CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>::NextInorder
0x008aab20 · 1085 bytes · __thiscall
_ZNK10CUtlRBTreeIN7CUtlMapI7CHandleI11CBaseEntityE22scavenge_cache_entry_thE6Node_tEhNS5_8CKeyLessE10CUtlMemoryI15UtlRBTreeNode_tIS6_hEhEE11NextInorderEh
Decompiled
undefined (2 params)
/* CUtlRBTree<CUtlMap<CHandle<CBaseEntity>, scavenge_cache_entry_t, unsigned char>::Node_t, unsigned
char, CUtlMap<CHandle<CBaseEntity>, scavenge_cache_entry_t, unsigned char>::CKeyLess,
CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>, scavenge_cache_entry_t, unsigned
char>::Node_t, unsigned char>, unsigned char> >::NextInorder(unsigned char) const */
uint __thiscall
CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
::NextInorder(CUtlRBTree<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char,CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::CKeyLess,CUtlMemory<UtlRBTreeNode_t<CUtlMap<CHandle<CBaseEntity>,scavenge_cache_entry_t,unsigned_char>::Node_t,unsigned_char>,unsigned_char>>
*this,uchar param_1)
{
byte bVar1;
uchar uVar2;
int iVar3;
byte bVar4;
char cVar5;
undefined1 *puVar6;
uint uVar7;
byte *pbVar8;
uVar2 = param_1;
_param_1 = (uint)param_1;
if ((Links(unsigned_char)::s_Sentinel == '\0') &&
(iVar3 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel), iVar3 != 0)) {
Links(unsigned_char)::s_Sentinel = -1;
DAT_00f5e1e1 = -1;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
}
cVar5 = DAT_00f5e1e1;
if (uVar2 != 0xff) {
cVar5 = *(char *)((uint)uVar2 * 0x10 + *(int *)(this + 4) + 1);
}
if (cVar5 == -1) {
if ((Links(unsigned_char)::s_Sentinel == '\0') &&
(iVar3 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel), iVar3 != 0)) {
Links(unsigned_char)::s_Sentinel = -1;
DAT_00f5e1e1 = -1;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
}
if (uVar2 == 0xff) {
puVar6 = &Links(unsigned_char)::s_Sentinel;
}
else {
puVar6 = (undefined1 *)((uint)uVar2 * 0x10 + *(int *)(this + 4));
}
bVar1 = puVar6[2];
do {
uVar7 = (uint)bVar1;
cVar5 = (char)_param_1;
if (Links(unsigned_char)::s_Sentinel == '\0') {
iVar3 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel);
if (iVar3 != 0) {
Links(unsigned_char)::s_Sentinel = -1;
DAT_00f5e1e1 = -1;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
goto LAB_008aacf0;
}
if (cVar5 != -1) goto LAB_008aacfb;
LAB_008aad84:
bVar4 = DAT_00f5e1e2;
if (Links(unsigned_char)::s_Sentinel != '\0') goto LAB_008aad10;
LAB_008aad98:
iVar3 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel);
if (iVar3 == 0) goto LAB_008aad10;
Links(unsigned_char)::s_Sentinel = -1;
DAT_00f5e1e1 = -1;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
if (bVar4 != 0xff) goto LAB_008aad19;
LAB_008aadf0:
puVar6 = &Links(unsigned_char)::s_Sentinel;
}
else {
LAB_008aacf0:
if (cVar5 == -1) goto LAB_008aad84;
LAB_008aacfb:
bVar4 = *(byte *)(_param_1 * 0x10 + *(int *)(this + 4) + 2);
if (Links(unsigned_char)::s_Sentinel == '\0') goto LAB_008aad98;
LAB_008aad10:
if (bVar4 == 0xff) goto LAB_008aadf0;
LAB_008aad19:
puVar6 = (undefined1 *)((uint)bVar4 * 0x10 + *(int *)(this + 4));
}
if (cVar5 != puVar6[1]) {
return uVar7;
}
if (bVar1 == 0xff) {
return 0xff;
}
if ((Links(unsigned_char)::s_Sentinel == '\0') &&
(iVar3 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel), iVar3 != 0)) {
Links(unsigned_char)::s_Sentinel = -1;
DAT_00f5e1e1 = -1;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
}
bVar1 = *(byte *)(uVar7 * 0x10 + *(int *)(this + 4) + 2);
_param_1 = uVar7;
} while( true );
}
if ((Links(unsigned_char)::s_Sentinel == '\0') &&
(iVar3 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel), iVar3 != 0)) {
Links(unsigned_char)::s_Sentinel = -1;
DAT_00f5e1e1 = -1;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
}
if (uVar2 == 0xff) {
puVar6 = &Links(unsigned_char)::s_Sentinel;
}
else {
puVar6 = (undefined1 *)((uint)uVar2 * 0x10 + *(int *)(this + 4));
}
bVar1 = puVar6[1];
do {
uVar7 = (uint)bVar1;
if ((Links(unsigned_char)::s_Sentinel == '\0') &&
(iVar3 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel), iVar3 != 0)) {
Links(unsigned_char)::s_Sentinel = -1;
DAT_00f5e1e1 = -1;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
}
cVar5 = Links(unsigned_char)::s_Sentinel;
if (bVar1 != 0xff) {
cVar5 = *(char *)(uVar7 * 0x10 + *(int *)(this + 4));
}
if (cVar5 == -1) {
return uVar7;
}
if (Links(unsigned_char)::s_Sentinel == '\0') {
iVar3 = __cxa_guard_acquire(&Links(unsigned_char)::s_Sentinel);
if (iVar3 != 0) {
Links(unsigned_char)::s_Sentinel = -1;
DAT_00f5e1e1 = -1;
DAT_00f5e1e2 = 0xff;
__cxa_guard_release(&Links(unsigned_char)::s_Sentinel);
goto LAB_008aaba6;
}
if (bVar1 == 0xff) goto LAB_008aac46;
LAB_008aabaf:
pbVar8 = (byte *)(uVar7 * 0x10 + *(int *)(this + 4));
}
else {
LAB_008aaba6:
if (bVar1 != 0xff) goto LAB_008aabaf;
LAB_008aac46:
pbVar8 = (byte *)&Links(unsigned_char)::s_Sentinel;
}
bVar1 = *pbVar8;
} while( true );
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.