SurvivorUseObject::OnStart
0x00937110 · 577 bytes · __thiscall
_ZN17SurvivorUseObject7OnStartEP11SurvivorBotP6ActionIS0_E
Decompiled
undefined (3 params)
/* SurvivorUseObject::OnStart(SurvivorBot*, Action<SurvivorBot>*) */
SurvivorUseObject * __thiscall
SurvivorUseObject::OnStart(SurvivorUseObject *this,SurvivorBot *param_1,Action *param_2)
{
uint uVar1;
CBaseEntity *pCVar2;
int iVar3;
SurvivorLegsApproach *pSVar4;
int *piVar5;
undefined4 *puVar6;
undefined4 uVar7;
undefined *puVar8;
uVar1 = *(uint *)(param_1 + 0x34);
if ((((uVar1 != 0xffffffff) &&
(puVar8 = g_pEntityList + (uVar1 & 0xfff) * 0x10, puVar8 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar8 + 8) == uVar1 >> 0xc)) &&
(pCVar2 = *(CBaseEntity **)(puVar8 + 4), pCVar2 != (CBaseEntity *)0x0)) {
if (((vec3_origin == *(float *)(param_1 + 0x5c)) && (DAT_01053d4c == *(float *)(param_1 + 0x60))
) && (DAT_01053d50 == *(float *)(param_1 + 100))) {
pSVar4 = ::operator_new(0x9050);
/* try { // try from 009371c2 to 009371c6 has its CatchHandler @ 0093736e */
SurvivorLegsApproach::SurvivorLegsApproach(pSVar4,pCVar2);
piVar5 = (int *)(**(code **)(*(int *)param_2 + 0x9a8))(param_2);
if (piVar5[0x18] < 0xf) {
puVar6 = ::operator_new(0x38);
*puVar6 = &PTR__Behavior_00d00308;
puVar6[1] = &PTR__Behavior_00d003d0;
/* try { // try from 00937216 to 0093721a has its CatchHandler @ 009373b4 */
CFmtStrN<32>::CFmtStrN((CFmtStrN<32> *)(puVar6 + 3),"%s");
puVar6[2] = pSVar4;
iVar3 = piVar5[0x18];
piVar5[0x18] = iVar3 + 1;
piVar5[iVar3 + 9] = (int)puVar6;
}
else {
piVar5 = (int *)(**(code **)(*piVar5 + 0xb0))(piVar5);
uVar7 = (**(code **)(*piVar5 + 0x13c))(piVar5);
DevMsg("%3.2f: %s: PushLegsStack: Overflow\n",(double)*(float *)(gpGlobals + 0xc),uVar7);
if (pSVar4 != (SurvivorLegsApproach *)0x0) {
(**(code **)(*(int *)pSVar4 + 4))(pSVar4);
}
}
}
else {
pSVar4 = ::operator_new(0x9050);
/* try { // try from 00937250 to 00937254 has its CatchHandler @ 009373a2 */
SurvivorLegsApproach::SurvivorLegsApproach(pSVar4,(Vector *)(param_1 + 0x5c));
piVar5 = (int *)(**(code **)(*(int *)param_2 + 0x9a8))(param_2);
if (piVar5[0x18] < 0xf) {
puVar6 = ::operator_new(0x38);
*puVar6 = &PTR__Behavior_00d00308;
puVar6[1] = &PTR__Behavior_00d003d0;
/* try { // try from 009372a4 to 009372a8 has its CatchHandler @ 00937380 */
CFmtStrN<32>::CFmtStrN((CFmtStrN<32> *)(puVar6 + 3),"%s");
puVar6[2] = pSVar4;
iVar3 = piVar5[0x18];
piVar5[0x18] = iVar3 + 1;
piVar5[iVar3 + 9] = (int)puVar6;
}
else {
piVar5 = (int *)(**(code **)(*piVar5 + 0xb0))(piVar5);
uVar7 = (**(code **)(*piVar5 + 0x13c))(piVar5);
DevMsg("%3.2f: %s: PushLegsStack: Overflow\n",(double)*(float *)(gpGlobals + 0xc),uVar7);
if (pSVar4 != (SurvivorLegsApproach *)0x0) {
(**(code **)(*(int *)pSVar4 + 4))(pSVar4);
}
}
}
}
*(undefined4 *)this = 0;
*(undefined4 *)(this + 4) = 0;
*(undefined4 *)(this + 8) = 0;
return this;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.