CDirectorChallengeMode::DoUserConsoleFunc
0x0089f780 · 1104 bytes · __thiscall
_ZN22CDirectorChallengeMode17DoUserConsoleFuncEP11CBasePlayer12CVariantBaseI24CVariantDefaultAllocatorE
Decompiled
undefined (3 params)
/* WARNING: Removing unreachable block (ram,0x0089f9a6) */
/* WARNING: Removing unreachable block (ram,0x0089f8f6) */
/* WARNING: Removing unreachable block (ram,0x0089f954) */
/* WARNING: Removing unreachable block (ram,0x0089f9fe) */
/* WARNING: Removing unreachable block (ram,0x0089f8ce) */
/* CDirectorChallengeMode::DoUserConsoleFunc(CBasePlayer*, CVariantBase<CVariantDefaultAllocator>)
*/
void __thiscall
CDirectorChallengeMode::DoUserConsoleFunc
(CDirectorChallengeMode *this,CBaseEntity *param_1,int *param_3)
{
undefined4 uVar1;
char *pcVar2;
undefined4 *puVar3;
int iVar4;
void *local_4c [2];
undefined2 local_44;
ushort local_42;
char *local_40;
int local_3c;
undefined2 local_38;
ushort local_36;
void *local_34;
undefined4 local_30;
undefined2 local_2c;
ushort local_2a;
char *local_28;
int local_24;
undefined2 local_20;
ushort local_1e;
if (0xfffffffd < *(int *)(this + 0x134) - 1U) {
DevMsg("No scripted user function to call\n");
return;
}
local_42 = 0;
local_38 = (undefined2)param_3[2];
local_44 = 0;
local_4c[0] = (void *)0x0;
local_36 = 0;
local_40 = (char *)0x0;
local_3c = 0;
switch(local_38) {
case 3:
puVar3 = (undefined4 *)*param_3;
local_38 = 3;
goto LAB_0089f80b;
case 4:
puVar3 = (undefined4 *)*param_3;
local_38 = 4;
local_40 = malloc(0x10);
*(undefined4 *)local_40 = *puVar3;
*(undefined4 *)(local_40 + 4) = puVar3[1];
*(undefined4 *)(local_40 + 8) = puVar3[2];
local_36 = 1;
*(undefined4 *)(local_40 + 0xc) = puVar3[3];
break;
default:
local_40 = (char *)*param_3;
local_3c = param_3[1];
break;
case 0x1c:
puVar3 = (undefined4 *)*param_3;
local_38 = 0x1c;
local_40 = malloc(8);
*(undefined4 *)local_40 = *puVar3;
*(undefined4 *)(local_40 + 4) = puVar3[1];
local_36 = 1;
break;
case 0x1f:
pcVar2 = (char *)*param_3;
local_38 = 0x1f;
/* try { // try from 0089fa99 to 0089fa9d has its CatchHandler @ 0089fc50 */
iVar4 = _V_strlen(pcVar2);
local_40 = malloc(iVar4 + 1U);
memcpy(local_40,pcVar2,iVar4 + 1U);
local_36 = local_36 | 1;
break;
case 0x28:
puVar3 = (undefined4 *)*param_3;
local_38 = 0x28;
LAB_0089f80b:
local_40 = malloc(0xc);
*(undefined4 *)local_40 = *puVar3;
*(undefined4 *)(local_40 + 4) = puVar3[1];
*(undefined4 *)(local_40 + 8) = puVar3[2];
local_36 = 1;
}
if (param_1 == (CBaseEntity *)0x0) {
local_34 = (void *)0x0;
}
else {
/* try { // try from 0089f850 to 0089f874 has its CatchHandler @ 0089fc17 */
local_34 = (void *)CBaseEntity::GetScriptInstance(param_1);
}
uVar1 = *(undefined4 *)(this + 0x134);
puVar3 = (undefined4 *)CDirector::GetScriptScope(TheDirector,1);
pcVar2 = local_40;
local_2a = 0;
local_1e = 0;
local_2c = 0x20;
local_30 = 0;
local_28 = (char *)0x0;
local_24 = 0;
switch(local_38) {
case 3:
local_20 = 3;
goto LAB_0089fa0e;
case 4:
local_1e = 0;
local_20 = 4;
local_28 = malloc(0x10);
*(undefined4 *)local_28 = *(undefined4 *)pcVar2;
*(undefined4 *)(local_28 + 4) = *(undefined4 *)(pcVar2 + 4);
*(undefined4 *)(local_28 + 8) = *(undefined4 *)(pcVar2 + 8);
local_1e = 1;
*(undefined4 *)(local_28 + 0xc) = *(undefined4 *)(pcVar2 + 0xc);
break;
default:
local_20 = local_38;
local_28 = local_40;
local_24 = local_3c;
break;
case 0x1c:
local_1e = 0;
local_20 = 0x1c;
local_28 = malloc(8);
*(undefined4 *)local_28 = *(undefined4 *)pcVar2;
local_1e = 1;
*(undefined4 *)(local_28 + 4) = *(undefined4 *)(pcVar2 + 4);
break;
case 0x1f:
local_1e = 0;
local_20 = 0x1f;
/* try { // try from 0089f912 to 0089f916 has its CatchHandler @ 0089fc37 */
iVar4 = _V_strlen(local_40);
local_28 = malloc(iVar4 + 1U);
memcpy(local_28,pcVar2,iVar4 + 1U);
local_1e = local_1e | 1;
break;
case 0x28:
local_20 = 0x28;
LAB_0089fa0e:
local_1e = 0;
local_28 = malloc(0xc);
*(undefined4 *)local_28 = *(undefined4 *)pcVar2;
*(undefined4 *)(local_28 + 4) = *(undefined4 *)(pcVar2 + 4);
*(undefined4 *)(local_28 + 8) = *(undefined4 *)(pcVar2 + 8);
local_1e = 1;
}
/* try { // try from 0089fb85 to 0089fb87 has its CatchHandler @ 0089fc37 */
iVar4 = (**(code **)(*g_pScriptVM + 0x50))(g_pScriptVM,uVar1,&local_34,2,local_4c,*puVar3,1);
if ((local_1e & 1) != 0) {
free(local_28);
local_1e = local_1e & 0xfffe;
}
local_28 = (char *)0x0;
local_24 = 0;
local_20 = 0;
if ((local_2a & 1) != 0) {
free(local_34);
}
if ((local_36 & 1) != 0) {
free(local_40);
}
if (iVar4 != 0) {
/* try { // try from 0089fbd1 to 0089fbd5 has its CatchHandler @ 0089fc50 */
DevWarning("ScriptedMode: Failed to successfully call user console func\n");
}
if ((local_42 & 1) == 0) {
return;
}
free(local_4c[0]);
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.