longdouble)QuaternionAngleDiff(local_4c,local_3c);
if ((float)lVar1 != 0.0) {
QuaternionSlerp(local_4c,local_3c,fVar2,(Quaternion *)&local_2c);
QuaternionAngles((Quaternion *)&local_2c,(QAngle *)&local_58);
}
if (((byte)this[0x148] & 1) != 0) {
local_58 = local_70;
}
DoUpdateOrientation(this,(QAngle *)(this + 0x3a8),(QAngle *)&local_58,param_6);
return;
}
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