ForEachSurvivor<VisibleSurvivorsInRangeScan>
0x00a467f0 · 1608 bytes · __cdecl
_Z15ForEachSurvivorI27VisibleSurvivorsInRangeScanEbRT_
Decompiled
bool (1 param)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* bool ForEachSurvivor<VisibleSurvivorsInRangeScan>(VisibleSurvivorsInRangeScan&) */
bool ForEachSurvivor<VisibleSurvivorsInRangeScan>(VisibleSurvivorsInRangeScan *param_1)
{
uint uVar1;
char cVar2;
CBaseEntity *this;
int iVar3;
float *pfVar4;
undefined *puVar5;
int iVar6;
float fVar7;
CBaseEntity *local_f8;
undefined4 local_f4;
undefined4 local_f0;
undefined4 local_e8;
undefined4 local_e4;
int local_e0;
undefined **local_dc [4];
float local_cc;
float local_c8;
float local_c4;
float local_bc;
float local_b8;
float local_b4;
undefined4 local_ac;
undefined4 local_a8;
undefined4 local_a4;
undefined4 local_9c;
undefined4 local_98;
undefined4 local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
Vector local_70 [12];
Vector local_64 [32];
float local_44;
char local_39;
local_f4 = 0;
local_f0 = 0;
if (___atan2f_finite == 0) {
local_e0 = 0;
}
else {
(**(code **)(___atan2f_finite + 0x50))
(___atan2f_finite,&local_f4,0,0,0,0,"/data/src/game/server/terror/terrorplayer.h",
0xb2c,&ForEachSurvivor<VisibleSurvivorsInRangeScan>(VisibleSurvivorsInRangeScan&)::
tm_fmt,"(%s)%s","Unaccounted","ForEachSurvivor");
local_e0 = ___atan2f_finite;
}
iVar6 = _DAT_0105db00;
local_e8 = local_f4;
local_e4 = local_f0;
/* try { // try from 00a469be to 00a46a0c has its CatchHandler @ 00a46e55 */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar3 = ThreadGetCurrentId(), iVar6 == iVar3)) {
if ((char *)*_DAT_0105d15c != "ForEachSurvivor") {
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xc21c28,(char *)0x1,0xbfafa1);
}
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
if (0 < *(int *)(gpGlobals + 0x14)) {
iVar6 = 1;
do {
while ((this = (CBaseEntity *)UTIL_PlayerByIndex(iVar6), this == (CBaseEntity *)0x0 ||
(*(int *)(this + 0x30) == 0))) {
LAB_00a46910:
iVar6 = iVar6 + 1;
if (*(int *)(gpGlobals + 0x14) < iVar6) goto LAB_00a4694c;
}
if (*(int *)(this + 0x30) - *(int *)(gpGlobals + 0x58) >> 4 != 0) {
/* try { // try from 00a468e5 to 00a46924 has its CatchHandler @ 00a46e6d */
cVar2 = (**(code **)(*(int *)this + 0x16c))(this);
if (((cVar2 != '\0') && (*(int *)(this + 0x1f6c) != 2)) &&
(iVar3 = CBaseEntity::GetTeamNumber(this), iVar3 == 2)) {
local_f8 = this;
/* try { // try from 00a46a72 to 00a46d2a has its CatchHandler @ 00a46e6d */
if (((((this != *(CBaseEntity **)(param_1 + 0x1c)) &&
(cVar2 = (**(code **)(*(int *)this + 300))(this), cVar2 != '\0')) &&
(iVar3 = CBaseEntity::GetTeamNumber(local_f8), iVar3 == 2)) &&
((param_1[0x20] == (VisibleSurvivorsInRangeScan)0x0 ||
((((cVar2 = (**(code **)(*(int *)local_f8 + 0x7e8))(local_f8), cVar2 == '\0' &&
(((uVar1 = *(uint *)(local_f8 + 0x3e68), uVar1 == 0xffffffff ||
(puVar5 = g_pEntityList + (uVar1 & 0xfff) * 0x10,
puVar5 == (undefined *)0xfffffffc)) ||
((*(uint *)(puVar5 + 8) != uVar1 >> 0xc || (*(int *)(puVar5 + 4) == 0)))))) &&
(((uVar1 = *(uint *)(local_f8 + 0x33c4), uVar1 == 0xffffffff ||
(puVar5 = g_pEntityList + (uVar1 & 0xfff) * 0x10,
puVar5 == (undefined *)0xfffffffc)) ||
((*(uint *)(puVar5 + 8) != uVar1 >> 0xc || (*(int *)(puVar5 + 4) == 0)))))) &&
(((((uVar1 = *(uint *)(local_f8 + 0x3e48), uVar1 == 0xffffffff ||
(puVar5 = g_pEntityList + (uVar1 & 0xfff) * 0x10,
puVar5 == (undefined *)0xfffffffc)) || (*(uint *)(puVar5 + 8) != uVar1 >> 0xc))
|| (*(int *)(puVar5 + 4) == 0)) &&
(((uVar1 = *(uint *)(local_f8 + 0x3ee0), uVar1 == 0xffffffff ||
(puVar5 = g_pEntityList + (uVar1 & 0xfff) * 0x10,
puVar5 == (undefined *)0xfffffffc)) ||
((*(uint *)(puVar5 + 8) != uVar1 >> 0xc || (*(int *)(puVar5 + 4) == 0))))))))))))
&& (((param_1[0x21] == (VisibleSurvivorsInRangeScan)0x0 ||
(iVar3 = (**(code **)(*(int *)local_f8 + 0x52c))(local_f8), iVar3 == 0)) ||
((*(byte *)(iVar3 + 0x12d) & 0x80) == 0)))) {
pfVar4 = (float *)(**(code **)(*(int *)local_f8 + 0x288))(local_f8);
fVar7 = (*pfVar4 - *(float *)(param_1 + 4)) * (*pfVar4 - *(float *)(param_1 + 4)) +
(pfVar4[2] - *(float *)(param_1 + 0xc)) *
(pfVar4[2] - *(float *)(param_1 + 0xc)) +
(pfVar4[1] - *(float *)(param_1 + 8)) * (pfVar4[1] - *(float *)(param_1 + 8));
if (fVar7 < *(float *)(param_1 + 0x18)) {
*(float *)(param_1 + 0x18) = fVar7;
}
if (fVar7 < *(float *)param_1) {
CTraceFilterSimple::CTraceFilterSimple
((CTraceFilterSimple *)local_dc,(IHandleEntity *)0x0,0,
IgnoreActorsTraceFilterFunction);
local_dc[0] = &PTR_ShouldHitEntity_00c23430;
pfVar4 = (float *)(**(code **)(*(int *)local_f8 + 0x288))(local_f8);
local_cc = *(float *)(param_1 + 4);
local_c8 = *(float *)(param_1 + 8);
local_bc = *pfVar4 - local_cc;
local_c4 = *(float *)(param_1 + 0xc);
local_b8 = pfVar4[1] - local_c8;
local_88 = 1;
local_8c = 0;
local_b4 = pfVar4[2] - local_c4;
local_94 = 0;
local_98 = 0;
local_9c = 0;
local_87 = local_b8 * local_b8 + local_bc * local_bc + local_b4 * local_b4 != 0.0;
local_a4 = 0;
local_a8 = 0;
local_ac = 0;
(**(code **)(*enginetrace + 0x14))
(enginetrace,&local_cc,0x2006041,(CTraceFilterSimple *)local_dc,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0,0,true,-1.0);
}
if ((1.0 <= local_44) && (local_39 == '\0')) {
CUtlVector<CTerrorPlayer*,CUtlMemory<CTerrorPlayer*,int>>::InsertBefore
((CUtlVector<CTerrorPlayer*,CUtlMemory<CTerrorPlayer*,int>> *)
(param_1 + 0x24),*(int *)(param_1 + 0x30),(CTerrorPlayer **)&local_f8);
if (fVar7 < *(float *)(param_1 + 0x14)) {
*(float *)(param_1 + 0x14) = fVar7;
*(CBaseEntity **)(param_1 + 0x10) = local_f8;
}
goto LAB_00a46910;
}
}
}
CUtlVector<CTerrorPlayer*,CUtlMemory<CTerrorPlayer*,int>>::InsertBefore
((CUtlVector<CTerrorPlayer*,CUtlMemory<CTerrorPlayer*,int>> *)(param_1 + 0x38),
*(int *)(param_1 + 0x44),(CTerrorPlayer **)&local_f8);
}
goto LAB_00a46910;
}
iVar6 = iVar6 + 1;
} while (iVar6 <= *(int *)(gpGlobals + 0x14));
}
LAB_00a4694c:
iVar6 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar3 = ThreadGetCurrentId(), iVar6 == iVar3)) {
cVar2 = CVProfNode::ExitScope();
if (cVar2 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
if (local_e0 != 0) {
(**(code **)(local_e0 + 0x54))(local_e0,local_e8,local_e4,0,0,0);
}
return true;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.