L L4D2node

NextBotPlayer<CTerrorPlayer>::PhysicsSimulate

0x00948bc0 · 2289 bytes · __thiscall

_ZN13NextBotPlayerI13CTerrorPlayerE15PhysicsSimulateEv

Decompiled

undefined (1 param)

/* WARNING: Globals starting with '_' overlap smaller symbols at the same address */
/* NextBotPlayer<CTerrorPlayer>::PhysicsSimulate() */

void __thiscall NextBotPlayer<CTerrorPlayer>::PhysicsSimulate(NextBotPlayer<CTerrorPlayer> *this)

{
  INextBot *this_00;
  int iVar1;
  char cVar2;
  int iVar3;
  int *piVar4;
  int *piVar5;
  undefined4 *puVar6;
  uint uVar7;
  longdouble lVar8;
  float local_98;
  float local_94;
  float local_90;
  undefined4 local_8c;
  undefined4 local_88;
  undefined4 local_80;
  undefined4 local_7c;
  int local_78;
  undefined **local_74;
  undefined4 local_70;
  undefined4 local_6c;
  undefined4 local_68;
  undefined4 local_64;
  undefined4 local_60;
  float local_5c;
  float local_58;
  float local_54;
  uint local_50;
  undefined1 local_4c;
  undefined4 local_48;
  undefined4 local_44;
  undefined4 local_40;
  undefined2 local_3c;
  undefined2 local_3a;
  undefined1 local_38;
  undefined4 local_34;
  undefined4 local_30;
  undefined4 local_2c;
  undefined4 local_28;
  undefined4 local_24;
  undefined4 local_20;
  
  local_8c = 0;
  local_88 = 0;
  if (___atan2f_finite == 0) {
    local_78 = 0;
  }
  else {
    (**(code **)(___atan2f_finite + 0x50))
              (___atan2f_finite,&local_8c,0,0,0,0,
               "/data/src/game/server/nextbot/player/nextbotplayer.h",0x203,
               &PhysicsSimulate()::tm_fmt,"(%s)%s","Unaccounted","NextBotPlayer::PhysicsSimulate");
    local_78 = ___atan2f_finite;
  }
  iVar1 = _DAT_0105db00;
  local_80 = local_8c;
  local_7c = local_88;
                    /* try { // try from 00948d1e to 00948d6c has its CatchHandler @ 00949517 */
  if (((_DAT_0105d154 != 0) || (DAT_0105d158 == '\0')) &&
     (iVar3 = ThreadGetCurrentId(), iVar1 == iVar3)) {
    if ((char *)*_DAT_0105d15c != "NextBotPlayer::PhysicsSimulate") {
      _DAT_0105d15c =
           (int *)CVProfNode::GetSubNode((char *)_DAT_0105d15c,0xd08938,(char *)0x1,0xbfafa1);
    }
    CVProfNode::EnterScope();
    DAT_0105d158 = '\0';
  }
                    /* try { // try from 00948c8f to 00948cb9 has its CatchHandler @ 0094951b */
  cVar2 = (**(code **)(*engine + 0x148))(engine);
  if (((cVar2 == '\0') && (this[0x104] != (NextBotPlayer<CTerrorPlayer>)0x2)) &&
     ((*(int *)(NextBotStop._28_4_ + 0x30) == 0 && (-1 < *(int *)(this + 0x150))))) {
    if (*(int *)(this + 300) != *(int *)(gpGlobals + 0x18)) {
      this_00 = (INextBot *)(this + 0x4028);
                    /* try { // try from 00948df3 to 0094915f has its CatchHandler @ 0094951b */
      cVar2 = INextBot::BeginUpdate(this_00);
      if (cVar2 == '\0') {
                    /* try { // try from 009493c1 to 009494b2 has its CatchHandler @ 0094951b */
        piVar4 = (int *)(**(code **)(*(int *)(this + 0x4028) + 0xc4))(this_00);
        (**(code **)(*piVar4 + 0xa8))(piVar4);
        uVar7 = *(uint *)(this + 0x425c) | *(uint *)(this + 0x4260);
      }
      else {
        (**(code **)(*(int *)this + 0x994))(this);
        lVar8 = (longdouble)CountdownTimer::Now();
        if ((float)lVar8 < *(float *)(this + 0x426c)) {
          *(uint *)(this + 0x425c) = *(uint *)(this + 0x425c) | 1;
        }
        lVar8 = (longdouble)CountdownTimer::Now();
        if ((float)lVar8 < *(float *)(this + 0x4278)) {
          *(uint *)(this + 0x425c) = *(uint *)(this + 0x425c) | 0x800;
        }
        lVar8 = (longdouble)CountdownTimer::Now();
        if ((float)lVar8 < *(float *)(this + 0x4284)) {
          *(uint *)(this + 0x425c) = *(uint *)(this + 0x425c) | 0x20;
        }
        lVar8 = (longdouble)CountdownTimer::Now();
        if ((float)lVar8 < *(float *)(this + 0x4290)) {
          *(uint *)(this + 0x425c) = *(uint *)(this + 0x425c) | 0x2000;
        }
        lVar8 = (longdouble)CountdownTimer::Now();
        if ((float)lVar8 < *(float *)(this + 0x429c)) {
          *(uint *)(this + 0x425c) = *(uint *)(this + 0x425c) | 8;
        }
        lVar8 = (longdouble)CountdownTimer::Now();
        if ((float)lVar8 < *(float *)(this + 0x42a8)) {
          *(uint *)(this + 0x425c) = *(uint *)(this + 0x425c) | 0x10;
        }
        lVar8 = (longdouble)CountdownTimer::Now();
        if ((float)lVar8 < *(float *)(this + 0x42b4)) {
          *(uint *)(this + 0x425c) = *(uint *)(this + 0x425c) | 0x200;
        }
        lVar8 = (longdouble)CountdownTimer::Now();
        if ((float)lVar8 < *(float *)(this + 0x42c0)) {
          *(uint *)(this + 0x425c) = *(uint *)(this + 0x425c) | 0x400;
        }
        lVar8 = (longdouble)CountdownTimer::Now();
        if ((float)lVar8 < *(float *)(this + 0x42cc)) {
          *(uint *)(this + 0x425c) = *(uint *)(this + 0x425c) | 2;
        }
        lVar8 = (longdouble)CountdownTimer::Now();
        if ((float)lVar8 < *(float *)(this + 0x42d8)) {
          *(uint *)(this + 0x425c) = *(uint *)(this + 0x425c) | 4;
        }
        lVar8 = (longdouble)CountdownTimer::Now();
        if ((float)lVar8 < *(float *)(this + 0x42e4)) {
          uVar7 = *(uint *)(this + 0x425c) | 0x20000;
          *(uint *)(this + 0x425c) = uVar7;
        }
        else {
          uVar7 = *(uint *)(this + 0x425c);
        }
        *(uint *)(this + 0x4260) = uVar7;
        INextBot::EndUpdate();
      }
      piVar4 = (int *)(**(code **)(*(int *)(this + 0x4028) + 0xc4))(this_00);
      piVar5 = (int *)(**(code **)(*(int *)(this + 0x4028) + 0xc0))(this_00);
      cVar2 = (**(code **)(*piVar4 + 0x100))(piVar4,1);
      local_98 = 0.0;
      if (cVar2 != '\0') {
        uVar7 = uVar7 | 4;
      }
      if (((byte)this[0x425c] & 2) != 0) {
        lVar8 = (longdouble)(**(code **)(*piVar5 + 0x13c))(piVar5);
        local_98 = (float)lVar8;
      }
      if ((uVar7 & 8) == 0) {
        local_94 = 0.0;
        if ((uVar7 & 0x10) != 0) {
          lVar8 = (longdouble)(**(code **)(*piVar5 + 0x13c))(piVar5);
          local_94 = -(float)lVar8;
        }
      }
      else {
        lVar8 = (longdouble)(**(code **)(*piVar5 + 0x13c))(piVar5);
        local_94 = (float)lVar8;
      }
      if ((uVar7 & 0x200) == 0) {
        local_90 = 0.0;
        if ((uVar7 & 0x400) != 0) {
          lVar8 = (longdouble)(**(code **)(*piVar5 + 0x13c))(piVar5);
          local_90 = (float)lVar8;
        }
      }
      else {
        lVar8 = (longdouble)(**(code **)(*piVar5 + 0x13c))(piVar5);
        local_90 = -(float)lVar8;
      }
      if (*(int *)(NextBotPlayerWalk._28_4_ + 0x30) != 0) {
        uVar7 = uVar7 | 0x20000;
      }
      if (*(int *)(NextBotPlayerCrouch._28_4_ + 0x30) != 0) {
        uVar7 = uVar7 | 4;
      }
      lVar8 = (longdouble)CountdownTimer::Now();
      if ((float)lVar8 < *(float *)(this + 0x42f0)) {
        lVar8 = (longdouble)(**(code **)(*piVar5 + 0x13c))(piVar5);
        local_94 = (float)lVar8 * *(float *)(this + 0x42fc);
        lVar8 = (longdouble)(**(code **)(*piVar5 + 0x13c))(piVar5);
        local_90 = (float)lVar8 * *(float *)(this + 0x4300);
      }
      lVar8 = (longdouble)CountdownTimer::Now();
      if ((float)lVar8 < *(float *)(this + 0x32dc)) {
        uVar7 = uVar7 & 0xfffff9e1;
      }
      if (*(int *)(NextBotPlayerMove._28_4_ + 0x30) == 0) {
        uVar7 = uVar7 & 0xfffff9e5;
        local_98 = 0.0;
        local_90 = 0.0;
        local_94 = 0.0;
      }
      local_74 = &PTR__CUserCmd_00c15058;
      local_70 = 0;
      local_6c = 0;
      local_68 = 0;
      local_64 = 0;
      local_60 = 0;
      local_5c = 0.0;
      local_58 = 0.0;
      local_54 = 0.0;
      local_50 = 0;
      local_4c = 0;
      local_48 = 0;
      local_44 = 0;
      local_40 = 0;
      local_3c = 0;
      local_3a = 0;
      local_38 = 0;
      local_34 = 0;
      local_30 = 0;
      local_2c = 0;
      local_28 = 0;
      local_24 = 0;
      local_20 = 0;
                    /* try { // try from 00949248 to 00949333 has its CatchHandler @ 009494ef */
      puVar6 = (undefined4 *)(**(code **)(*(int *)this + 0x238))(this);
      _V_memset(&local_74,0,0x58);
      local_70 = *(undefined4 *)(gpGlobals + 0x18);
      local_5c = local_94;
      local_58 = local_90;
      local_54 = local_98;
      local_4c = 0;
      local_68 = *puVar6;
      local_64 = puVar6[1];
      local_60 = puVar6[2];
      local_50 = uVar7;
      local_40 = (**(code **)(*random_valve + 8))(random_valve,0,0x7fffffff);
      CTerrorPlayer::AvoidPlayers((CTerrorPlayer *)this,(CUserCmd *)&local_74);
      (**(code **)(*(int *)this + 0x718))(this,&local_74,1,1,0,0);
      *(undefined4 *)(this + 0x425c) = 0;
      CBasePlayer::PhysicsSimulate((CBasePlayer *)this);
      iVar1 = _DAT_0105db00;
      local_74 = &PTR__CUserCmd_00c15058;
      if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
         (iVar3 = ThreadGetCurrentId(), iVar1 == iVar3)) {
        cVar2 = CVProfNode::ExitScope();
        if (cVar2 != '\0') {
          _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
        }
        DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
      }
      if (local_78 == 0) {
        return;
      }
      (**(code **)(local_78 + 0x54))(local_78,local_80,local_7c,0,0,0);
      return;
    }
  }
  else {
    CBasePlayer::PhysicsSimulate((CBasePlayer *)this);
  }
  iVar1 = _DAT_0105db00;
  if (((DAT_0105d158 == '\0') || (_DAT_0105d154 != 0)) &&
     (iVar3 = ThreadGetCurrentId(), iVar1 == iVar3)) {
    cVar2 = CVProfNode::ExitScope();
    if (cVar2 != '\0') {
      _DAT_0105d15c = (int *)_DAT_0105d15c[0x19];
    }
    DAT_0105d158 = _DAT_0105d15c == (int *)0x105d160;
  }
  if (local_78 != 0) {
    (**(code **)(local_78 + 0x54))(local_78,local_80,local_7c,0,0,0);
  }
  return;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)