InfectedAlert::OnInjured
0x00a191c0 · 351 bytes · __cdecl
_ZN13InfectedAlert9OnInjuredEP8InfectedRK15CTakeDamageInfo
Decompiled
undefined (2 params)
/* InfectedAlert::OnInjured(Infected*, CTakeDamageInfo const&) */
Infected * InfectedAlert::OnInjured(Infected *param_1,CTakeDamageInfo *param_2)
{
uint uVar1;
int *piVar2;
CBaseEntity *pCVar3;
InfectedAttack *this;
undefined *puVar4;
int in_stack_0000000c;
int in_stack_00000010;
uVar1 = *(uint *)(in_stack_00000010 + 0x34);
if ((((uVar1 != 0xffffffff) &&
(puVar4 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar4 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar4 + 8) == uVar1 >> 0xc)) && (*(int *)(puVar4 + 4) != 0)) {
piVar2 = (int *)__dynamic_cast(*(int *)(puVar4 + 4),&CBaseEntity::typeinfo,&INextBot::typeinfo,
0xfffffffe);
if (piVar2 == (int *)0x0) {
if ((*(byte *)(in_stack_0000000c + 0x1c75) & 4) == 0) goto LAB_00a191f9;
this = ::operator_new(0x481c);
*(undefined4 *)(this + 0x20) = 0;
*(undefined4 *)(this + 0x24) = 0;
*(undefined4 *)(this + 0x28) = 0;
*(undefined4 *)(this + 0xc) = 0;
*(undefined4 *)(this + 0x10) = 0;
*(undefined4 *)(this + 0x14) = 0;
*(undefined4 *)(this + 0x18) = 0;
*(undefined4 *)(this + 0x1c) = 0;
*(undefined4 *)(this + 8) = 0;
this[0x30] = (InfectedAttack)0x0;
this[0x31] = (InfectedAttack)0x0;
*(undefined4 *)(this + 0x2c) = 0;
*(undefined ***)this = &PTR__InfectedFlee_00d240a8;
*(undefined ***)(this + 4) = &PTR__InfectedFlee_00d2420c;
/* try { // try from 00a19318 to 00a1931c has its CatchHandler @ 00a19334 */
PathFollower::PathFollower((PathFollower *)(this + 0x34));
}
else {
pCVar3 = (CBaseEntity *)(**(code **)(*piVar2 + 0xb4))(piVar2);
this = ::operator_new(0x48);
/* try { // try from 00a1926d to 00a19271 has its CatchHandler @ 00a19322 */
InfectedAttack::InfectedAttack(this,pCVar3);
}
*(undefined4 *)param_1 = 1;
*(InfectedAttack **)(param_1 + 4) = this;
*(undefined4 *)(param_1 + 8) = 0;
*(undefined4 *)(param_1 + 0xc) = 1;
return param_1;
}
LAB_00a191f9:
*(undefined4 *)param_1 = 0;
*(undefined4 *)(param_1 + 4) = 0;
*(undefined4 *)(param_1 + 8) = 0;
*(undefined4 *)(param_1 + 0xc) = 1;
return param_1;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.