PrecacheInfectedModels
0x00a144f0 · 1152 bytes · __cdecl
_Z22PrecacheInfectedModelsP14CBaseAnimatingP10CUtlVectorIPKc10CUtlMemoryIS3_iEES7_
Decompiled
undefined (3 params)
/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* PrecacheInfectedModels(CBaseAnimating*, CUtlVector<char const*, CUtlMemory<char const*, int> >*,
CUtlVector<char const*, CUtlMemory<char const*, int> >*) */
void PrecacheInfectedModels(CBaseAnimating *param_1,CUtlVector *param_2,CUtlVector *param_3)
{
uint *puVar1;
char cVar2;
int *piVar3;
KeyValues *pKVar4;
char *pcVar5;
int iVar6;
int iVar7;
bool local_39;
char *local_38;
undefined4 local_34;
undefined4 local_30;
undefined4 local_28;
undefined4 local_24;
int local_20;
local_34 = 0;
local_30 = 0;
if (_towlower == 0) {
local_20 = 0;
}
else {
(**(code **)(_towlower + 0x50))
(_towlower,&local_34,0,0,0,0,
"/data/src/game/server/terror/zombiebot/infected/infected.cpp",0x245,
&PrecacheInfectedModels(CBaseAnimating*,CUtlVector<char_const*,CUtlMemory<char_const*,int>>*,CUtlVector<char_const*,CUtlMemory<char_const*,int>>*)
::tm_fmt,"(%s)%s","ZOMBIE","PrecacheInfectedModels");
local_20 = _towlower;
}
iVar6 = _DAT_0105db00;
local_28 = local_34;
local_24 = local_30;
/* try { // try from 00a14816 to 00a14876 has its CatchHandler @ 00a1497f */
if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
(iVar7 = ThreadGetCurrentId(), iVar6 == iVar7)) {
if ((char *)*_DAT_0105d15c != "PrecacheInfectedModels") {
_DAT_0105d15c =
(int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xd1ff04,(char *)0x0,0xc0db47);
}
puVar1 = (uint *)(_DAT_0105d1e8 + 4 + _DAT_0105d15c[0x1c] * 8);
*puVar1 = *puVar1 | 4;
CVProfNode::EnterScope();
DAT_0105d158 = '\0';
}
local_39 = false;
/* try { // try from 00a145ac to 00a14762 has its CatchHandler @ 00a14994 */
ConVar::Revert((ConVar *)ZombiePopulation);
piVar3 = (int *)CNavMesh::GetPlacesFromNavFile(TheNavMesh,&local_39);
pKVar4 = (KeyValues *)CDirector::GetPopulationData(TheDirector);
if (pKVar4 == (KeyValues *)0x0) {
/* try { // try from 00a148b2 to 00a148b6 has its CatchHandler @ 00a14994 */
Msg("Failed to get population data\n");
LAB_00a148b7:
iVar6 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar7 = ThreadGetCurrentId(), iVar6 == iVar7)) {
cVar2 = CVProfNode::ExitScope();
if (cVar2 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
if (local_20 == 0) {
return;
}
(**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
return;
}
if (((local_39 != false) || (piVar3 == (int *)0x0)) || (iVar6 = piVar3[3], iVar6 == 0)) {
pcVar5 = "FCVAR_NEVER_AS_STRING";
if ((ZombiePopulation[0x15] & 0x10) == 0) {
pcVar5 = "";
if (*(char **)(ZombiePopulation._28_4_ + 0x24) != (char *)0x0) {
pcVar5 = *(char **)(ZombiePopulation._28_4_ + 0x24);
}
}
/* try { // try from 00a147f6 to 00a147fa has its CatchHandler @ 00a14994 */
PrecacheInfectedFromPlace(param_1,pcVar5,pKVar4,param_2,param_3);
if (piVar3 == (int *)0x0) goto LAB_00a148b7;
iVar6 = piVar3[3];
}
iVar7 = 0;
if (0 < iVar6) {
do {
pcVar5 = (char *)CNavMesh::PlaceToName(TheNavMesh,*(uint *)(*piVar3 + iVar7 * 4));
PrecacheInfectedFromPlace(param_1,pcVar5,pKVar4,param_2,param_3);
iVar7 = iVar7 + 1;
} while (iVar7 < piVar3[3]);
}
pcVar5 = *(char **)(gpGlobals + 0x3c);
if (pcVar5 == (char *)0x0) {
pcVar5 = "";
LAB_00a1465e:
iVar6 = _V_stricmp(pcVar5,"c1m4_atrium");
if (iVar6 != 0) goto LAB_00a14763;
}
else if (pcVar5 != "c1m4_atrium") goto LAB_00a1465e;
CBaseEntity::PrecacheModel("models/infected/common_male_jimmy.mdl");
local_38 = operator_new__(0x26);
builtin_strncpy(local_38,"models/infected/common_male_jimmy.mdl",0x26);
CUtlVector<char_const*,CUtlMemory<char_const*,int>>::InsertBefore
((CUtlVector<char_const*,CUtlMemory<char_const*,int>> *)param_2,*(int *)(param_2 + 0xc),
&local_38);
local_38 = operator_new__(0x26);
builtin_strncpy(local_38,"models/infected/common_male_jimmy.mdl",0x26);
CUtlVector<char_const*,CUtlMemory<char_const*,int>>::InsertBefore
((CUtlVector<char_const*,CUtlMemory<char_const*,int>> *)param_3,*(int *)(param_3 + 0xc),
&local_38);
LAB_00a14763:
iVar6 = _DAT_0105db00;
if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
(iVar7 = ThreadGetCurrentId(), iVar6 == iVar7)) {
cVar2 = CVProfNode::ExitScope();
if (cVar2 != '\0') {
_DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
}
DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
}
if (local_20 != 0) {
(**(code **)(local_20 + 0x54))(local_20,local_28,local_24,0,0,0);
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.