CSceneFindNearestMarkFilter::ShouldFindEntity
0x0081a4e0 · 1361 bytes · __thiscall
_ZN27CSceneFindNearestMarkFilter16ShouldFindEntityEP11CBaseEntity
Decompiled
undefined (2 params)
/* CSceneFindNearestMarkFilter::ShouldFindEntity(CBaseEntity*) */
undefined4 __thiscall
CSceneFindNearestMarkFilter::ShouldFindEntity
(CSceneFindNearestMarkFilter *this,CBaseEntity *param_1)
{
float *pfVar1;
float *pfVar2;
uint uVar3;
undefined4 *puVar4;
undefined *puVar5;
undefined *puVar6;
int iVar7;
float fVar8;
float fVar9;
float fVar10;
float fVar11;
IHandleEntity *local_ec;
float local_e8;
float local_e4;
float local_e0;
CTraceFilterSimple local_dc [16];
float local_cc;
float local_c8;
float local_c4;
undefined4 local_bc;
undefined4 local_b8;
undefined4 local_b4;
float local_ac;
float local_a8;
float local_a4;
float local_9c;
float local_98;
float local_94;
undefined4 local_8c;
undefined1 local_88;
undefined1 local_87;
Vector local_70 [12];
Vector local_64 [43];
char local_39;
int local_24;
puVar5 = g_pEntityList;
uVar3 = *(uint *)(this + 4);
if ((((uVar3 == 0xffffffff) ||
(puVar6 = g_pEntityList + (uVar3 & 0xfff) * 0x10, puVar6 == (undefined *)0xfffffffc)) ||
(*(uint *)(puVar6 + 8) != uVar3 >> 0xc)) || (*(int *)(puVar6 + 4) == 0)) {
return 1;
}
if (*(int *)(this + 0x30) == 0) {
*(CBaseEntity **)(this + 0x30) = param_1;
}
if (((byte)param_1[0x14d] & 8) == 0) {
puVar4 = (undefined4 *)(puVar5 + (uVar3 & 0xfff) * 0x10 + 4);
local_e4 = *(float *)(param_1 + 0x2e0);
local_e8 = *(float *)(param_1 + 0x2e4);
local_e0 = *(float *)(param_1 + 0x2e8);
}
else {
CBaseEntity::CalcAbsolutePosition(param_1);
local_ec = (IHandleEntity *)0x0;
uVar3 = *(uint *)(this + 4);
local_e4 = *(float *)(param_1 + 0x2e0);
local_e8 = *(float *)(param_1 + 0x2e4);
local_e0 = *(float *)(param_1 + 0x2e8);
if (uVar3 == 0xffffffff) goto LAB_0081a5ac;
puVar4 = (undefined4 *)(g_pEntityList + (uVar3 & 0xfff) * 0x10 + 4);
if (puVar4 == (undefined4 *)0x0) {
local_ec = (IHandleEntity *)0x0;
goto LAB_0081a5ac;
}
}
if (puVar4[1] == uVar3 >> 0xc) {
local_ec = (IHandleEntity *)*puVar4;
}
else {
local_ec = (IHandleEntity *)0x0;
}
LAB_0081a5ac:
pfVar1 = (float *)(**(code **)(*(int *)(local_ec + 0x194) + 8))(local_ec + 0x194);
iVar7 = 0;
uVar3 = *(uint *)(this + 4);
if (((uVar3 != 0xffffffff) &&
(puVar5 = g_pEntityList + (uVar3 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar5 + 8) == uVar3 >> 0xc)) {
iVar7 = *(int *)(puVar5 + 4);
}
pfVar2 = (float *)(**(code **)(*(int *)(iVar7 + 0x194) + 4))(iVar7 + 0x194);
local_87 = 0;
local_bc = 0;
local_b8 = 0;
local_b4 = 0;
local_8c = 0;
local_9c = (*pfVar1 - *pfVar2) * 0.5;
local_98 = (pfVar1[1] - pfVar2[1]) * 0.5;
local_94 = (pfVar1[2] - pfVar2[2]) * 0.5;
local_88 = local_98 * local_98 + local_9c * local_9c + local_94 * local_94 < 1e-06;
local_ac = (*pfVar1 + *pfVar2) * 0.5;
local_a8 = (pfVar1[1] + pfVar2[1]) * 0.5;
local_a4 = (pfVar1[2] + pfVar2[2]) * 0.5;
local_cc = local_e4 + local_ac;
local_c8 = local_e8 + local_a8;
local_c4 = local_e0 + local_a4;
local_ac = -local_ac;
local_a8 = -local_a8;
local_a4 = -local_a4;
CTraceFilterSimple::CTraceFilterSimple
(local_dc,local_ec,0,(_func_bool_IHandleEntity_ptr_int *)0x0);
(**(code **)(*enginetrace + 0x14))(enginetrace,&local_cc,0x200400b,local_dc,local_70);
if (*(int *)(r_visualizetraces._28_4_ + 0x30) != 0) {
DebugDrawLine(local_70,local_64,0xff,0xff,0,true,-1.0);
}
if (local_39 != '\0') {
uVar3 = *(uint *)(this + 4);
iVar7 = 0;
if (((uVar3 != 0xffffffff) &&
(puVar5 = g_pEntityList + (uVar3 & 0xfff) * 0x10, puVar5 != (undefined *)0xfffffffc)) &&
(*(uint *)(puVar5 + 8) == uVar3 >> 0xc)) {
iVar7 = *(int *)(puVar5 + 4);
}
if (local_24 != iVar7) {
return 0;
}
}
uVar3 = 0;
if ((*(uint *)(param_1 + 0x14c) & 0x800) != 0) {
CBaseEntity::CalcAbsolutePosition(param_1);
uVar3 = *(uint *)(param_1 + 0x14c) & 0x800;
}
fVar9 = *(float *)(param_1 + 0x2e0);
fVar10 = *(float *)(param_1 + 0x2e4);
fVar11 = *(float *)(param_1 + 0x2e8);
fVar8 = SQRT((*(float *)(this + 0xc) - fVar10) * (*(float *)(this + 0xc) - fVar10) +
(*(float *)(this + 8) - fVar9) * (*(float *)(this + 8) - fVar9) +
(*(float *)(this + 0x10) - fVar11) * (*(float *)(this + 0x10) - fVar11));
if (uVar3 != 0) {
CBaseEntity::CalcAbsolutePosition(param_1);
fVar9 = *(float *)(param_1 + 0x2e0);
fVar10 = *(float *)(param_1 + 0x2e4);
fVar11 = *(float *)(param_1 + 0x2e8);
}
fVar9 = SQRT((*(float *)(this + 0x18) - fVar10) * (*(float *)(this + 0x18) - fVar10) +
(*(float *)(this + 0x14) - fVar9) * (*(float *)(this + 0x14) - fVar9) +
(*(float *)(this + 0x1c) - fVar11) * (*(float *)(this + 0x1c) - fVar11));
if (fVar8 < *(float *)(this + 0x2c) || fVar8 == *(float *)(this + 0x2c)) {
*(float *)(this + 0x2c) = fVar9;
*(CBaseEntity **)(this + 0x30) = param_1;
}
if (((fVar8 <= *(float *)(this + 0x20)) && (fVar9 <= *(float *)(this + 0x20))) &&
(fVar9 < *(float *)(this + 0x24))) {
*(float *)(this + 0x24) = fVar9;
*(CBaseEntity **)(this + 0x28) = param_1;
}
return 0;
}
SourceMod gamedata
paste intoaddons/sourcemod/gamedata/<your_plugin>.txt
used as the SourceMod key — change to fit your plugin's convention
SourceMod library name (server / engine / matchmaking)
Just a Signatures{} block, ready to drop into a gamedata
file. Wire it up in your plugin however you like - SDKCall, DHooks,
raw memory ops, or anything else.
Signatures + Functions block. The plugin uses
DHookCreateFromConf - DHooks reads return type, this-type,
calling convention, and argument types straight from the gamedata. Less
boilerplate in the plugin, types travel with the gamedata.
Gamedata KeyValues
DHooks plugin example
Type inference is best-effort from the C signature - sanity-check the DHooks types before shipping.