L L4D2node

SurvivorPathCost::operator()

0x00970a80 · 580 bytes · __thiscall

_ZN16SurvivorPathCostclEP8CNavAreaS1_PK10CNavLadderPK13CFuncElevatorf

Decompiled

undefined (6 params)

/* SurvivorPathCost::TEMPNAMEPLACEHOLDERVALUE(CNavArea*, CNavArea*, CNavLadder const*, CFuncElevator
   const*, float) */

longdouble __thiscall
SurvivorPathCost::operator()
          (SurvivorPathCost *this,CNavArea *param_1,CNavArea *param_2,CNavLadder *param_3,
          CFuncElevator *param_4,float param_5)

{
  char cVar1;
  uint uVar2;
  undefined *puVar3;
  longdouble lVar4;
  float fVar5;
  
  fVar5 = 0.0;
  if (param_2 == (CNavArea *)0x0) goto LAB_00970aa6;
  if (((*(uint *)(param_1 + 0x54) & 0x30001) == 0) &&
     (cVar1 = CNavArea::IsBlocked(param_1,2,false), cVar1 == '\0')) {
    if (param_3 == (CNavLadder *)0x0) {
      if (param_5 <= 0.0) {
        param_5 = SQRT((*(float *)(param_1 + 0x30) - *(float *)(param_2 + 0x30)) *
                       (*(float *)(param_1 + 0x30) - *(float *)(param_2 + 0x30)) +
                       (*(float *)(param_1 + 0x2c) - *(float *)(param_2 + 0x2c)) *
                       (*(float *)(param_1 + 0x2c) - *(float *)(param_2 + 0x2c)) +
                       (*(float *)(param_1 + 0x34) - *(float *)(param_2 + 0x34)) *
                       (*(float *)(param_1 + 0x34) - *(float *)(param_2 + 0x34)));
      }
      if (param_4 == (CFuncElevator *)0x0) {
        lVar4 = (longdouble)CNavArea::GetZDeltaAtEdgeToArea(param_2,param_1);
        fVar5 = (float)lVar4;
        if ((57.0 < fVar5) || (fVar5 < -200.0)) goto LAB_00970a9e;
        if (fVar5 <= 18.0) {
          if (fVar5 < -18.0) {
            param_5 = ((-18.0 - fVar5) * 0.0121951215 + 1.0) * param_5;
          }
        }
        else {
          param_5 = param_5 + param_5;
        }
      }
      uVar2 = *(uint *)this;
      if ((uVar2 & 1) == 0) {
        lVar4 = (longdouble)CNavArea::GetAverageLightIntensity(param_1);
        if (0.4 <= (float)lVar4) {
          fVar5 = 1.0;
        }
        else {
          fVar5 = (0.4 - (float)lVar4) * 5.0 + 1.0;
        }
        param_5 = fVar5 * param_5;
        uVar2 = *(uint *)this;
      }
      if ((uVar2 & 2) == 0) {
        fVar5 = 1.0;
        if (*(int *)(gpGlobals + 0x18) <= *(int *)(param_1 + 0x70)) {
          fVar5 = 10.0;
        }
        param_5 = fVar5 * param_5;
      }
LAB_00970b20:
      return (longdouble)(param_5 + *(float *)(param_2 + 0x44));
    }
    uVar2 = *(uint *)(param_3 + 0x38);
    if ((((uVar2 == 0xffffffff) ||
         (puVar3 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar3 == (undefined *)0xfffffffc)) ||
        (*(uint *)(puVar3 + 8) != uVar2 >> 0xc)) ||
       ((*(CBaseEntity **)(puVar3 + 4) == (CBaseEntity *)0x0 ||
        (uVar2 = CBaseEntity::GetTeamNumber(*(CBaseEntity **)(puVar3 + 4)),
        (uVar2 & 0xfffffffd) == 0)))) {
      param_5 = *(float *)(param_3 + 0x1c) + *(float *)(param_3 + 0x1c);
      goto LAB_00970b20;
    }
  }
LAB_00970a9e:
  fVar5 = -1.0;
LAB_00970aa6:
  return (longdouble)fVar5;
}

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paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

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