InfectedWander::OnContact
0x00a39430 · 1093 bytes · __thiscall
_ZN14InfectedWander9OnContactEP8InfectedP11CBaseEntityP10CGameTrace
Decompiled
undefined (4 params)
/* InfectedWander::OnContact(Infected*, CBaseEntity*, CGameTrace*) */
InfectedWander * __thiscall
InfectedWander::OnContact
(InfectedWander *this,Infected *param_1,CBaseEntity *param_2,CGameTrace *param_3)
{
undefined4 uVar1;
char cVar2;
int iVar3;
InfectedAttack *this_00;
int *piVar4;
int *piVar5;
undefined4 *puVar6;
undefined4 *puVar7;
CBaseEntity *pCVar8;
longdouble lVar9;
if ((param_3 != (CGameTrace *)0x0) &&
(cVar2 = (**(code **)(*(int *)param_3 + 300))(param_3), cVar2 != '\0')) {
cVar2 = (**(code **)(*(int *)param_3 + 0x16c))(param_3);
if (cVar2 != '\0') {
cVar2 = (**(code **)(*(int *)param_3 + 0x16c))(param_3);
pCVar8 = (CBaseEntity *)0x0;
if (cVar2 != '\0') {
pCVar8 = (CBaseEntity *)param_3;
}
iVar3 = CBaseEntity::GetTeamNumber(pCVar8);
cVar2 = IsASurvivorTeam(iVar3);
if (cVar2 != '\0') {
if (((byte)param_2[0x1c75] & 4) == 0) {
cVar2 = (**(code **)(*(int *)param_2 + 0x58c))(param_2);
if (cVar2 == '\0') goto LAB_00a39452;
this_00 = ::operator_new(0x48);
/* try { // try from 00a394fb to 00a394ff has its CatchHandler @ 00a398c9 */
InfectedAttack::InfectedAttack(this_00,pCVar8);
}
else {
this_00 = ::operator_new(0x481c);
*(undefined4 *)(this_00 + 0x20) = 0;
*(undefined4 *)(this_00 + 0x24) = 0;
*(undefined4 *)(this_00 + 0x28) = 0;
*(undefined4 *)(this_00 + 0xc) = 0;
*(undefined4 *)(this_00 + 0x10) = 0;
*(undefined4 *)(this_00 + 0x14) = 0;
*(undefined4 *)(this_00 + 0x18) = 0;
*(undefined4 *)(this_00 + 0x1c) = 0;
*(undefined4 *)(this_00 + 8) = 0;
this_00[0x30] = (InfectedAttack)0x0;
this_00[0x31] = (InfectedAttack)0x0;
*(undefined4 *)(this_00 + 0x2c) = 0;
*(undefined ***)this_00 = &PTR__InfectedFlee_00d240a8;
*(undefined ***)(this_00 + 4) = &PTR__InfectedFlee_00d2420c;
/* try { // try from 00a39830 to 00a39834 has its CatchHandler @ 00a398af */
PathFollower::PathFollower((PathFollower *)(this_00 + 0x34));
}
LAB_00a39500:
*(undefined4 *)this = 1;
*(InfectedAttack **)(this + 4) = this_00;
*(undefined4 *)(this + 8) = 0;
*(undefined4 *)(this + 0xc) = 1;
return this;
}
puVar6 = ::operator_new(0x48);
puVar6[8] = 0;
puVar6[9] = 0;
puVar6[10] = 0;
puVar6[3] = 0;
puVar6[4] = 0;
puVar6[5] = 0;
puVar6[6] = 0;
puVar6[7] = 0;
puVar6[2] = 0;
*(undefined1 *)(puVar6 + 0xc) = 0;
*(undefined1 *)((int)puVar6 + 0x31) = 0;
puVar6[0xb] = 0;
*puVar6 = &PTR__InfectedShoved_00d21b88;
puVar6[1] = &PTR__InfectedShoved_00d21cec;
puVar6[0xd] = 0xffffffff;
/* try { // try from 00a397a5 to 00a397b7 has its CatchHandler @ 00a398ad */
puVar7 = (undefined4 *)(**(code **)(*(int *)param_3 + 0xc))(param_3);
puVar6[0xd] = *puVar7;
puVar7 = (undefined4 *)(**(code **)(*(int *)param_3 + 0x288))(param_3);
LAB_00a396e8:
puVar6[0xe] = *puVar7;
puVar6[0xf] = puVar7[1];
uVar1 = puVar7[2];
puVar6[0x11] = 0;
puVar6[0x10] = uVar1;
*(undefined4 *)this = 2;
*(undefined4 **)(this + 4) = puVar6;
*(undefined4 *)(this + 8) = 0;
*(undefined4 *)(this + 0xc) = 1;
return this;
}
piVar4 = (int *)__dynamic_cast(param_3,&CBaseEntity::typeinfo,&INextBot::typeinfo,0xfffffffe);
if (piVar4 != (int *)0x0) {
piVar5 = (int *)(**(code **)(*piVar4 + 0xc4))(piVar4);
iVar3 = (**(code **)(*piVar4 + 0xb4))(piVar4);
if (((*(byte *)(iVar3 + 0x153) & 8) != 0) ||
((piVar5 != (int *)0x0 && (cVar2 = (**(code **)(*piVar5 + 0x114))(piVar5,2), cVar2 != '\0')
))) {
puVar6 = ::operator_new(0x48);
puVar6[8] = 0;
puVar6[9] = 0;
puVar6[10] = 0;
puVar6[3] = 0;
puVar6[4] = 0;
puVar6[5] = 0;
puVar6[6] = 0;
puVar6[7] = 0;
puVar6[2] = 0;
*(undefined1 *)(puVar6 + 0xc) = 0;
*(undefined1 *)((int)puVar6 + 0x31) = 0;
puVar6[0xb] = 0;
*puVar6 = &PTR__InfectedShoved_00d21b88;
puVar6[1] = &PTR__InfectedShoved_00d21cec;
puVar6[0xd] = 0xffffffff;
/* try { // try from 00a396d5 to 00a396e7 has its CatchHandler @ 00a39893 */
puVar7 = (undefined4 *)(**(code **)(*(int *)param_3 + 0xc))(param_3);
puVar6[0xd] = *puVar7;
puVar7 = (undefined4 *)(**(code **)(*(int *)param_3 + 0x288))(param_3);
goto LAB_00a396e8;
}
lVar9 = (longdouble)CountdownTimer::Now();
if (*(float *)(param_1 + 0x70) <= (float)lVar9) {
iVar3 = RandomInt(0,100);
if ((iVar3 < *(int *)(ZombieBrawlChance._28_4_ + 0x30)) &&
(iVar3 = __dynamic_cast(piVar4,&INextBot::typeinfo,&Witch::typeinfo,0x1a3c), iVar3 == 0))
{
pCVar8 = (CBaseEntity *)(**(code **)(*piVar4 + 0xb4))(piVar4);
this_00 = ::operator_new(0x48);
/* try { // try from 00a39889 to 00a3988d has its CatchHandler @ 00a398db */
InfectedAttack::InfectedAttack(this_00,pCVar8);
goto LAB_00a39500;
}
lVar9 = (longdouble)CountdownTimer::Now();
if ((float)lVar9 + 3.0 != *(float *)(param_1 + 0x70)) {
(**(code **)(*(int *)(param_1 + 0x68) + 4))(param_1 + 0x68,param_1 + 0x70);
*(float *)(param_1 + 0x70) = (float)lVar9 + 3.0;
}
if (*(float *)(param_1 + 0x6c) != 3.0) {
(**(code **)(*(int *)(param_1 + 0x68) + 4))(param_1 + 0x68,param_1 + 0x6c);
*(undefined4 *)(param_1 + 0x6c) = 0x40400000;
}
}
}
}
LAB_00a39452:
*(undefined4 *)this = 0;
*(undefined4 *)(this + 4) = 0;
*(undefined4 *)(this + 8) = 0;
*(undefined4 *)(this + 0xc) = 1;
return this;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.