SurvivorPathCost::operator()
0x00970a80 · 580 bytes · __thiscall
_ZN16SurvivorPathCostclEP8CNavAreaS1_PK10CNavLadderPK13CFuncElevatorf
Decompiled
undefined (6 params)
/* SurvivorPathCost::TEMPNAMEPLACEHOLDERVALUE(CNavArea*, CNavArea*, CNavLadder const*, CFuncElevator
const*, float) */
longdouble __thiscall
SurvivorPathCost::operator()
(SurvivorPathCost *this,CNavArea *param_1,CNavArea *param_2,CNavLadder *param_3,
CFuncElevator *param_4,float param_5)
{
char cVar1;
uint uVar2;
undefined *puVar3;
longdouble lVar4;
float fVar5;
fVar5 = 0.0;
if (param_2 == (CNavArea *)0x0) goto LAB_00970aa6;
if (((*(uint *)(param_1 + 0x54) & 0x30001) == 0) &&
(cVar1 = CNavArea::IsBlocked(param_1,2,false), cVar1 == '\0')) {
if (param_3 == (CNavLadder *)0x0) {
if (param_5 <= 0.0) {
param_5 = SQRT((*(float *)(param_1 + 0x30) - *(float *)(param_2 + 0x30)) *
(*(float *)(param_1 + 0x30) - *(float *)(param_2 + 0x30)) +
(*(float *)(param_1 + 0x2c) - *(float *)(param_2 + 0x2c)) *
(*(float *)(param_1 + 0x2c) - *(float *)(param_2 + 0x2c)) +
(*(float *)(param_1 + 0x34) - *(float *)(param_2 + 0x34)) *
(*(float *)(param_1 + 0x34) - *(float *)(param_2 + 0x34)));
}
if (param_4 == (CFuncElevator *)0x0) {
lVar4 = (longdouble)CNavArea::GetZDeltaAtEdgeToArea(param_2,param_1);
fVar5 = (float)lVar4;
if ((57.0 < fVar5) || (fVar5 < -200.0)) goto LAB_00970a9e;
if (fVar5 <= 18.0) {
if (fVar5 < -18.0) {
param_5 = ((-18.0 - fVar5) * 0.0121951215 + 1.0) * param_5;
}
}
else {
param_5 = param_5 + param_5;
}
}
uVar2 = *(uint *)this;
if ((uVar2 & 1) == 0) {
lVar4 = (longdouble)CNavArea::GetAverageLightIntensity(param_1);
if (0.4 <= (float)lVar4) {
fVar5 = 1.0;
}
else {
fVar5 = (0.4 - (float)lVar4) * 5.0 + 1.0;
}
param_5 = fVar5 * param_5;
uVar2 = *(uint *)this;
}
if ((uVar2 & 2) == 0) {
fVar5 = 1.0;
if (*(int *)(gpGlobals + 0x18) <= *(int *)(param_1 + 0x70)) {
fVar5 = 10.0;
}
param_5 = fVar5 * param_5;
}
LAB_00970b20:
return (longdouble)(param_5 + *(float *)(param_2 + 0x44));
}
uVar2 = *(uint *)(param_3 + 0x38);
if ((((uVar2 == 0xffffffff) ||
(puVar3 = g_pEntityList + (uVar2 & 0xfff) * 0x10, puVar3 == (undefined *)0xfffffffc)) ||
(*(uint *)(puVar3 + 8) != uVar2 >> 0xc)) ||
((*(CBaseEntity **)(puVar3 + 4) == (CBaseEntity *)0x0 ||
(uVar2 = CBaseEntity::GetTeamNumber(*(CBaseEntity **)(puVar3 + 4)),
(uVar2 & 0xfffffffd) == 0)))) {
param_5 = *(float *)(param_3 + 0x1c) + *(float *)(param_3 + 0x1c);
goto LAB_00970b20;
}
}
LAB_00970a9e:
fVar5 = -1.0;
LAB_00970aa6:
return (longdouble)fVar5;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.