L L4D2node

ServerClassInit<DT_TEBloodSprite::ignored>

0x00af9ba0 · 865 bytes · __cdecl

_Z15ServerClassInitIN16DT_TEBloodSprite7ignoredEEiPT_

Decompiled

int (1 param)

/* int ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored*) */

int ServerClassInit<DT_TEBloodSprite::ignored>(ignored *param_1)

{
  int iVar1;
  
  if (ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored*)::g_SendProps == '\0') {
    iVar1 = __cxa_guard_acquire(&ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored*)
                                 ::g_SendProps);
    if (iVar1 != 0) {
                    /* try { // try from 00af9c2f to 00af9c33 has its CatchHandler @ 00af9f03 */
      SendPropInt(ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored*)::
                  g_SendProps,0xbfae4c,0,4,-1,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
                    /* try { // try from 00af9c86 to 00af9c8a has its CatchHandler @ 00af9f32 */
      SendPropVector(ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored*)::
                     g_SendProps + 0x54,0xbfae62,0xc,0xc,-1,5.73972e-42,0.0,
                     (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                     0xc0);
                    /* try { // try from 00af9cdd to 00af9ce1 has its CatchHandler @ 00af9f50 */
      SendPropVector(ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored*)::
                     g_SendProps + 0xa8,0xc8c1c7,0x18,0xc,-1,5.73972e-42,0.0,
                     (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0xc7ec9090,
                     0xc0);
                    /* try { // try from 00af9d24 to 00af9d28 has its CatchHandler @ 00af9f57 */
      SendPropInt(ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored*)::
                  g_SendProps + 0xfc,0xd2aa9d,0x2c,4,8,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
                    /* try { // try from 00af9d6b to 00af9d6f has its CatchHandler @ 00af9f5e */
      SendPropInt(ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored*)::
                  g_SendProps + 0x150,0xd3c1a3,0x30,4,8,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
                    /* try { // try from 00af9db2 to 00af9db6 has its CatchHandler @ 00af9f65 */
      SendPropInt(ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored*)::
                  g_SendProps + 0x1a4,0xc05ba0,0x34,4,8,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
                    /* try { // try from 00af9df9 to 00af9dfd has its CatchHandler @ 00af9f6c */
      SendPropInt(ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored*)::
                  g_SendProps + 0x1f8,0xc908f8,0x38,4,8,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
                    /* try { // try from 00af9e40 to 00af9e44 has its CatchHandler @ 00af9f73 */
      SendPropInt(ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored*)::
                  g_SendProps + 0x24c,0xd3b064,0x24,4,0xc,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
                    /* try { // try from 00af9e87 to 00af9e8b has its CatchHandler @ 00af9f7a */
      SendPropInt(ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored*)::
                  g_SendProps + 0x2a0,0xd3b072,0x28,4,0xc,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x0,'\0');
                    /* try { // try from 00af9ece to 00af9ed2 has its CatchHandler @ 00af9f81 */
      SendPropInt(ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored*)::
                  g_SendProps + 0x2f4,0xcd42c3,0x3c,4,8,
                  (_func_void_SendProp_ptr_void_ptr_void_ptr_DVariant_ptr_int_int *)0x1,'\0');
      __cxa_guard_release(&ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored*)::
                           g_SendProps);
      __cxa_atexit(__tcf_0,0,&__dso_handle);
    }
  }
  SendTable::Construct
            ((SendTable *)DT_TEBloodSprite::g_SendTable,
             (SendProp *)
             (ServerClassInit<DT_TEBloodSprite::ignored>(DT_TEBloodSprite::ignored*)::g_SendProps +
             0x54),9,"DT_TEBloodSprite");
  return 1;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)