L L4D2node

CTerrorPlayer::UpdateMissionStats

0x0099e820 · 1448 bytes · __thiscall

_ZN13CTerrorPlayer18UpdateMissionStatsEv

Decompiled

undefined (1 param)

/* CTerrorPlayer::UpdateMissionStats() */

void __thiscall CTerrorPlayer::UpdateMissionStats(CTerrorPlayer *this)

{
  CBaseEdict *pCVar1;
  undefined4 uVar2;
  int iVar3;
  PlayerReport *pPVar4;
  int iVar5;
  CTerrorPlayer *pCVar6;
  PlayerReport *__s2;
  CTerrorPlayer *pCVar7;
  
  iVar5 = 0;
  if (*(int *)(this + 0x3984) != 0) {
    iVar5 = (*(int *)(this + 0x3988) * 100) / *(int *)(this + 0x3984);
  }
  if (iVar5 != *(int *)(this + 0x3960)) {
    if (this[0x6c] == (CTerrorPlayer)0x0) {
      pCVar1 = *(CBaseEdict **)(this + 0x30);
      if (pCVar1 != (CBaseEdict *)0x0) {
        *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
        iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
        *(undefined2 *)(iVar3 + 2) = 0;
      }
    }
    else {
      this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
    }
    *(int *)(this + 0x3960) = iVar5;
  }
  pPVar4 = (PlayerReport *)PlayerReporter::CreateOrFindCurrentReport(ThePlayerReporter,this);
  if (pPVar4 != (PlayerReport *)0x0) {
    iVar5 = *(int *)(pPVar4 + 0x360);
    if (iVar5 != *(int *)(this + 0x3978)) {
      if (this[0x6c] == (CTerrorPlayer)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      }
      *(int *)(this + 0x3978) = iVar5;
    }
    iVar5 = *(int *)(pPVar4 + 0x328);
    if (iVar5 != *(int *)(this + 0x3908)) {
      if (this[0x6c] == (CTerrorPlayer)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      }
      *(int *)(this + 0x3908) = iVar5;
    }
    iVar5 = *(int *)(pPVar4 + 0x330);
    if (iVar5 != *(int *)(this + 0x390c)) {
      if (this[0x6c] == (CTerrorPlayer)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      }
      *(int *)(this + 0x390c) = iVar5;
    }
    iVar5 = *(int *)(pPVar4 + 0x340);
    if (iVar5 != *(int *)(this + 0x3914)) {
      if (this[0x6c] == (CTerrorPlayer)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      }
      *(int *)(this + 0x3914) = iVar5;
    }
    iVar5 = *(int *)(pPVar4 + 0x33c);
    if (iVar5 != *(int *)(this + 0x391c)) {
      if (this[0x6c] == (CTerrorPlayer)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      }
      *(int *)(this + 0x391c) = iVar5;
    }
    iVar5 = *(int *)(pPVar4 + 0x344);
    if (iVar5 != *(int *)(this + 0x3924)) {
      if (this[0x6c] == (CTerrorPlayer)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      }
      *(int *)(this + 0x3924) = iVar5;
    }
    iVar5 = *(int *)(pPVar4 + 0x334);
    if (iVar5 != *(int *)(this + 0x392c)) {
      if (this[0x6c] == (CTerrorPlayer)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      }
      *(int *)(this + 0x392c) = iVar5;
    }
    iVar5 = *(int *)(pPVar4 + 0x338);
    if (iVar5 != *(int *)(this + 0x3934)) {
      if (this[0x6c] == (CTerrorPlayer)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      }
      *(int *)(this + 0x3934) = iVar5;
    }
    iVar5 = *(int *)(pPVar4 + 0x354);
    if (iVar5 != *(int *)(this + 0x3980)) {
      if (this[0x6c] == (CTerrorPlayer)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      }
      *(int *)(this + 0x3980) = iVar5;
    }
    iVar5 = *(int *)(pPVar4 + 0x35c);
    if (iVar5 != *(int *)(this + 0x3954)) {
      if (this[0x6c] == (CTerrorPlayer)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      }
      *(int *)(this + 0x3954) = iVar5;
    }
    iVar5 = *(int *)(pPVar4 + 0x358);
    if (iVar5 != *(int *)(this + 0x3944)) {
      if (this[0x6c] == (CTerrorPlayer)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      }
      *(int *)(this + 0x3944) = iVar5;
    }
    iVar5 = *(int *)(pPVar4 + 0x32c);
    if (iVar5 != *(int *)(this + 0x394c)) {
      if (this[0x6c] == (CTerrorPlayer)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      }
      *(int *)(this + 0x394c) = iVar5;
    }
    iVar5 = PlayerReport::GetTotalDamageTaken(pPVar4);
    if (iVar5 != *(int *)(this + 0x393c)) {
      if (this[0x6c] == (CTerrorPlayer)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      }
      *(int *)(this + 0x393c) = iVar5;
    }
    iVar5 = PlayerReport::GetAccuracy(pPVar4);
    if (iVar5 != *(int *)(this + 0x3970)) {
      if (this[0x6c] == (CTerrorPlayer)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      }
      *(int *)(this + 0x3970) = iVar5;
    }
    iVar5 = PlayerReport::GetHeadshotAccuracy(pPVar4);
    if (iVar5 != *(int *)(this + 0x396c)) {
      if (this[0x6c] == (CTerrorPlayer)0x0) {
        pCVar1 = *(CBaseEdict **)(this + 0x30);
        if (pCVar1 != (CBaseEdict *)0x0) {
          *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
          iVar3 = CBaseEdict::GetChangeAccessor(pCVar1);
          *(undefined2 *)(iVar3 + 2) = 0;
        }
      }
      else {
        this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
      }
      *(int *)(this + 0x396c) = iVar5;
    }
    __s2 = pPVar4 + 0x3c;
    pCVar7 = this + 0x3664;
    do {
      while (iVar5 = memcmp(pCVar7,__s2,4), iVar5 != 0) {
        if (this[0x6c] == (CTerrorPlayer)0x0) {
          pCVar1 = *(CBaseEdict **)(this + 0x30);
          if (pCVar1 != (CBaseEdict *)0x0) {
            *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
            iVar5 = CBaseEdict::GetChangeAccessor(pCVar1);
            *(undefined2 *)(iVar5 + 2) = 0;
          }
        }
        else {
          this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
        }
        pCVar6 = pCVar7 + 4;
        uVar2 = *(undefined4 *)__s2;
        __s2 = __s2 + 4;
        *(undefined4 *)pCVar7 = uVar2;
        pCVar7 = pCVar6;
        if (pCVar6 == this + 0x38b8) goto LAB_0099ecab;
      }
      pCVar7 = pCVar7 + 4;
      __s2 = __s2 + 4;
    } while (pCVar7 != this + 0x38b8);
LAB_0099ecab:
    pPVar4 = pPVar4 + 0x14;
    pCVar7 = this + 0x38dc;
    do {
      while (iVar5 = memcmp(pCVar7,pPVar4,4), iVar5 != 0) {
        if (this[0x6c] == (CTerrorPlayer)0x0) {
          pCVar1 = *(CBaseEdict **)(this + 0x30);
          if (pCVar1 != (CBaseEdict *)0x0) {
            *(uint *)pCVar1 = *(uint *)pCVar1 | 0x101;
            iVar5 = CBaseEdict::GetChangeAccessor(pCVar1);
            *(undefined2 *)(iVar5 + 2) = 0;
          }
        }
        else {
          this[0x70] = (CTerrorPlayer)((byte)this[0x70] | 1);
        }
        pCVar6 = pCVar7 + 4;
        uVar2 = *(undefined4 *)pPVar4;
        pPVar4 = pPVar4 + 4;
        *(undefined4 *)pCVar7 = uVar2;
        pCVar7 = pCVar6;
        if (pCVar6 == this + 0x3900) {
          return;
        }
      }
      pCVar7 = pCVar7 + 4;
      pPVar4 = pPVar4 + 4;
    } while (pCVar7 != this + 0x3900);
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)