ServerClassInit<DT_TEEnergySplash::ignored>
0x00aff250 · 442 bytes · __cdecl
_Z15ServerClassInitIN17DT_TEEnergySplash7ignoredEEiPT_
Decompiled
int (1 param)
/* int ServerClassInit<DT_TEEnergySplash::ignored>(DT_TEEnergySplash::ignored*) */
int ServerClassInit<DT_TEEnergySplash::ignored>(ignored *param_1)
{
int iVar1;
if (ServerClassInit<DT_TEEnergySplash::ignored>(DT_TEEnergySplash::ignored*)::g_SendProps == '\0')
{
iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_TEEnergySplash::ignored>(DT_TEEnergySplash::ignored*)
::g_SendProps);
if (iVar1 != 0) {
/* try { // try from 00aff2e7 to 00aff2eb has its CatchHandler @ 00aff411 */
SendPropInt(ServerClassInit<DT_TEEnergySplash::ignored>(DT_TEEnergySplash::ignored*)::
g_SendProps,0xbfae4c,0,4,-1,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
/* try { // try from 00aff33e to 00aff342 has its CatchHandler @ 00aff43c */
SendPropVector(ServerClassInit<DT_TEEnergySplash::ignored>(DT_TEEnergySplash::ignored*)::
g_SendProps + 0x54,0xd3aadd,0xc,0xc,-1,5.73972e-42,0.0,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
0xc0);
/* try { // try from 00aff395 to 00aff399 has its CatchHandler @ 00aff459 */
SendPropVector(ServerClassInit<DT_TEEnergySplash::ignored>(DT_TEEnergySplash::ignored*)::
g_SendProps + 0xa8,0xd3aae6,0x18,0xc,-1,5.73972e-42,0.0,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
0xc0);
/* try { // try from 00aff3dc to 00aff3e0 has its CatchHandler @ 00aff462 */
SendPropInt(ServerClassInit<DT_TEEnergySplash::ignored>(DT_TEEnergySplash::ignored*)::
g_SendProps + 0xfc,0xd3b5c4,0x24,1,1,
(_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
__cxa_guard_release(&ServerClassInit<DT_TEEnergySplash::ignored>(DT_TEEnergySplash::ignored*)
::g_SendProps);
__cxa_atexit(__tcf_0,0,&__dso_handle);
}
}
SendTable::Construct
((SendTable *)DT_TEEnergySplash::g_SendTable,
(SendProp *)
(ServerClassInit<DT_TEEnergySplash::ignored>(DT_TEEnergySplash::ignored*)::g_SendProps
+ 0x54),3,"DT_TEEnergySplash");
return 1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.