CDirectorJournal::WriteToJournal
0x00891570 · 519 bytes · __thiscall
_ZN16CDirectorJournal14WriteToJournalEPKc
Decompiled
undefined (2 params)
/* CDirectorJournal::WriteToJournal(char const*) */
void __thiscall CDirectorJournal::WriteToJournal(CDirectorJournal *this,char *param_1)
{
undefined4 *puVar1;
int iVar2;
int in_GS_OFFSET;
undefined4 *local_348;
undefined4 local_344;
undefined4 local_340;
int local_33c;
undefined4 *local_338;
undefined **local_334;
undefined1 local_330;
char local_32f [259];
undefined4 local_22c;
undefined **local_228;
undefined1 local_224;
char local_223 [259];
undefined4 local_120;
undefined **local_11c;
undefined1 local_118;
char local_117 [259];
undefined4 local_14;
int local_10;
local_348 = (undefined4 *)0x0;
local_10 = *(int *)(in_GS_OFFSET + 0x14);
local_344 = 0;
local_340 = 0;
local_33c = 0;
local_338 = (undefined4 *)0x0;
/* try { // try from 008915d3 to 0089169d has its CatchHandler @ 00891776 */
V_SplitString(param_1,":",(CUtlVector *)&local_348);
local_330 = 1;
local_334 = &PTR_InitQuietTruncation_00c08ee8;
local_32f[0] = '\0';
local_22c = 0;
local_228 = &PTR_InitQuietTruncation_00c08ee8;
local_224 = 1;
local_223[0] = '\0';
local_120 = 0;
local_11c = &PTR_InitQuietTruncation_00c08ee8;
local_118 = 1;
local_117[0] = '\0';
local_14 = 0;
_V_strcpy(local_32f,(char *)(this + 0x19));
_V_strcpy(local_223,(char *)*local_348);
_V_strcpy(local_117,(char *)local_348[1]);
CUtlVector<CDirectorJournalTask,CUtlMemory<CDirectorJournalTask,int>>::InsertBefore
((CUtlVector<CDirectorJournalTask,CUtlMemory<CDirectorJournalTask,int>> *)this,
*(int *)(this + 0xc),(CDirectorJournalTask *)&local_334);
iVar2 = 0;
if (0 < local_33c) {
do {
if ((void *)local_348[iVar2] != (void *)0x0) {
operator_delete__((void *)local_348[iVar2]);
}
iVar2 = iVar2 + 1;
} while (iVar2 < local_33c);
}
iVar2 = 0;
local_33c = 0;
CUtlMemory<char*,int>::Purge((CUtlMemory<char*,int> *)&local_348);
local_338 = local_348;
if (0 < local_33c) {
do {
puVar1 = local_348 + iVar2;
iVar2 = iVar2 + 1;
operator_delete((void *)*puVar1);
} while (iVar2 < local_33c);
}
local_33c = 0;
CUtlMemory<char*,int>::Purge((CUtlMemory<char*,int> *)&local_348);
local_33c = 0;
local_338 = local_348;
CUtlMemory<char*,int>::Purge((CUtlMemory<char*,int> *)&local_348);
local_338 = local_348;
CUtlMemory<char*,int>::Purge((CUtlMemory<char*,int> *)&local_348);
if (local_10 != *(int *)(in_GS_OFFSET + 0x14)) {
/* WARNING: Subroutine does not return */
__stack_chk_fail();
}
return;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.