L L4D2node

ForEachTerrorPlayer<FindUnusedSurvivorCharacter>

0x009e9ea0 · 215 bytes · __cdecl

_Z19ForEachTerrorPlayerI27FindUnusedSurvivorCharacterEbRT_

Decompiled

bool (1 param)

/* bool ForEachTerrorPlayer<FindUnusedSurvivorCharacter>(FindUnusedSurvivorCharacter&) */

bool ForEachTerrorPlayer<FindUnusedSurvivorCharacter>(FindUnusedSurvivorCharacter *param_1)

{
  char cVar1;
  int iVar2;
  CBaseEntity *this;
  int *piVar3;
  int iVar4;
  
  iVar4 = 1;
  if (0 < *(int *)(gpGlobals + 0x14)) {
    do {
      while ((this = (CBaseEntity *)UTIL_PlayerByIndex(iVar4), this != (CBaseEntity *)0x0 &&
             (*(int *)(this + 0x30) != 0))) {
        if (*(int *)(this + 0x30) - *(int *)(gpGlobals + 0x58) >> 4 != 0) {
          cVar1 = (**(code **)(*(int *)this + 0x16c))(this);
          if ((((cVar1 != '\0') && (*(int *)(this + 0x1f6c) != 2)) &&
              (iVar2 = CBaseEntity::GetTeamNumber(this), iVar2 == 2)) &&
             (((piVar3 = (int *)__dynamic_cast(this,&CTerrorPlayer::typeinfo,&SurvivorBot::typeinfo,
                                               0), piVar3 != (int *)0x0 && (piVar3[0x10c2] < 1)) &&
              (cVar1 = (**(code **)(*piVar3 + 300))(piVar3), cVar1 != '\0')))) {
            *(int **)param_1 = piVar3;
            return false;
          }
          break;
        }
        iVar4 = iVar4 + 1;
        if (*(int *)(gpGlobals + 0x14) < iVar4) {
          return true;
        }
      }
      iVar4 = iVar4 + 1;
    } while (iVar4 <= *(int *)(gpGlobals + 0x14));
  }
  return true;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)