L L4D2node

CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>::Insert

0x008b1c60 · 430 bytes · __thiscall

_ZN10CUtlRBTreeIN7CUtlMapI7CHandleI11CBaseEntityE22scavenge_cache_entry_thE6Node_tEhNS5_8CKeyLessE10CUtlMemoryI15UtlRBTreeNode_tIS6_hEhEE6InsertERKS6_

Decompiled

undefined (2 params)

/* CUtlRBTree<CUtlMap<CHandle<CBaseEntity>, scavenge_cache_entry_t, unsigned char>::Node_t, unsigned
   char, CUtlMap<CHandle<CBaseEntity>, scavenge_cache_entry_t, unsigned char>::CKeyLess,
   CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>, scavenge_cache_entry_t, unsigned
   char>::Node_t, unsigned char>, unsigned char> >::Insert(CUtlMap<CHandle<CBaseEntity>,
   scavenge_cache_entry_t, unsigned char>::Node_t const&) */

CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
 __thiscall
CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
::Insert(CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
         *this,Node_t *param_1)

{
  CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
  CVar1;
  undefined4 uVar2;
  bool bVar3;
  char cVar4;
  int iVar5;
  undefined1 *puVar6;
  int iVar7;
  CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
  CVar8;
  int local_24;
  CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
  local_1d;
  
  CVar1 = this[0x10];
  if (this[0x10] ==
      (CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
       )0xff) {
    local_1d = (CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
                )NewNode(this);
    local_24 = (uint)(byte)local_1d * 0x10;
    puVar6 = (undefined1 *)(local_24 + *(int *)(this + 4));
    puVar6[2] = 0xff;
    puVar6[1] = 0xff;
    *puVar6 = 0xff;
    puVar6[3] = 0;
  }
  else {
    do {
      CVar8 = CVar1;
      iVar7 = (uint)(byte)CVar8 * 0x10;
      cVar4 = (**(code **)this)(param_1,*(int *)(this + 4) + iVar7 + 4);
      if (cVar4 == '\0') {
        if ((Links(unsigned_char)::s_Sentinel == '\0') &&
           (iVar5 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel), iVar5 != 0)) {
          Links(unsigned_char)::s_Sentinel = 0xff;
          DAT_00f5e1e1 = 0xff;
          DAT_00f5e1e2 = 0xff;
          __cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
        }
        bVar3 = false;
        CVar1 = *(CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
                  *)(*(int *)(this + 4) + 1 + iVar7);
      }
      else {
        if ((Links(unsigned_char)::s_Sentinel == '\0') &&
           (iVar5 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel), iVar5 != 0)) {
          Links(unsigned_char)::s_Sentinel = 0xff;
          DAT_00f5e1e1 = 0xff;
          DAT_00f5e1e2 = 0xff;
          __cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
        }
        bVar3 = true;
        CVar1 = *(CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
                  *)(*(int *)(this + 4) + iVar7);
      }
    } while (CVar1 != (CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
                       )0xff);
    local_1d = (CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
                )NewNode(this);
    local_24 = (uint)(byte)local_1d * 0x10;
    puVar6 = (undefined1 *)(local_24 + *(int *)(this + 4));
    *(CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
      *)(puVar6 + 2) = CVar8;
    puVar6[1] = 0xff;
    *puVar6 = 0xff;
    puVar6[3] = 0;
    if (CVar8 != (CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
                  )0xff) {
      if (bVar3) {
        *(CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
          *)(*(int *)(this + 4) + iVar7) = local_1d;
      }
      else {
        *(CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
          *)(*(int *)(this + 4) + 1 + iVar7) = local_1d;
      }
      goto LAB_008b1d25;
    }
  }
  this[0x10] = local_1d;
LAB_008b1d25:
  InsertRebalance(this,(uchar)local_1d);
  this[0x11] = (CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
                )((char)this[0x11] + '\x01');
  local_24 = local_24 + *(int *)(this + 4);
  if (local_24 != -4) {
    *(undefined4 *)(local_24 + 4) = *(undefined4 *)param_1;
    uVar2 = *(undefined4 *)(param_1 + 4);
    *(undefined4 *)(local_24 + 0xc) = *(undefined4 *)(param_1 + 8);
    *(undefined4 *)(local_24 + 8) = uVar2;
  }
  return local_1d;
}

SourceMod gamedata

paste into addons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)

Just a Signatures{} block, ready to drop into a gamedata file. Wire it up in your plugin however you like - SDKCall, DHooks, raw memory ops, or anything else.



        

        

          

Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.

Return-type handling cheatsheet (DHookReturn)